mirror of
https://github.com/edubart/otclient.git
synced 2025-10-15 20:14:54 +02:00
Fixes to horizontal scrollarea, improve charlist flexibility
This commit is contained in:
@@ -78,7 +78,7 @@ local function resendWait()
|
||||
end
|
||||
|
||||
if charactersWindow then
|
||||
local selected = charactersWindow:getChildById('characterList'):getFocusedChild()
|
||||
local selected = characterList:getFocusedChild()
|
||||
if selected then
|
||||
local charInfo = { worldHost = selected.worldHost,
|
||||
worldPort = selected.worldPort,
|
||||
@@ -101,19 +101,6 @@ local function onLoginWait(message, time)
|
||||
resendWaitEvent = scheduleEvent(resendWait, time * 1000)
|
||||
end
|
||||
|
||||
local function onCharactersWindowKeyPress(self, keyCode, keyboardModifiers)
|
||||
if keyboardModifiers == KeyboardNoModifier then
|
||||
if keyCode == KeyUp then
|
||||
characterList:focusPreviousChild(KeyboardFocusReason)
|
||||
return true
|
||||
elseif keyCode == KeyDown or keyCode == KeyTab then
|
||||
characterList:focusNextChild(KeyboardFocusReason)
|
||||
return true
|
||||
end
|
||||
end
|
||||
return false
|
||||
end
|
||||
|
||||
function onGameLoginError(message)
|
||||
CharacterList.destroyLoadBox()
|
||||
errorBox = displayErrorBox(tr("Login Error"), message)
|
||||
@@ -134,10 +121,6 @@ end
|
||||
|
||||
-- public functions
|
||||
function CharacterList.init()
|
||||
charactersWindow = g_ui.displayUI('characterlist.otui')
|
||||
charactersWindow:hide()
|
||||
characterList = charactersWindow:getChildById('characterList')
|
||||
charactersWindow.onKeyPress = onCharactersWindowKeyPress
|
||||
connect(g_game, { onLoginError = onGameLoginError })
|
||||
connect(g_game, { onConnectionError = onGameConnectionError })
|
||||
connect(g_game, { onGameStart = CharacterList.destroyLoadBox })
|
||||
@@ -145,7 +128,7 @@ function CharacterList.init()
|
||||
connect(g_game, { onGameEnd = CharacterList.showAgain })
|
||||
|
||||
if G.characters then
|
||||
CharacterList.create(G.characters, G.premDays)
|
||||
CharacterList.create(G.characters, G.characterAccount)
|
||||
end
|
||||
end
|
||||
|
||||
@@ -155,9 +138,8 @@ function CharacterList.terminate()
|
||||
disconnect(g_game, { onGameStart = CharacterList.destroyLoadBox })
|
||||
disconnect(g_game, { onLoginWait = onLoginWait })
|
||||
disconnect(g_game, { onGameEnd = CharacterList.showAgain })
|
||||
characterList = nil
|
||||
charactersWindow:destroy()
|
||||
charactersWindow = nil
|
||||
CharacterList.destroy()
|
||||
|
||||
if loadBox then
|
||||
g_game.cancelLogin()
|
||||
loadBox:destroy()
|
||||
@@ -182,36 +164,54 @@ function CharacterList.terminate()
|
||||
CharacterList = nil
|
||||
end
|
||||
|
||||
function CharacterList.create(characters, account)
|
||||
function CharacterList.create(characters, account, otui)
|
||||
if not otui then otui = 'characterlist.otui' end
|
||||
|
||||
charactersWindow = g_ui.displayUI(otui)
|
||||
characterList = charactersWindow:getChildById('characters')
|
||||
|
||||
-- characters
|
||||
G.characters = characters
|
||||
G.premDays = account.premDays
|
||||
G.characterAccount = account
|
||||
|
||||
characterList:destroyChildren()
|
||||
local accountStatusLabel = charactersWindow:getChildById('accountStatusLabel')
|
||||
|
||||
local focusLabel
|
||||
for i,characterInfo in ipairs(characters) do
|
||||
local characterName = characterInfo.name
|
||||
local worldName = characterInfo.worldName
|
||||
local worldHost = characterInfo.worldIp
|
||||
local worldPort = characterInfo.worldPort
|
||||
local widget = g_ui.createWidget('CharacterWidget', characterList)
|
||||
for key,value in pairs(characterInfo) do
|
||||
local subWidget = widget:getChildById(key)
|
||||
if subWidget then
|
||||
if key == 'outfit' then -- it's an exception
|
||||
subWidget:setOutfit(value)
|
||||
else
|
||||
local text = value
|
||||
if subWidget.baseText and subWidget.baseTranslate then
|
||||
text = tr(subWidget.baseText, text)
|
||||
elseif subWidget.baseText then
|
||||
text = string.format(subWidget.baseText, text)
|
||||
end
|
||||
subWidget:setText(text)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
local label = g_ui.createWidget('CharacterListLabel', characterList)
|
||||
label:setText(characterName .. ' (' .. worldName .. ')')
|
||||
label:setPhantom(false)
|
||||
label.characterName = characterName
|
||||
label.worldHost = worldHost
|
||||
label.worldPort = worldPort
|
||||
-- these are used by login
|
||||
widget.characterName = characterInfo.name
|
||||
widget.worldHost = characterInfo.worldIp
|
||||
widget.worldPort = characterInfo.worldPort
|
||||
|
||||
connect(label, { onDoubleClick = function () CharacterList.doLogin() return true end } )
|
||||
connect(widget, { onDoubleClick = function () CharacterList.doLogin() return true end } )
|
||||
|
||||
if i == 1 or g_settings.get('lastUsedCharacter') == characterName then
|
||||
focusLabel = label
|
||||
focusLabel = widget
|
||||
end
|
||||
end
|
||||
|
||||
characterList:focusChild(focusLabel, ActiveFocusReason)
|
||||
|
||||
-- account
|
||||
if account.premDays > 0 then
|
||||
accountStatusLabel:setText(tr("Account Status:\nPremium Account (%s) days left", account.premDays))
|
||||
else
|
||||
@@ -219,13 +219,14 @@ function CharacterList.create(characters, account)
|
||||
end
|
||||
end
|
||||
|
||||
function CharacterList.hide()
|
||||
charactersWindow:hide()
|
||||
end
|
||||
|
||||
function CharacterList.destroy()
|
||||
CharacterList.hide()
|
||||
if not g_game.isOnline() then
|
||||
if charactersWindow then
|
||||
characterList = nil
|
||||
charactersWindow:destroy()
|
||||
charactersWindow = nil
|
||||
end
|
||||
|
||||
if EnterGame and not g_game.isOnline() then
|
||||
EnterGame.show()
|
||||
end
|
||||
end
|
||||
@@ -238,6 +239,10 @@ function CharacterList.show()
|
||||
end
|
||||
end
|
||||
|
||||
function CharacterList.hide()
|
||||
charactersWindow:hide()
|
||||
end
|
||||
|
||||
function CharacterList.showAgain()
|
||||
if characterList:hasChildren() then
|
||||
CharacterList.show()
|
||||
@@ -252,7 +257,7 @@ function CharacterList.isVisible()
|
||||
end
|
||||
|
||||
function CharacterList.doLogin()
|
||||
local selected = charactersWindow:getChildById('characterList'):getFocusedChild()
|
||||
local selected = characterList:getFocusedChild()
|
||||
if selected then
|
||||
local charInfo = { worldHost = selected.worldHost,
|
||||
worldPort = selected.worldPort,
|
||||
|
@@ -1,22 +1,45 @@
|
||||
CharacterListLabel < Label
|
||||
font: verdana-11px-monochrome
|
||||
background-color: alpha
|
||||
text-offset: 2 0
|
||||
CharacterWidget < UIWidget
|
||||
height: 14
|
||||
focusable: true
|
||||
background-color: alpha
|
||||
|
||||
$focus:
|
||||
background-color: #ffffff22
|
||||
|
||||
Label
|
||||
id: name
|
||||
color: #ffffff
|
||||
anchors.top: parent.top
|
||||
anchors.left: parent.left
|
||||
font: verdana-11px-monochrome
|
||||
text-auto-resize: true
|
||||
background-color: alpha
|
||||
text-offset: 2 0
|
||||
|
||||
Label
|
||||
id: worldName
|
||||
color: #ffffff
|
||||
anchors.top: parent.top
|
||||
anchors.right: parent.right
|
||||
margin-right: 5
|
||||
font: verdana-11px-monochrome
|
||||
text-auto-resize: true
|
||||
background-color: alpha
|
||||
&baseText: '(%s)'
|
||||
|
||||
MainWindow
|
||||
id: charactersWindow
|
||||
!text: tr('Character List')
|
||||
size: 250 248
|
||||
visible: false
|
||||
@onEnter: CharacterList.doLogin()
|
||||
@onEscape: CharacterList.destroy()
|
||||
@onSetup: |
|
||||
g_keyboard.bindKeyPress('Up', function() self:getChildById('characters'):focusPreviousChild(KeyboardFocusReason) end, self)
|
||||
g_keyboard.bindKeyPress('Down', function() self:getChildById('characters'):focusNextChild(KeyboardFocusReason) end, self)
|
||||
|
||||
TextList
|
||||
id: characterList
|
||||
id: characters
|
||||
anchors.top: parent.top
|
||||
anchors.left: parent.left
|
||||
anchors.right: characterListScrollBar.left
|
||||
|
@@ -28,7 +28,7 @@ local function onMotd(protocol, motd)
|
||||
motdButton:show()
|
||||
end
|
||||
|
||||
local function onCharacterList(protocol, characters, account)
|
||||
local function onCharacterList(protocol, characters, account, otui)
|
||||
if enterGame:getChildById('rememberPasswordBox'):isChecked() then
|
||||
g_settings.set('account', g_crypt.encrypt(G.account))
|
||||
g_settings.set('password', g_crypt.encrypt(G.password))
|
||||
@@ -40,7 +40,7 @@ local function onCharacterList(protocol, characters, account)
|
||||
loadBox:destroy()
|
||||
loadBox = nil
|
||||
|
||||
CharacterList.create(characters, account)
|
||||
CharacterList.create(characters, account, otui)
|
||||
CharacterList.show()
|
||||
|
||||
local lastMotdNumber = g_settings.getNumber("motd")
|
||||
|
Reference in New Issue
Block a user