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lua binder improvments
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@@ -54,3 +54,25 @@ bool ConfigManager::save()
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}
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return doc->save(m_fileName);
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}
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bool ConfigManager::exists(const std::string& key)
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{
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return m_confsMap.find(key) != m_confsMap.end();
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}
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void ConfigManager::set(const std::string& key, const std::string& value)
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{
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m_confsMap[key] = value;
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}
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std::string ConfigManager::get(const std::string& key)
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{
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return m_confsMap[key];
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}
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void ConfigManager::remove(const std::string& key)
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{
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auto it = m_confsMap.find(key);
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if(it != m_confsMap.end())
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m_confsMap.erase(it);
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}
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@@ -31,9 +31,10 @@ public:
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bool load(const std::string& file);
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bool save();
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bool exists(const std::string& key) { return m_confsMap.find(key) != m_confsMap.end(); }
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void set(const std::string& key, const std::string& value) { m_confsMap[key] = value; }
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std::string get(const std::string& key) { return m_confsMap[key]; }
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bool exists(const std::string& key);
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void set(const std::string& key, const std::string& value);
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std::string get(const std::string& key);
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void remove(const std::string& key);
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private:
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std::string m_fileName;
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