Preload properly with g_textures.preload

* Thanks Baxnie for advising me of this method :)
This commit is contained in:
BeniS
2013-02-23 19:16:42 +13:00
parent f4f9e319d8
commit 039c3072dc
3 changed files with 16 additions and 6 deletions

View File

@@ -25,10 +25,9 @@ function init()
contentsPanel = cooldownWindow:getChildById('contentsPanel')
cooldownPanel = contentsPanel:getChildById('cooldownPanel')
-- load cooldown icons
local iconIds = Spells.getSpellIconIds()
for k,id in pairs(iconIds) do
loadIcon(id):destroy()
-- preload cooldown images
for k,v in pairs(SpelllistSettings) do
g_textures.preload(v.iconFile)
end
if g_game.isOnline() then
@@ -58,7 +57,7 @@ function loadIcon(iconId)
icon:setId(iconId)
end
icon:setImageSource('/images/game/spells/' .. SpelllistSettings[profile].iconFile)
icon:setImageSource('/images/game/spells/'..SpelllistSettings[profile].iconFile)
icon:setImageClip(Spells.getImageClip(clientIconId, profile))
return icon
end