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https://github.com/edubart/otclient.git
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Just rename some files
* Fix a server ping issue
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144
src/client/item.h
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144
src/client/item.h
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/*
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* Copyright (c) 2010-2013 OTClient <https://github.com/edubart/otclient>
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*/
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#ifndef ITEM_H
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#define ITEM_H
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#include <framework/global.h>
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#include "thing.h"
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#include "effect.h"
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#include "itemtype.h"
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enum ItemAttr : uint8
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{
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ATTR_END = 0,
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//ATTR_DESCRIPTION = 1,
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//ATTR_EXT_FILE = 2,
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ATTR_TILE_FLAGS = 3,
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ATTR_ACTION_ID = 4,
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ATTR_UNIQUE_ID = 5,
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ATTR_TEXT = 6,
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ATTR_DESC = 7,
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ATTR_TELE_DEST = 8,
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ATTR_ITEM = 9,
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ATTR_DEPOT_ID = 10,
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//ATTR_EXT_SPAWN_FILE = 11,
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ATTR_RUNE_CHARGES = 12,
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//ATTR_EXT_HOUSE_FILE = 13,
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ATTR_HOUSEDOORID = 14,
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ATTR_COUNT = 15,
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ATTR_DURATION = 16,
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ATTR_DECAYING_STATE = 17,
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ATTR_WRITTENDATE = 18,
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ATTR_WRITTENBY = 19,
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ATTR_SLEEPERGUID = 20,
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ATTR_SLEEPSTART = 21,
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ATTR_CHARGES = 22,
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ATTR_CONTAINER_ITEMS = 23,
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ATTR_NAME = 30,
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ATTR_PLURALNAME = 31,
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ATTR_ATTACK = 33,
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ATTR_EXTRAATTACK = 34,
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ATTR_DEFENSE = 35,
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ATTR_EXTRADEFENSE = 36,
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ATTR_ARMOR = 37,
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ATTR_ATTACKSPEED = 38,
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ATTR_HITCHANCE = 39,
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ATTR_SHOOTRANGE = 40,
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ATTR_ARTICLE = 41,
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ATTR_SCRIPTPROTECTED = 42,
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ATTR_DUALWIELD = 43,
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ATTR_ATTRIBUTE_MAP = 128
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};
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// @bindclass
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#pragma pack(push,1) // disable memory alignment
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class Item : public Thing
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{
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public:
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Item();
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virtual ~Item() { }
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static ItemPtr create(int id);
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static ItemPtr createFromOtb(int id);
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void draw(const Point& dest, float scaleFactor, bool animate, LightView *lightView = nullptr);
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void setId(uint32 id);
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void setOtbId(uint16 id);
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void setCountOrSubType(int value) { m_countOrSubType = value; }
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void setCount(int count) { m_countOrSubType = count; }
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void setSubType(int subType) { m_countOrSubType = subType; }
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int getCountOrSubType() { return m_countOrSubType; }
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int getSubType();
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int getCount();
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uint32 getId() { return m_clientId; }
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uint16 getClientId() { return m_clientId; }
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uint16 getServerId() { return m_serverId; }
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bool isValid();
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ItemPtr clone();
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void unserializeItem(const BinaryTreePtr& in);
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void serializeItem(const OutputBinaryTreePtr& out);
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void setDepotId(uint16 depotId) { m_attribs.set(ATTR_DEPOT_ID, depotId); }
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uint16 getDepotId() { return m_attribs.get<uint16>(ATTR_DEPOT_ID); }
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void setDoorId(uint8 doorId) { m_attribs.set(ATTR_HOUSEDOORID, doorId); }
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uint8 getDoorId() { return m_attribs.get<uint8>(ATTR_HOUSEDOORID); }
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void setActionId(uint16 actionId) { m_attribs.set(ATTR_ACTION_ID, actionId); }
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void setUniqueId(uint16 uniqueId) { m_attribs.set(ATTR_UNIQUE_ID, uniqueId); }
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bool isDepot() { return m_attribs.has(ATTR_DEPOT_ID); }
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bool isContainer() { return m_attribs.has(ATTR_CONTAINER_ITEMS); }
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bool isDoor() { return m_attribs.has(ATTR_HOUSEDOORID); }
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bool isTeleport() { return m_attribs.has(ATTR_TELE_DEST); }
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bool isMoveable();
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bool isGround();
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ItemPtr asItem() { return static_self_cast<Item>(); }
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bool isItem() { return true; }
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void addContainerItem(const ItemPtr& i) { m_containerItems.push_back(i); }
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void clearContainerItems() { m_containerItems.clear(); }
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void calculatePatterns(int& xPattern, int& yPattern, int& zPattern);
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int calculateAnimationPhase(bool animate);
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int getExactSize(int layer = 0, int xPattern = 0, int yPattern = 0, int zPattern = 0, int animationPhase = 0);
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const ThingTypePtr& getThingType();
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ThingType *rawGetThingType();
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private:
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uint16 m_clientId;
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uint16 m_serverId;
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uint8 m_countOrSubType;
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stdext::packed_storage<uint8> m_attribs;
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std::vector<ItemPtr> m_containerItems;
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};
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#pragma pack(pop)
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#endif
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