Game control precision edits and many other fixes:

* Updated the walking(mouse/keys) control to be a lot more responsive/smooth!
* Updated creature diagonal steps to animate faster (due to demand).
* Added a warning popup for boost walker option in cipsoft servers.
* Added KeyUp event controls in the g_keyboard class.
* Fixed an issue with the minimap not reconfiguring.
* Fixed a bug with creature lights drawing properly.
* Fixed refreshContainer method.
* Some layout edits.
* Some minor typo fixes.

TODO:
* Add walk event stack.
* Test new walking edits extensively.
* Finish pending state feature.
This commit is contained in:
BeniS
2012-12-30 06:41:14 +13:00
parent 8961f4dfd4
commit 1782de7336
22 changed files with 205 additions and 61 deletions

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@@ -8,7 +8,7 @@ PopupMenuButton < UIButton
text-offset: 0 0
font: verdana-11px-antialised
image-source: /images/button_square.png
image-source: /images/menubutton.png
image-color: white
image-clip: 0 0 20 20
image-border: 2