Fix dat loading issue with 10.00 & minor outfit window fix.

This commit is contained in:
BenDol
2014-12-30 17:27:53 +13:00
parent 7f3f18f991
commit 16f6a0019c
4 changed files with 13 additions and 19 deletions

View File

@@ -25,13 +25,17 @@ mountCreature = nil
currentMount = 1
function init()
connect(g_game, { onOpenOutfitWindow = create,
onGameEnd = destroy })
connect(g_game, {
onOpenOutfitWindow = create,
onGameEnd = destroy
})
end
function terminate()
disconnect(g_game, { onOpenOutfitWindow = create,
onGameEnd = destroy })
disconnect(g_game, {
onOpenOutfitWindow = create,
onGameEnd = destroy
})
destroy()
end
@@ -300,17 +304,11 @@ function updateOutfit()
addon.widget:setChecked(false)
addon.widget:setEnabled(false)
end
outfit.addons = 0
if availableAddons > 0 then
for _, i in pairs(ADDON_SETS[availableAddons]) do
addons[i].widget:setEnabled(true)
end
end
outfit.addons = 0
for i = 1, #prevAddons do
local addon = prevAddons[i]
if addon and addons[i].widget:isEnabled() then
addons[i].widget:setChecked(true)
end
end