myaac/system/pages/account/create_character.php
2017-10-20 18:16:52 +02:00

208 lines
7.4 KiB
PHP

<?php
/**
* Create character
*
* @package MyAAC
* @author Gesior <jerzyskalski@wp.pl>
* @author Slawkens <slawkens@gmail.com>
* @copyright 2017 MyAAC
* @version 0.6.2
* @link http://my-aac.org
*/
defined('MYAAC') or die('Direct access not allowed!');
echo '<script type="text/javascript" src="tools/check_name.js"></script>';
$newchar_name = isset($_POST['name']) ? stripslashes(ucwords(strtolower($_POST['name']))) : NULL;
$newchar_sex = isset($_POST['sex']) ? $_POST['sex'] : NULL;
$newchar_vocation = isset($_POST['vocation']) ? $_POST['vocation'] : NULL;
$newchar_town = isset($_POST['town']) ? $_POST['town'] : NULL;
$newchar_created = false;
$save = isset($_POST['save']) && $_POST['save'] == 1;
if($save) {
if(empty($newchar_name))
$errors['name'] = 'Please enter a name for your character!';
else if(strlen($newchar_name) > 25)
$errors['name'] = 'Name is too long. Max. lenght <b>25</b> letters.';
else if(strlen($newchar_name) < 3)
$errors['name'] = 'Name is too short. Min. lenght <b>3</b> letters.';
else {
if(!admin() && !Validator::newCharacterName($newchar_name)) {
$errors['name'] = Validator::getLastError();
}
$exist = new OTS_Player();
$exist->find($newchar_name);
if($exist->isLoaded()) {
$errors['name'] = 'Character with this name already exist.';
}
}
if(empty($newchar_sex) && $newchar_sex != "0")
$errors[] = 'Please select the sex for your character!';
if(count($config['character_samples']) > 1)
{
if(!isset($newchar_vocation))
$errors[] = 'Please select a vocation for your character.';
}
else
$newchar_vocation = $config['character_samples'][0];
if(count($config['character_towns']) > 1) {
if(!isset($newchar_town))
$errors[] = 'Please select a town for your character.';
}
else {
$newchar_town = $config['character_towns'][0];
}
if(empty($errors)) {
if(!isset($config['genders'][$newchar_sex]))
$errors[] = 'Sex is invalid.';
if(!in_array($newchar_town, $config['character_towns']))
$errors[] = 'Please select valid town.';
if(count($config['character_samples']) > 1)
{
$newchar_vocation_check = false;
foreach($config['character_samples'] as $char_vocation_key => $sample_char)
if($newchar_vocation == $char_vocation_key)
$newchar_vocation_check = true;
if(!$newchar_vocation_check)
$errors[] = 'Unknown vocation. Please fill in form again.';
}
else
$newchar_vocation = 0;
}
if(empty($errors))
{
$number_of_players_on_account = $account_logged->getPlayersList()->count();
if($number_of_players_on_account >= $config['characters_per_account'])
$errors[] = 'You have too many characters on your account <b>('.$number_of_players_on_account.'/'.$config['characters_per_account'].')</b>!';
}
if(empty($errors))
{
$char_to_copy_name = $config['character_samples'][$newchar_vocation];
$char_to_copy = new OTS_Player();
$char_to_copy->find($char_to_copy_name);
if(!$char_to_copy->isLoaded())
$errors[] = 'Wrong characters configuration. Try again or contact with admin. ADMIN: Edit file config/config.php and set valid characters to copy names. Character to copy: <b>'.$char_to_copy_name.'</b> doesn\'t exist.';
}
if(empty($errors))
{
if($newchar_sex == "0")
$char_to_copy->setLookType(136);
$player = $ots->createObject('Player');
$player->setName($newchar_name);
$player->setAccount($account_logged);
//$player->setGroupId($char_to_copy->getGroup()->getId());
$player->setGroupId(1);
$player->setSex($newchar_sex);
$player->setVocation($char_to_copy->getVocation());
if(fieldExist('promotion', 'players'))
$player->setPromotion($char_to_copy->getPromotion());
if(fieldExist('direction', 'players'))
$player->setDirection($char_to_copy->getDirection());
$player->setConditions($char_to_copy->getConditions());
$rank = $char_to_copy->getRank();
if($rank->isLoaded()) {
$player->setRank($char_to_copy->getRank());
}
if(fieldExist('lookaddons', 'players'))
$player->setLookAddons($char_to_copy->getLookAddons());
$player->setTownId($newchar_town);
$player->setExperience($char_to_copy->getExperience());
$player->setLevel($char_to_copy->getLevel());
$player->setMagLevel($char_to_copy->getMagLevel());
$player->setHealth($char_to_copy->getHealth());
$player->setHealthMax($char_to_copy->getHealthMax());
$player->setMana($char_to_copy->getMana());
$player->setManaMax($char_to_copy->getManaMax());
$player->setManaSpent($char_to_copy->getManaSpent());
$player->setSoul($char_to_copy->getSoul());
for($skill = POT::SKILL_FIRST; $skill <= POT::SKILL_LAST; $skill++)
$player->setSkill($skill, 10);
$player->setLookBody($char_to_copy->getLookBody());
$player->setLookFeet($char_to_copy->getLookFeet());
$player->setLookHead($char_to_copy->getLookHead());
$player->setLookLegs($char_to_copy->getLookLegs());
$player->setLookType($char_to_copy->getLookType());
$player->setCap($char_to_copy->getCap());
$player->setBalance(0);
$player->setPosX(0);
$player->setPosY(0);
$player->setPosZ(0);
$player->setStamina($config['otserv_version'] == TFS_03 ? 151200000 : 2520);
if(fieldExist('loss_experience', 'players')) {
$player->setLossExperience($char_to_copy->getLossExperience());
$player->setLossMana($char_to_copy->getLossMana());
$player->setLossSkills($char_to_copy->getLossSkills());
}
if(fieldExist('loss_items', 'players')) {
$player->setLossItems($char_to_copy->getLossItems());
$player->setLossContainers($char_to_copy->getLossContainers());
}
$player->save();
$player->setCustomField("created", time());
$newchar_created = true;
$account_logged->logAction('Created character <b>' . $player->getName() . '</b>.');
unset($player);
$player = new OTS_Player();
$player->find($newchar_name);
if($player->isLoaded()) {
if(tableExist('player_skills')) {
for($i=0; $i<7; $i++) {
$skillExists = $db->query('SELECT `skillid` FROM `player_skills` WHERE `player_id` = ' . $player->getId() . ' AND `skillid` = ' . $i);
if($skillExists->rowCount() <= 0) {
$db->query('INSERT INTO `player_skills` (`player_id`, `skillid`, `value`, `count`) VALUES ('.$player->getId().', '.$i.', 10, 0)');
}
}
}
$loaded_items_to_copy = $db->query("SELECT * FROM player_items WHERE player_id = ".$char_to_copy->getId()."");
foreach($loaded_items_to_copy as $save_item)
$db->query("INSERT INTO `player_items` (`player_id` ,`pid` ,`sid` ,`itemtype`, `count`, `attributes`) VALUES ('".$player->getId()."', '".$save_item['pid']."', '".$save_item['sid']."', '".$save_item['itemtype']."', '".$save_item['count']."', '".$save_item['attributes']."');");
echo $twig->render('success.html.twig', array(
'title' => 'Character Created',
'description' => 'The character <b>' . $newchar_name . '</b> has been created.<br/>
Please select the outfit when you log in for the first time.<br/><br/>
<b>See you on ' . $config['lua']['serverName'] . '!</b>'
));
}
else
{
error("Error. Can't create character. Probably problem with database. Please try again later or contact with admin.");
return;
}
}
}
if(count($errors) > 0) {
echo $twig->render('error_box.html.twig', array('errors' => $errors));
}
if(!$newchar_created) {
echo $twig->render('account.create_character.html.twig', array(
'name' => $newchar_name,
'sex' => $newchar_sex,
'vocation' => $newchar_vocation,
'town' => $newchar_town,
'save' => $save,
'errors' => $errors
));
}
?>