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* Part 1 Removing closing tags when no HTML or other output comes after the last PHP codeblock. * Further removals * nothing --------- Co-authored-by: slawkens <slawkens@gmail.com>
70 lines
1.6 KiB
PHP
70 lines
1.6 KiB
PHP
<?php
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/**#@+
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* @version 0.0.4
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* @since 0.0.4
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*/
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/**
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* @package POT
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* @author Wrzasq <wrzasq@gmail.com>
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* @copyright 2007 (C) by Wrzasq
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* @license http://www.gnu.org/licenses/lgpl-3.0.txt GNU Lesser General Public License, Version 3
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*/
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/**
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* Guild action interface.
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*
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* <p>
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* This insterface indicates that class can handle OTServ guild action.
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* </p>
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*
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* <p>
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* You can use it for example to handle invites or membership requests.
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* </p>
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*
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* <p>
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* If you want to serialise (for example save in session) your guild obejcts with assigned drivers you need to implement also __sleep() and __wakeup() methods in your drivers, as assigned drivers are also serialised.
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* </p>
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*
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* @package POT
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*/
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interface IOTS_GuildAction
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{
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/**
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* Objects are initialized with a guild that they are assigned to.
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*
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* It is recommeded that your implementations calls assignment functions of $guild to automaticly assign itself as action handler.
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*
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* @param OTS_Guild $guild Guild that this driver is assigned to.
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*/
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public function __construct(OTS_Guild $guild);
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/**
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* List of saved pending actions.
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*
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* @return array List of actions.
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*/
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public function listRequests();
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/**
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* Adds new request.
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*
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* @param OTS_Player $player Player which is object of request.
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*/
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public function addRequest(OTS_Player $player);
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/**
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* Deletes request.
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*
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* @param OTS_Player $player Player which is object of request.
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*/
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public function deleteRequest(OTS_Player $player);
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/**
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* Finalizes request.
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*
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* @param OTS_Player $player Player which is object of request.
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*/
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public function submitRequest(OTS_Player $player);
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}
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/**#@-*/
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