mirror of
https://github.com/slawkens/myaac.git
synced 2025-04-27 09:49:22 +02:00
292 lines
8.7 KiB
PHP
292 lines
8.7 KiB
PHP
<?php
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namespace MyAAC;
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use MyAAC\Models\Player;
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/**
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* CreateCharacter
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*
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* @package MyAAC
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* @author Gesior <jerzyskalski@wp.pl>
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* @author Slawkens <slawkens@gmail.com>
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* @copyright 2019 MyAAC
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* @link https://my-aac.org
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*/
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class CreateCharacter
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{
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/**
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* @param $name
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* @param $errors
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* @return bool
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*/
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public function checkName($name, &$errors)
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{
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$minLength = setting('core.create_character_name_min_length');
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$maxLength = setting('core.create_character_name_max_length');
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if(empty($name)) {
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$errors['name'] = 'Please enter a name for your character!';
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return false;
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}
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if(strlen($name) > $maxLength) {
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$errors['name'] = 'Name is too long. Max. length <b>' . $maxLength . '</b> letters.';
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return false;
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}
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if(strlen($name) < $minLength) {
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$errors['name'] = 'Name is too short. Min. length <b>' . $minLength . '</b> letters.';
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return false;
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}
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$name_length = strlen($name);
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if(strspn($name, "qwertyuiopasdfghjklzxcvbnmQWERTYUIOPASDFGHJKLZXCVBNM- '") != $name_length) {
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$errors['name'] = 'This name contains invalid letters, words or format. Please use only a-Z, - , \' and space.';
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return false;
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}
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if(!preg_match("/[A-z ']/", $name)) {
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$errors['name'] = 'Your name contains illegal characters.';
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return false;
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}
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if(!admin() && !\Validator::newCharacterName($name)) {
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$errors['name'] = \Validator::getLastError();
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return false;
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}
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if(Player::where('name', '=', $name)->exists()) {
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$errors['name'] = 'Character with this name already exist.';
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return false;
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}
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return empty($errors);
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}
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/**
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* @param string $name
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* @param int $sex
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* @param int $vocation
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* @param int $town
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* @param array $errors
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* @return bool
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*/
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public function check($name, $sex, ?int &$vocation, ?int &$town, &$errors)
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{
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$this->checkName($name, $errors);
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if(empty($sex) && $sex != "0") {
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$errors['sex'] = 'Please select the sex for your character!';
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}
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if(count(config('character_samples')) > 1)
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{
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if(!isset($vocation))
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$errors['vocation'] = 'Please select a vocation for your character.';
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}
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else {
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$vocation = config('character_samples')[0];
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}
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if(count(config('character_towns')) > 1) {
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if(!isset($town)) {
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$errors['town'] = 'Please select a town for your character.';
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}
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}
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else {
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$town = config('character_towns')[0];
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}
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if(empty($errors)) {
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if(!isset(config('genders')[$sex]))
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$errors['sex'] = 'Sex is invalid.';
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if(!in_array($town, config('character_towns'), false))
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$errors['town'] = 'Please select valid town.';
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if(count(config('character_samples')) > 1)
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{
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$newchar_vocation_check = false;
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foreach((array)config('character_samples') as $char_vocation_key => $sample_char)
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if($vocation === $char_vocation_key)
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$newchar_vocation_check = true;
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if(!$newchar_vocation_check)
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$errors['vocation'] = 'Unknown vocation. Please fill in form again.';
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}
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else
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$vocation = 0;
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}
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return empty($errors);
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}
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/**
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* @param string $name
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* @param int $sex
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* @param int $vocation
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* @param int $town
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* @param \OTS_Account $account
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* @param array $errors
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* @return bool
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* @throws \E_OTS_NotLoaded
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* @throws \Twig_Error_Loader
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* @throws \Twig_Error_Runtime
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* @throws \Twig_Error_Syntax
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*/
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public function doCreate($name, $sex, $vocation, $town, $account, &$errors)
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{
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if(!$this->check($name, $sex, $vocation, $town, $errors)) {
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return false;
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}
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if(empty($errors))
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{
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$number_of_players_on_account = $account->getPlayersList(true)->count();
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if($number_of_players_on_account >= setting('core.characters_per_account'))
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$errors[] = 'You have too many characters on your account <b>('.$number_of_players_on_account . '/' . setting('core.characters_per_account') . ')</b>!';
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}
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if(empty($errors))
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{
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$char_to_copy_name = config('character_samples')[$vocation];
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$playerSample = new \OTS_Player();
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$playerSample->find($char_to_copy_name);
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if(!$playerSample->isLoaded())
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$errors[] = 'Wrong characters configuration. Try again or contact with admin. ADMIN: Go to Admin Panel -> Settings -> Create Character and set valid characters to copy names. Character to copy: <b>'.$char_to_copy_name.'</b> doesn\'t exist.';
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}
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if(!empty($errors)) {
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return false;
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}
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global $db;
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if($sex == "0")
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$playerSample->setLookType(136);
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$player = new \OTS_Player();
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$player->setName($name);
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$player->setAccount($account);
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$player->setGroupId(1);
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$player->setSex($sex);
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$player->setVocation($playerSample->getVocation());
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if($db->hasColumn('players', 'promotion'))
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$player->setPromotion($playerSample->getPromotion());
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if($db->hasColumn('players', 'direction'))
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$player->setDirection($playerSample->getDirection());
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$player->setConditions($playerSample->getConditions());
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$rank = $playerSample->getRank();
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if($rank->isLoaded()) {
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$player->setRank($playerSample->getRank());
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}
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if($db->hasColumn('players', 'lookaddons'))
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$player->setLookAddons($playerSample->getLookAddons());
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$player->setTownId($town);
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$player->setExperience($playerSample->getExperience());
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$player->setLevel($playerSample->getLevel());
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$player->setMagLevel($playerSample->getMagLevel());
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$player->setHealth($playerSample->getHealth());
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$player->setHealthMax($playerSample->getHealthMax());
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$player->setMana($playerSample->getMana());
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$player->setManaMax($playerSample->getManaMax());
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$player->setManaSpent($playerSample->getManaSpent());
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$player->setSoul($playerSample->getSoul());
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for($skill = \POT::SKILL_FIRST; $skill <= \POT::SKILL_LAST; $skill++) {
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$value = 10;
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if (setting('core.use_character_sample_skills')) {
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$value = $playerSample->getSkill($skill);
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}
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$player->setSkill($skill, $value);
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}
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$player->setLookBody($playerSample->getLookBody());
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$player->setLookFeet($playerSample->getLookFeet());
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$player->setLookHead($playerSample->getLookHead());
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$player->setLookLegs($playerSample->getLookLegs());
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$player->setLookType($playerSample->getLookType());
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$player->setCap($playerSample->getCap());
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$player->setBalance(0);
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$player->setPosX(0);
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$player->setPosY(0);
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$player->setPosZ(0);
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if($db->hasColumn('players', 'stamina')) {
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$player->setStamina($playerSample->getStamina());
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}
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if($db->hasColumn('players', 'loss_experience')) {
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$player->setLossExperience($playerSample->getLossExperience());
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$player->setLossMana($playerSample->getLossMana());
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$player->setLossSkills($playerSample->getLossSkills());
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}
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if($db->hasColumn('players', 'loss_items')) {
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$player->setLossItems($playerSample->getLossItems());
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$player->setLossContainers($playerSample->getLossContainers());
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}
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$player->save();
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$player->setCustomField('created', time());
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$player = new \OTS_Player();
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$player->find($name);
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if(!$player->isLoaded()) {
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error("Error. Can't create character. Probably problem with database. Please try again later or contact with admin.");
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return false;
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}
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if($db->hasTable('player_skills')) {
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for($skill = \POT::SKILL_FIRST; $skill <= \POT::SKILL_LAST; $skill++) {
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$value = 10;
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if (setting('core.use_character_sample_skills')) {
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$value = $playerSample->getSkill($skill);
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}
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$skillExists = $db->query('SELECT `skillid` FROM `player_skills` WHERE `player_id` = ' . $player->getId() . ' AND `skillid` = ' . $skill);
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if($skillExists->rowCount() <= 0) {
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$db->query('INSERT INTO `player_skills` (`player_id`, `skillid`, `value`, `count`) VALUES ('.$player->getId().', '.$skill.', ' . $value . ', 0)');
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}
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}
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}
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if ($db->hasTable('player_items') && $db->hasColumn('player_items', 'pid') && $db->hasColumn('player_items', 'sid') && $db->hasColumn('player_items', 'itemtype')) {
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$loaded_items_to_copy = $db->query("SELECT * FROM player_items WHERE player_id = ".$playerSample->getId()."");
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foreach($loaded_items_to_copy as $save_item) {
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$blob = $db->quote($save_item['attributes']);
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$db->query("INSERT INTO `player_items` (`player_id` ,`pid` ,`sid` ,`itemtype`, `count`, `attributes`) VALUES ('".$player->getId()."', '".$save_item['pid']."', '".$save_item['sid']."', '".$save_item['itemtype']."', '".$save_item['count']."', $blob);");
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}
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}
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global $hooks;
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if (!$hooks->trigger(HOOK_ACCOUNT_CREATE_CHARACTER_AFTER,
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[
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'account' => $account,
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'player' => $player,
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'samplePlayer' => $playerSample,
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'name' => $name,
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'sex' => $sex,
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'vocation' => $vocation,
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'town' => $town,
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]
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)) {
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return false;
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}
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global $twig;
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$twig->display('success.html.twig', array(
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'title' => 'Character Created',
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'description' => 'The character <b>' . $name . '</b> has been created.<br/>
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Please select the outfit when you log in for the first time.<br/><br/>
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<b>See you on ' . configLua('serverName') . '!</b>'
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));
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$account->logAction('Created character <b>' . $name . '</b>.');
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return true;
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}
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}
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