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use vertex buffers
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@@ -146,6 +146,7 @@ SET(framework_SOURCES ${framework_SOURCES}
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${CMAKE_CURRENT_LIST_DIR}/graphics/shader.cpp
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${CMAKE_CURRENT_LIST_DIR}/graphics/shaderprogram.cpp
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${CMAKE_CURRENT_LIST_DIR}/graphics/paintershaderprogram.cpp
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${CMAKE_CURRENT_LIST_DIR}/graphics/coordsbuffer.cpp
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# framework otml
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${CMAKE_CURRENT_LIST_DIR}/otml/otmldocument.cpp
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