diff --git a/modules/game_battle/battle.lua b/modules/game_battle/battle.lua index 13968f0b..728c5e7b 100644 --- a/modules/game_battle/battle.lua +++ b/modules/game_battle/battle.lua @@ -249,25 +249,25 @@ end function doShowCreatureAtBattle(creature) if doCreatureFitFilters(creature) then - local hidePlayers = hidePlayersButton:isChecked() - local hideNPCs = hideNPCsButton:isChecked() - local hideMonsters = hideMonstersButton:isChecked() - local hideSkulls = hideSkullsButton:isChecked() - local hideParty = hidePartyButton:isChecked() + local hidePlayers = hidePlayersButton:isChecked() + local hideNPCs = hideNPCsButton:isChecked() + local hideMonsters = hideMonstersButton:isChecked() + local hideSkulls = hideSkullsButton:isChecked() + local hideParty = hidePartyButton:isChecked() - if hidePlayers and creature:isPlayer() then - return false - elseif hideNPCs and creature:isNpc() then - return false - elseif hideMonsters and creature:isMonster() then - return false - elseif hideSkulls and creature:isPlayer() and creature:getSkull() == SkullNone then - return false - elseif hideParty and creature:getShield() > ShieldWhiteBlue then - return false - end + if hidePlayers and creature:isPlayer() then + return false + elseif hideNPCs and creature:isNpc() then + return false + elseif hideMonsters and creature:isMonster() then + return false + elseif hideSkulls and creature:isPlayer() and creature:getSkull() == SkullNone then + return false + elseif hideParty and creature:getShield() > ShieldWhiteBlue then + return false + end - return true + return true end return false end