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	use vertex buffers
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		@@ -146,6 +146,7 @@ SET(framework_SOURCES ${framework_SOURCES}
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    ${CMAKE_CURRENT_LIST_DIR}/graphics/shader.cpp
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    ${CMAKE_CURRENT_LIST_DIR}/graphics/shaderprogram.cpp
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    ${CMAKE_CURRENT_LIST_DIR}/graphics/paintershaderprogram.cpp
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    ${CMAKE_CURRENT_LIST_DIR}/graphics/coordsbuffer.cpp
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    # framework otml
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    ${CMAKE_CURRENT_LIST_DIR}/otml/otmldocument.cpp
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