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Fix #166
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@@ -51,7 +51,9 @@ function UIGameMap:onDrop(widget, mousePos)
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end
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function UIGameMap:onMousePress()
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self.allowNextRelease = true
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if not self:isDragging() then
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self.allowNextRelease = true
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end
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end
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function UIGameMap:onMouseRelease(mousePosition, mouseButton)
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