myaac/system/pages/characters.php
2017-10-20 21:18:50 +02:00

442 lines
15 KiB
PHP

<?php
/**
* Characters
*
* @package MyAAC
* @author Gesior <jerzyskalski@wp.pl>
* @author Slawkens <slawkens@gmail.com>
* @copyright 2017 MyAAC
* @version 0.6.3
* @link http://my-aac.org
*/
defined('MYAAC') or die('Direct access not allowed!');
$title = 'Characters';
require_once(SYSTEM . 'item.php');
$groups = new OTS_Groups_List();
function generate_search_form($autofocus = false)
{
global $config, $twig;
return $twig->render('characters.form.html.twig', array(
'link' => getLink('characters'),
'autofocus' => $autofocus
));
}
function retrieve_former_name($name)
{
global $oldName, $db;
if(tableExist('player_namelocks') && fieldExist('name', 'player_namelocks')) {
$newNameSql = $db->query('SELECT `name`, `new_name` FROM `player_namelocks` WHERE `name` = ' . $db->quote($name));
if($newNameSql->rowCount() > 0) // namelocked
{
$newNameSql = $newNameSql->fetch();
$oldName = ' (<small><b>Former name:</b> ' . $newNameSql['name'] . '</small>)';
return $newNameSql['new_name'];
}
}
return '';
}
$name = '';
if(isset($_REQUEST['name']))
$name = urldecode(stripslashes(ucwords(strtolower($_REQUEST['name']))));
if(empty($name))
{
$tmp_link = getPlayerLink($name);
echo 'Here you can get detailed information about a certain player on ' . $config['lua']['serverName'] . '.<BR>';
echo generate_search_form(true);
return;
}
$name = str_replace('/', '', $name);
$oldName = '';
$player = new OTS_Player();
$player->find($name);
if(!$player->isLoaded())
{
$tmp_zmienna = "";
$tmp_name = retrieve_former_name($name);
while(!empty($tmp_name))
{
$tmp_zmienna = $tmp_name;
$tmp_name = retrieve_former_name($tmp_zmienna);
}
if(!empty($tmp_zmienna))
$player->find($tmp_zmienna);
}
if($player->isLoaded() && !$player->isDeleted())
{
$title = $player->getName() . ' - ' . $title;
$account = $player->getAccount();
$rows = 0;
if($config['characters']['outfit'])
$outfit = $config['outfit_images_url'] . '?id=' . $player->getLookType() . (fieldExist('lookaddons', 'players') ? '&addons=' . $player->getLookAddons() : '') . '&head=' . $player->getLookHead() . '&body=' . $player->getLookBody() . '&legs=' . $player->getLookLegs() . '&feet=' . $player->getLookFeet();
$flag = '';
if($config['account_country'])
$flag = getFlagImage($account->getCustomField('country'));
$player_sex = 'Unknown';
if(isset($config['genders'][$player->getSex()]))
$player_sex = strtolower($config['genders'][$player->getSex()]);
$marriage = new OTS_Player();
$marriage->load($player->getMarriage());
$marital_status = 'single';
if($marriage->isLoaded())
$marital_status = 'married to ' . getPlayerLink($marriage->getName());
$frags_enabled = tableExist('player_killers') && $config['characters']['frags'];
$frags_count = 0;
if($frags_enabled) {
$query = $db->query(
'SELECT COUNT(`player_id`) as `frags`' .
'FROM `player_killers`' .
'WHERE `player_id` = ' .$player->getId() . ' ' .
'GROUP BY `player_id`' .
'ORDER BY COUNT(`player_id`) DESC');
if($query->rowCount() > 0)
{
$query = $query->fetch();
$frags_count = $query['frags'];
}
}
$town_field = 'town';
if(fieldExist('town_id', 'houses'))
$town_field = 'town_id';
else if(fieldExist('townid', 'houses'))
$town_field = 'townid';
else if(!fieldExist('town', 'houses'))
$town_field = false;
if(fieldExist('name', 'houses')) {
$house = $db->query('SELECT `id`, `paid`, `name`' . ($town_field != false ? ', `' . $town_field . '` as `town`' : '') . ' FROM `houses` WHERE `owner` = '.$player->getId())->fetch();
if(isset($house['id']))
{
$add = '';
if($house['paid'] > 0)
$add = ' is paid until '.date("M d Y", $house['paid']);
}
}
$rank_of_player = $player->getRank();
if($rank_of_player->isLoaded()) {
$guild = $rank_of_player->getGuild();
if($guild->isLoaded()) {
$guild_name = $guild->getName();
}
}
$comment = $player->getComment();
if($config['characters']['skills'])
{
if(fieldExist('skill_fist', 'players')) {// tfs 1.0+
$skills_db = $db->query('SELECT `skill_fist`, `skill_club`, `skill_sword`, `skill_axe`, `skill_dist`, `skill_shielding`, `skill_fishing` FROM `players` WHERE `id` = ' . $player->getId())->fetch();
$skill_ids = array(
POT::SKILL_FIST => 'skill_fist',
POT::SKILL_CLUB => 'skill_club',
POT::SKILL_SWORD => 'skill_sword',
POT::SKILL_AXE => 'skill_axe',
POT::SKILL_DIST => 'skill_dist',
POT::SKILL_SHIELD => 'skill_shielding',
POT::SKILL_FISH => 'skill_fishing',
);
$skills = array();
foreach($skill_ids as $skillid => $field_name) {
$skills[] = array('skillid' => $skillid, 'value' => $skills_db[$field_name]);
}
}
else {
$skills_db = $db->query('SELECT `skillid`, `value` FROM `player_skills` WHERE `player_id` = ' . $player->getId() . ' LIMIT 7');
$skills = $skills_db->fetchAll();
}
foreach($skills as &$skill) {
$skill['name'] = getSkillName($skill['skillid']);
}
}
$quests_enabled = $config['characters']['quests'] && !empty($config['quests']);
if($quests_enabled)
{
$quests = $config['quests'];
$sql_query_in = '';
$i = 0;
foreach($quests as $quest_name => $quest_storage)
{
if($i != 0)
$sql_query_in .= ', ';
$sql_query_in .= $quest_storage;
$i++;
}
$storage_sql = $db->query('SELECT `key`, `value` FROM `player_storage` WHERE `player_id` = '.$player->getId().' AND `key` IN (' . $sql_query_in . ')');
$player_storage = array();
foreach($storage_sql as $storage)
$player_storage[$storage['key']] = $storage['value'];
foreach($quests as &$storage) {
$storage = isset($player_storage[$storage]) && $player_storage[$storage] > 0;
}
}
if($config['characters']['equipment'])
{
global $db;
$eq_sql = $db->query('SELECT `pid`, `itemtype` FROM player_items WHERE player_id = '.$player->getId().' AND (`pid` >= 1 and `pid` <= 10)');
$equipment = array();
foreach($eq_sql as $eq)
$equipment[$eq['pid']] = $eq['itemtype'];
$empty_slots = array("", "no_helmet", "no_necklace", "no_backpack", "no_armor", "no_handleft", "no_handright", "no_legs", "no_boots", "no_ring", "no_ammo");
for($i = 0; $i <= 10; $i++)
{
if(!isset($equipment[$i]) || $equipment[$i] == 0)
$equipment[$i] = $empty_slots[$i];
}
for($i = 1; $i < 11; $i++)
{
if(Validator::number($equipment[$i]))
$equipment[$i] = getItemImage($equipment[$i]);
else
$equipment[$i] = '<img src="images/items/' . $equipment[$i] . '.gif" width="32" height="32" border="0" alt=" ' . $equipment[$i] . '" />';
}
$skulls = array(
1 => 'yellow_skull',
2 => 'green_skull',
3 => 'white_skull',
4 => 'red_skull',
5 => 'black_skull'
);
}
$dead_add_content = '';
$deaths = array();
if(tableExist('killers')) {
$player_deaths = $db->query('SELECT `id`, `date`, `level` FROM `player_deaths` WHERE `player_id` = '.$player->getId().' ORDER BY `date` DESC LIMIT 0,10;');
if(count($player_deaths))
{
$number_of_rows = 0;
foreach($player_deaths as $death)
{
$killers = $db->query("SELECT environment_killers.name AS monster_name, players.name AS player_name, players.deleted AS player_exists FROM killers LEFT JOIN environment_killers ON killers.id = environment_killers.kill_id
LEFT JOIN player_killers ON killers.id = player_killers.kill_id LEFT JOIN players ON players.id = player_killers.player_id
WHERE killers.death_id = '".$death['id']."' ORDER BY killers.final_hit DESC, killers.id ASC")->fetchAll();
$description = '';
$i = 0;
$count = count($killers);
foreach($killers as $killer)
{
$i++;
if($killer['player_name'] != "")
{
if($i == 1)
$description .= "Killed at level <b>".$death['level']."</b>";
else if($i == $count)
$description .= " and";
else
$description .= ",";
$description .= " by ";
if($killer['monster_name'] != "")
$description .= $killer['monster_name']." summoned by ";
if($killer['player_exists'] == 0)
$description .= getPlayerLink($killer['player_name']);
else
$description .= $killer['player_name'];
}
else
{
if($i == 1)
$description .= "Died at level <b>".$death['level']."</b>";
else if($i == $count)
$description .= " and";
else
$description .= ",";
$description .= " by ".$killer['monster_name'];
}
}
$deaths[] = array('time' => $death['date'], 'description' => $description . '.');
}
}
}
else {
$mostdamage = '';
if(fieldExist('mostdamage_by', 'player_deaths'))
$mostdamage = ', `mostdamage_by`, `mostdamage_is_player`, `unjustified`, `mostdamage_unjustified`';
$deaths_db = $db->query('SELECT
`player_id`, `time`, `level`, `killed_by`, `is_player`' . $mostdamage . '
FROM `player_deaths`
WHERE `player_id` = ' . $player->getId() . ' ORDER BY `time` DESC LIMIT 10;');
if(count($deaths_db))
{
$number_of_rows = 0;
foreach($deaths_db as $death)
{
$lasthit = ($death['is_player']) ? getPlayerLink($death['killed_by']) : $death['killed_by'];
$description = 'Killed at level ' . $death['level'] . ' by ' . $lasthit;
if($death['unjustified']) {
$description .= " <font color='red' style='font-style: italic;'>(unjustified)</font>";
}
$mostdmg = ($death['mostdamage_by'] !== $death['killed_by']) ? true : false;
if($mostdmg)
{
$mostdmg = ($death['mostdamage_is_player']) ? getPlayerLink($death['mostdamage_by']) : $death['mostdamage_by'];
$description .= ' and by ' . $mostdmg;
if ($death['mostdamage_unjustified']) {
$description .= " <font color='red' style='font-style: italic;'>(unjustified)</font>";
}
}
else {
$description .= " <b>(soloed)</b>";
}
$deaths[] = array('time' => $death['time'], 'description' => $description);
}
}
}
$frags = array();
$frag_add_content = '';
if($config['characters']['frags'])
{
//frags list by Xampy
$i = 0;
$frags_limit = 10; // frags limit to show? // default: 10
$player_frags = $db->query('SELECT `player_deaths`.*, `players`.`name`, `killers`.`unjustified` FROM `player_deaths` LEFT JOIN `killers` ON `killers`.`death_id` = `player_deaths`.`id` LEFT JOIN `player_killers` ON `player_killers`.`kill_id` = `killers`.`id` LEFT JOIN `players` ON `players`.`id` = `player_deaths`.`player_id` WHERE `player_killers`.`player_id` = '.$player->getId().' ORDER BY `date` DESC LIMIT 0,'.$frags_limit.';');
if(count($player_frags))
{
$row_count = 0;
foreach($player_frags as $frag)
{
$description = 'Fragged <a href="' . getPlayerLink($frag[name], false) . '">' . $frag[name] . '</a> at level ' . $frag[level];
$frags[] = array('time' => $frag['date'], 'description' => $description, 'unjustified' => $frag['unjustified'] != 0);
}
}
}
// signature
if($config['signature_enabled']) {
$signature_url = BASE_URL . ($config['friendly_urls'] ? '' : '?') . urlencode($player->getName()) . '.png';
}
$hidden = $player->getCustomField('hidden');
if($hidden != 1) {
// check if account has been banned
$bannedUntil = '';
$banned = array();
if(tableExist('account_bans'))
$banned = $db->query('SELECT `expires_at` as `expires` FROM `account_bans` WHERE `account_id` = ' . $account->getId() . ' and (`expires_at` > ' . time() . ' OR `expires_at` = -1);');
else if (tableExist('bans')) {
if (fieldExist('expires', 'bans'))
$banned = $db->query('SELECT `expires` FROM `bans` WHERE (`value` = ' . $account->getId() . ' or `value` = ' . $player->getId() . ') and `active` = 1 and `type` != 2 and `type` != 4 and (`expires` > ' . time() . ' OR `expires` = -1);');
else
$banned = $db->query('SELECT `time` as `time` FROM `bans` WHERE (`account` = ' . $account->getId() . ' or `player` = ' . $player->getId() . ') and `type` != 2 and `type` != 4 and (`time` > ' . time() . ' OR `time` = -1);');
}
foreach($banned as $ban) {
$bannedUntil = $ban['expires'];
}
$account_players = $account->getPlayersList();
$account_players->orderBy('name');
}
echo $twig->render('characters.html.twig', array(
'outfit' => isset($outfit) ? $outfit : null,
'player' => $player,
'account' => $account,
'flag' => $flag,
'oldName' => $oldName,
'sex' => $player_sex,
'marriage_enabled' => $config['characters']['marriage_info'] && fieldExist('marriage', 'players'),
'marital_status' => $marital_status,
'vocation' => $config['vocations'][$player->getVocation()],
'frags_enabled' => $frags_enabled,
'frags_count' => $frags_count,
'town' => isset($config['towns'][$player->getTownId()]) ? $config['towns'][$player->getTownId()] : null,
'house' => array(
'found' => isset($house['id']),
'add' => isset($house['id']) ? $add : null,
'name' => isset($house['id']) ? (isset($house['name']) ? $house['name'] : $house['id']) : null,
'town' => isset($house['town']) ? ' (' . $config['towns'][$house['town']] . ')' : ''
),
'guild' => array(
'rank' => isset($guild_name) ? $rank_of_player->getName() : null,
'link' => isset($guild_name) ? getGuildLink($guild_name) : null
),
'comment' => !empty($comment) ? wordwrap(nl2br($comment), 60, "<br/>", true) : null,
'skills' => isset($skills) ? $skills : null,
'quests_enabled' => $quests_enabled,
'quests' => isset($quests) ? $quests : null,
'equipment' => isset($equipment) ? $equipment : null,
'skull' => $player->getSkullTime() > 0 && ($player->getSkull() == 4 || $player->getSkull() == 5) ? $skulls[$player->getSkull()] : null,
'deaths' => $deaths,
'frags' => $frags,
'signature_url' => isset($signature_url) ? $signature_url : null,
'player_link' => getPlayerLink($player->getName(), false),
'hidden' => $hidden,
'bannedUntil' => isset($bannedUntil) ? $bannedUntil : null,
'characters_link' => getLink('characters'),
'account_players' => isset($account_players) ? $account_players : null,
'search_form' => generate_search_form()
));
}
else
{
$search_errors[] = 'Character <b>' . $name . '</b> does not exist or has been deleted.';
echo $twig->render('error_box.html.twig', array('errors' => $search_errors));
$search_errors = array();
$promotion = '';
if(fieldExist('promotion', 'players'))
$promotion = ', `promotion`';
$deleted = 'deleted';
if(fieldExist('deletion', 'players'))
$deleted = 'deletion';
$query = $db->query('SELECT `name`, `level`, `vocation`' . $promotion . ' FROM `players` WHERE `name` LIKE ' . $db->quote('%' . $name . '%') . ' AND ' . $deleted . ' != 1;');
if($query->rowCount() > 0)
{
echo 'Did you mean:<ul>';
foreach($query as $player) {
if(isset($player['promotion'])) {
if((int)$player['promotion'] > 0)
$player['vocation'] += ($player['promotion'] * $config['vocations_amount']);
}
echo '<li>' . getPlayerLink($player['name']) . ' (<small><strong>level ' . $player['level'] . ', ' . $config['vocations'][$player['vocation']] . '</strong></small>)</li>';
}
echo '</ul>';
}
echo generate_search_form(true);
}
if(!empty($search_errors))
echo $twig->render('error_box.html.twig', array('errors' => $search_errors));