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* disable GL blending in some situations to speedup on older hardware * fix wrap size in CachedText
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@@ -272,7 +272,7 @@ function GameInterface.createThingMenu(menuPosition, lookThing, useThing, creatu
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menu:addSeparator()
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menu:addOption(tr('Rule Violation'), function() RuleViolation.show(creatureThing:getName()) end)
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end
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menu:addSeparator()
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menu:addOption(tr('Copy Name'), function() g_window.setClipboardText(creatureThing:getName()) end)
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