add onGameStart/onGameEnd/onLogin/onLogout events

This commit is contained in:
Eduardo Bart
2012-02-07 21:54:33 -02:00
parent ee1357a848
commit 09b3aa82df
16 changed files with 59 additions and 46 deletions

View File

@@ -43,7 +43,7 @@ function Containers.onContainerOpen(containerId, itemId, name, capacity, hasPare
itemWidget:setStyle('Item')
container:addChild(itemWidget)
itemWidget.position = {x=65535, y=containerId+64, z=i-1}
if i <= #items then
local item = items[i]
item:setPosition(itemWidget.position)
@@ -70,7 +70,7 @@ function Containers.onContainerAddItem(containerId, item)
while i >= 1 do
local itemWidget = container:getChildByIndex(i)
if not itemWidget then return end
local nextItemWidget = container:getChildByIndex(i+1)
if not nextItemWidget then return end
@@ -79,7 +79,7 @@ function Containers.onContainerAddItem(containerId, item)
swapItem:setPosition(nextItemWidget.position)
nextItemWidget:setItem(swapItem)
end
i = i - 1
end
@@ -94,7 +94,7 @@ end
function Containers.onContainerUpdateItem(containerId, slot, item)
local container = m_containers[containerId]
if not container then return end
local itemWidget = container:getChildByIndex(slot + 1)
if not itemWidget then return end
itemWidget:setItem(item)
@@ -104,35 +104,35 @@ end
function Containers.onContainerRemoveItem(containerId, slot)
local container = m_containers[containerId]
if not container then return end
local itemWidget = container:getChildByIndex(slot+1)
if not itemWidget then return end
itemWidget:setItem(nil)
for i=slot,container.itemCount-2 do
local itemWidget = container:getChildByIndex(i+1)
if not itemWidget then return end
local nextItemWidget = container:getChildByIndex(i+2)
if not nextItemWidget then return end
local item = nextItemWidget:getItem()
local pos = item:getPosition()
pos.z = pos.z - 1
item:setPosition(pos)
itemWidget:setItem(item)
nextItemWidget:setItem(nil)
end
container.itemCount = container.itemCount - 1
end
connect(Game, { onLogin = Containers.clean,
onLogout = Containers.clean,
connect(Game, { onGameStart = Containers.clean,
onGameEnd = Containers.clean,
onContainerOpen = Containers.onContainerOpen,
onContainerClose = Containers.onContainerClose,
onContainerAddItem = Containers.onContainerAddItem,
onContainerUpdateItem = Containers.onContainerUpdateItem,
onContainerRemoveItem = Containers.onContainerRemoveItem })