/*
 * Copyright (c) 2010-2011 OTClient <https://github.com/edubart/otclient>
 *
 * Permission is hereby granted, free of charge, to any person obtaining a copy
 * of this software and associated documentation files (the "Software"), to deal
 * in the Software without restriction, including without limitation the rights
 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 * copies of the Software, and to permit persons to whom the Software is
 * furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be included in
 * all copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 * THE SOFTWARE.
 */

#ifndef FRAMEBUFFER_H
#define FRAMEBUFFER_H

#include "declarations.h"

class FrameBuffer
{
public:
    FrameBuffer(int width, int height);
    virtual ~FrameBuffer();

    /// Binds the framebuffer, by switching render buffer to itself, everything rendered will be draw on it
    void bind();

    /// Unbinds the framebuffer (switch render buffer to back buffer again)
    void unbind();

    /// Draws framebuffer texture
    void draw(const Rect& screenCoords, const Rect& framebufferCoords = Rect());

    TexturePtr getTexture() { return m_texture; }

private:
    TexturePtr m_texture;
    uint m_fbo;
    bool m_fallbackOldImp;
};

#endif
