Fix some bugs

This commit is contained in:
Eduardo Bart
2012-07-30 05:51:03 -03:00
parent 1e2d20d289
commit 05436e135a
9 changed files with 34 additions and 11 deletions

View File

@@ -395,7 +395,7 @@ function processMouseAction(menuPosition, mouseButton, autoWalkPos, lookThing, u
if multiUseThing and keyboardModifiers == KeyboardNoModifier and mouseButton == MouseRightButton and not g_mouse.isPressed(MouseLeftButton) then
local player = g_game.getLocalPlayer()
if multiUseThing:isCreature() and multiUseThing:isCreature() ~= player then
g_game.attack(multiUseThing:isCreature())
g_game.attack(multiUseThing)
return true
elseif multiUseThing:isContainer() then
if multiUseThing:getParentContainer() then