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Game control precision edits and many other fixes:
* Updated the walking(mouse/keys) control to be a lot more responsive/smooth! * Updated creature diagonal steps to animate faster (due to demand). * Added a warning popup for boost walker option in cipsoft servers. * Added KeyUp event controls in the g_keyboard class. * Fixed an issue with the minimap not reconfiguring. * Fixed a bug with creature lights drawing properly. * Fixed refreshContainer method. * Some layout edits. * Some minor typo fixes. TODO: * Add walk event stack. * Test new walking edits extensively. * Finish pending state feature.
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@@ -11,10 +11,10 @@ Module
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//- client_particles
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- client_topmenu
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- client_background
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- client_entergame
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- client_options
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- client_terminal
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- client_modulemanager
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- client_entergame
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//- client_stats
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@onLoad: |
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