performance improvements

This commit is contained in:
Eduardo Bart
2012-04-04 09:56:22 -03:00
parent c250bfcf42
commit 11ad1f5c5b
3 changed files with 5 additions and 4 deletions

View File

@@ -68,10 +68,11 @@ void Graphics::init()
glBindFramebuffer = glBindFramebufferEXT;
glFramebufferTexture2D = glFramebufferTexture2DEXT;
glCheckFramebufferStatus = glCheckFramebufferStatusEXT;
glGenerateMipmap = glGenerateMipmapEXT;
}
m_useFBO = m_useFBO && (GLEW_ARB_framebuffer_object || GLEW_EXT_framebuffer_object);
m_generateHardwareMipmaps = m_generateHardwareMipmaps && GLEW_ARB_framebuffer_object; // glGenerateMipmap is supported when GLEW_ARB_framebuffer_object is
m_generateHardwareMipmaps = m_generateHardwareMipmaps; // glGenerateMipmap is supported when framebuffers are
#endif
glEnable(GL_BLEND);