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Few minor fixes here and there:
* Fixed miniwindow cancelling (sorry Summ! :D) * Fixed pathFind to check floor change tiles * Fixed buying/selling stackable items in pv < 860 * Added force walk to the first step of auto walking for open tibia
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@@ -347,6 +347,7 @@ namespace Otc
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GameDiagonalAnimatedText = 34,
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GameLoginPending = 35,
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GameNewSpeedLaw = 36,
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GameForceFirstAutoWalkStep = 37,
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// 51-100 reserved to be defined in lua
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LastGameFeature = 101
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};
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@@ -363,7 +364,8 @@ namespace Otc
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PathFindAllowNullTiles = 1,
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PathFindAllowCreatures = 2,
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PathFindAllowNonPathable = 4,
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PathFindAllowNonWalkable = 8
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PathFindAllowNonWalkable = 8,
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PathFindAllowChangeFloor = 16
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};
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enum AutomapFlags
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