mirror of
https://github.com/edubart/otclient.git
synced 2025-10-20 06:23:26 +02:00
Compilation for MSVC2013, thanks @dalkon
OTclient now compiles in "Microsoft Visual Studio 2013 Express for Windows Desktop" All the needed libraries you can download at https://www.dropbox.com/s/2yfb1c763io8efy/otclient-msvc13-libs.zip NOTE: You have to change VC++ Directories to the properly directories NOTE: Latested MSVC 2013 or greated is required
This commit is contained in:
@@ -83,7 +83,7 @@ bool Shader::compileSourceFile(const std::string& sourceFile)
|
||||
std::string sourceCode = g_resources.readFileContents(sourceFile);
|
||||
return compileSourceCode(sourceCode);
|
||||
} catch(stdext::exception& e) {
|
||||
g_logger.error(stdext::format("unable to load shader source form file: %s", sourceFile));
|
||||
g_logger.error(stdext::format("unable to load shader source form file '%s': %s", sourceFile, e.what()));
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
Reference in New Issue
Block a user