Textedit improvements

This commit is contained in:
Eduardo Bart
2013-01-25 09:44:15 -02:00
parent 95f79b45dc
commit 0a91fff82a
7 changed files with 36 additions and 5 deletions

View File

@@ -219,7 +219,7 @@ void MapView::draw(const Rect& rect)
continue;
PointF jumpOffset = creature->getJumpOffset() * scaleFactor;
Point creatureOffset = Point(16 - creature->getDisplacementX(), -3 - creature->getDisplacementY());
Point creatureOffset = Point(16 - creature->getDisplacementX(), - creature->getDisplacementY() - 2);
Position pos = creature->getPosition();
Point p = transformPositionTo2D(pos, cameraPosition) - drawOffset;
p += (creature->getDrawOffset() + creatureOffset) * scaleFactor - Point(stdext::round(jumpOffset.x), stdext::round(jumpOffset.y));