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rework particles math
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@@ -28,9 +28,6 @@ ParticleManager g_particleManager;
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bool ParticleManager::load(const std::string& filename)
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{
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if(!g_resources.fileExists(filename))
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return false;
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try {
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OTMLDocumentPtr doc = OTMLDocument::parse(filename);
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const OTMLNodePtr& node = doc->at("ParticleSystem");
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