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Some more UI updates and fixes.
* Added UICreatureButton class for handling/replacing "battle buttons" (can now be used in other modules). * Added the ability to use items on creatures via the battle window. * Some minor cosmetics.
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@@ -58,4 +58,4 @@ NextButton < BrowseButton
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icon-source: /images/arrow_right.png
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PreviousButton < BrowseButton
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icon-source: /images/arrow_left.png
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icon-source: /images/arrow_left.png
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@@ -0,0 +1,48 @@
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CreatureButton < UICreatureButton
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height: 20
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margin-bottom: 5
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UICreature
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id: creature
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size: 20 20
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anchors.left: parent.left
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anchors.top: parent.top
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phantom: true
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UIWidget
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id: spacer
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width: 5
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anchors.left: creature.right
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anchors.top: creature.top
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phantom: true
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UIWidget
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id: skull
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height: 11
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anchors.left: spacer.right
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anchors.top: spacer.top
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phantom: true
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UIWidget
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id: emblem
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height: 11
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anchors.left: skull.right
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anchors.top: creature.top
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phantom: true
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Label
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id: label
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anchors.left: emblem.right
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anchors.top: creature.top
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color: #888888
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margin-left: 2
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phantom: true
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ProgressBar
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id: lifeBar
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height: 5
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anchors.left: spacer.right
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anchors.right: parent.right
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anchors.top: label.bottom
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margin-top: 2
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phantom: true
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