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Stats module
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84
modules/client_stats/stats.lua
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84
modules/client_stats/stats.lua
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@@ -0,0 +1,84 @@
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HOST = '189.55.105.125'
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PORT = 3000
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function init()
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connect(g_game, { onGameStart = onGameStart })
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protocolHttp = ProtocolHttp.create()
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connect(protocolHttp, { onConnect = onConnect,
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onRecv = onRecv,
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onError = onError })
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end
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function terminate()
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disconnect(g_game, { onGameStart = onGameStart })
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disconnect(protocolHttp, { onConnect = onConnect,
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onRecv = onRecv,
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onError = onError })
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protocolHttp = nil
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end
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function sendInfo()
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protocolHttp:connect(HOST, PORT)
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end
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-- events
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function onGameStart()
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scheduleEvent(sendInfo, 5*1000)
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end
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function onConnect(protocol)
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pinfo('Connected to stats server.')
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if not g_game.isOnline() then
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perror('Could not send stats. Game not online.')
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protocol:disconnect()
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return
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end
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local post = ''
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post = post .. 'os=' .. g_app.getOs()
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post = post .. '&graphics_vendor=' .. g_graphics.getVendor()
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post = post .. '&graphics_renderer=' .. g_graphics.getRenderer()
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post = post .. '&graphics_version=' .. g_graphics.getVersion()
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post = post .. '&painter_engine=' .. g_graphics.getPainterEngine()
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post = post .. '&fps=' .. g_app.getBackgroundPaneFps()
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post = post .. '&max_fps=' .. g_app.getBackgroundPaneMaxFps()
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post = post .. '&fullscreen=' .. fromboolean(g_window.isFullscreen())
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post = post .. '&window_width=' .. g_window.getWidth()
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post = post .. '&window_height=' .. g_window.getHeight()
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post = post .. '&player_name=' .. g_game.getLocalPlayer():getName()
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post = post .. '&otserv_host=' .. G.host
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post = post .. '&otserv_port=' .. G.port
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post = post .. '&otserv_protocol=' .. g_game.getClientVersion()
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post = post .. '&build_version=' .. g_app.getVersion()
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post = post .. '&build_revision=' .. g_app.getBuildRevision()
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post = post .. '&build_commit=' .. g_app.getBuildCommit()
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post = post .. '&build_date=' .. g_app.getBuildDate()
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post = post .. '&display_width=' .. g_window.getDisplayWidth()
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post = post .. '&display_height=' .. g_window.getDisplayHeight()
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local message = ''
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message = message .. "POST /report HTTP/1.0\r\n"
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message = message .. "Host: " .. HOST .. "\r\n"
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message = message .. "Accept: */*\r\n"
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message = message .. "Connection: close\r\n"
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message = message .. "Content-Type: application/x-www-form-urlencoded\r\n"
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message = message .. "Content-Length: " .. post:len() .. "\r\n\r\n"
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message = message .. post
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protocol:send(message)
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protocol:recv()
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end
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function onRecv(protocol, message)
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if string.find(message, 'HTTP/1.1 200 OK') then
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pinfo('Stats sent to server successfully!')
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end
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protocol:disconnect()
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end
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function onError(protocol, message, code)
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perror('Could not send statistics. ' .. message .. 'Code: ' .. code)
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end
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9
modules/client_stats/stats.otmod
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9
modules/client_stats/stats.otmod
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@@ -0,0 +1,9 @@
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Module
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name: client_stats
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description: Sends client statistics to a server
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author: baxnie
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website: www.otclient.info
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sandboxed: true
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scripts: [ stats.lua ]
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@onLoad: init()
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@onUnload: terminate()
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