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introduce startup options
* startup options with -help and -version * many startup options for graphics
This commit is contained in:
54
modules/game_battle/battleButton.otui
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54
modules/game_battle/battleButton.otui
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BattleButton < UIButton
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BattleButton
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height: 20
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margin-top: 5
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fixed-size: true
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&onHoverChange: Battle.onbattlePannelHoverChange
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&onMouseRelease: Battle.onMouseRelease
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&isBattleButton: true
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UICreature
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id: creature
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size: 20 20
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anchors.left: parent.left
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anchors.top: parent.top
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phantom: true
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UIWidget
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id: spacer
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width: 5
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anchors.left: creature.right
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anchors.top: creature.top
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phantom: true
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UIWidget
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id: skull
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height: 11
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anchors.left: spacer.right
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anchors.top: spacer.top
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phantom: true
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UIWidget
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id: emblem
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height: 11
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anchors.left: skull.right
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anchors.top: creature.top
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phantom: true
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Label
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id: label
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anchors.left: emblem.right
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anchors.top: creature.top
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color: #888888
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margin-left: 2
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phantom: true
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ProgressBar
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id: lifeBar
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height: 5
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anchors.left: spacer.right
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anchors.right: parent.right
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anchors.top: label.bottom
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margin-top: 2
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phantom: true
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