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Compile with clang and add cotire
* Add cotire cmake module to speedup compilation https://github.com/sakra/cotire * Fix clang error and warnings * Rename Font to BitmapFont to fix conflict with Xlib.g Font typedef * Remove legacy PCH support * Improve Position hash
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@@ -78,6 +78,7 @@ bool Shader::compileSourceFile(const std::string& sourceFile)
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} catch(stdext::exception& e) {
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g_logger.error(stdext::format("unable to load shader source form file: %s", sourceFile));
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}
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return false;
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}
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std::string Shader::log()
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