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			3661 lines
		
	
	
		
			96 KiB
		
	
	
	
		
			PHP
		
	
	
	
	
	
			
		
		
	
	
			3661 lines
		
	
	
		
			96 KiB
		
	
	
	
		
			PHP
		
	
	
	
	
	
| <?php
 | |
| $__load = array();
 | |
| /*
 | |
| 	'loss_experience' => NULL,
 | |
| 	'loss_items' => NULL,
 | |
| 	'guild_info' => NULL,
 | |
| 	'skull_type' => NULL,
 | |
| 	'skull_time' => NULL,
 | |
| 	'blessings' => NULL,
 | |
| 	'direction' => NULL,
 | |
| 	'stamina' => NULL,
 | |
| 	'world_id' => NULL,
 | |
| 	'online' => NULL,
 | |
| 	'deletion' => NULL,
 | |
| 	'promotion' => NULL,
 | |
| 	'marriage' => NULL
 | |
| );*/
 | |
| 
 | |
| /**#@+
 | |
|  * @version 0.0.1
 | |
|  */
 | |
| 
 | |
| /**
 | |
|  * @package POT
 | |
|  * @version 0.1.5
 | |
|  * @author Wrzasq <wrzasq@gmail.com>
 | |
|  * @copyright 2007 - 2008 (C) by Wrzasq
 | |
|  * @license http://www.gnu.org/licenses/lgpl-3.0.txt GNU Lesser General Public License, Version 3
 | |
|  */
 | |
| 
 | |
| /**
 | |
|  * OTServ character abstraction.
 | |
|  *
 | |
|  * @package POT
 | |
|  * @version 0.1.5
 | |
|  * @property string $name Character name.
 | |
|  * @property OTS_Account $account Account to which character belongs.
 | |
|  * @property OTS_Group $group Group of which character is member.
 | |
|  * @property int $sex Gender.
 | |
|  * @property int $vocation Vocation.
 | |
|  * @property int $experience Experience points.
 | |
|  * @property int $level Experience level.
 | |
|  * @property int $magLevel Magic level.
 | |
|  * @property int $health Hit points.
 | |
|  * @property int $healthMax Maximum hit points.
 | |
|  * @property int $mana Mana.
 | |
|  * @property int $manaMax Maximum mana.
 | |
|  * @property int $manaSpent Spent mana.
 | |
|  * @property int $soul Soul points.
 | |
|  * @property int $direction Looking direction.
 | |
|  * @property int $lookBody Body color.
 | |
|  * @property int $lookFeet Feet color.
 | |
|  * @property int $lookHead Hairs color.
 | |
|  * @property int $lookLegs Legs color.
 | |
|  * @property int $lookType Outfit type.
 | |
|  * @property int $lookAddons Addons.
 | |
|  * @property int $posX Spawn X coord.
 | |
|  * @property int $posY Spawn Y coord.
 | |
|  * @property int $posZ Spawn Z coord.
 | |
|  * @property int $cap Capacity.
 | |
|  * @property int $lastLogin Last login timestamp.
 | |
|  * @property int $lastIP Last login IP number.
 | |
|  * @property string $conditions Binary conditions.
 | |
|  * @property int $redSkullTime Timestamp for which red skull will last.
 | |
|  * @property string $guildNick
 | |
|  * @property OTS_GuildRank $rank
 | |
|  * @property int $townId
 | |
|  * @property int $lossExperience
 | |
|  * @property int $lossMana
 | |
|  * @property int $lossSkills
 | |
|  * @property int $lossItems
 | |
|  * @property int $balance Bank balance.
 | |
|  * @property bool $save Player save flag.
 | |
|  * @property bool $redSkull Player red skull flag.
 | |
|  * @property bool $banned Player banned state.
 | |
|  * @property-read int $id Player ID.
 | |
|  * @property-read bool $loaded Loaded state.
 | |
|  * @property-read string $townName Name of town in which player residents.
 | |
|  * @property-read OTS_House $house House which player rents.
 | |
|  * @property-read OTS_Players_List $vipsList List of VIPs of player.
 | |
|  * @property-read string $vocationName String vocation representation.
 | |
|  * @property-read array $spellsList List of known spells.
 | |
|  * @tutorial POT/Players.pkg
 | |
|  */
 | |
| class OTS_Player extends OTS_Row_DAO
 | |
| {
 | |
| /**
 | |
|  * Player data.
 | |
|  *
 | |
|  * @version 0.1.2
 | |
|  * @var array
 | |
|  */
 | |
| 	private $data = array('group_id' => 1, 'sex' => 0, 'vocation' => 0, 'experience' => 0, 'level' => 1, 'maglevel' => 0, 'health' => 100, 'healthmax' => 100, 'mana' => 100, 'manamax' => 100, 'manaspent' => 0, 'soul' => 0, 'lookbody' => 10, 'lookfeet' => 10, 'lookhead' => 10, 'looklegs' => 10, 'looktype' => 136, 'lookaddons' => 0, 'posx' => 0, 'posy' => 0, 'posz' => 0, 'cap' => 0, 'lastlogin' => 0, 'lastip' => 0, 'save' => true, 'skulltime' => 0, 'skull' => 0, 'balance' => 0, 'lastlogout' => 0, 'blessings' => 0, 'stamina' => 0, 'online' => 0, 'comment' => '', 'created' => 0, 'hide' => 0);
 | |
| 
 | |
| /**
 | |
|  * Player skills.
 | |
|  *
 | |
|  * @version 0.0.2
 | |
|  * @since 0.0.2
 | |
|  * @var array
 | |
|  */
 | |
| 	private $skills = array(
 | |
| 		POT::SKILL_FIST => array('value' => 0, 'tries' => 0),
 | |
| 		POT::SKILL_CLUB => array('value' => 0, 'tries' => 0),
 | |
| 		POT::SKILL_SWORD => array('value' => 0, 'tries' => 0),
 | |
| 		POT::SKILL_AXE => array('value' => 0, 'tries' => 0),
 | |
| 		POT::SKILL_DIST => array('value' => 0, 'tries' => 0),
 | |
| 		POT::SKILL_SHIELD => array('value' => 0, 'tries' => 0),
 | |
| 		POT::SKILL_FISH => array('value' => 0, 'tries' => 0)
 | |
| 	);
 | |
| 
 | |
| 	private static array $playersOnline;
 | |
| /**
 | |
|  * Magic PHP5 method.
 | |
|  *
 | |
|  * Allows object serialisation.
 | |
|  *
 | |
|  * @return array List of properties that should be saved.
 | |
|  * @version 0.0.4
 | |
|  * @since 0.0.4
 | |
|  */
 | |
| 	public function __sleep()
 | |
| 	{
 | |
| 		return array('data', 'skills');
 | |
| 	}
 | |
| 
 | |
| /**
 | |
|  * Loads player with given id.
 | |
|  *
 | |
|  * @version 0.1.2
 | |
|  * @param int $id Player's ID.
 | |
|  * @throws PDOException On PDO operation error.
 | |
|  */
 | |
| 	public function load($id, $fields = null, $load_skills = true)
 | |
| 	{
 | |
| 		global $__load;
 | |
| 
 | |
| 		if(!isset($__load['loss_experience']))
 | |
| 		{
 | |
| 			$loss = '';
 | |
| 			if($this->db->hasColumn('players', 'loss_experience')) {
 | |
| 				$loss = ', `loss_experience`, `loss_mana`, `loss_skills`';
 | |
| 			}
 | |
| 
 | |
| 			$__load['loss_experience'] = $loss;
 | |
| 		}
 | |
| 
 | |
| 		if(!isset($__load['loss_items']))
 | |
| 		{
 | |
| 			$loss_items = '';
 | |
| 			if($this->db->hasColumn('players', 'loss_items')) {
 | |
| 				$loss_items = ', `loss_items`, `loss_containers`';
 | |
| 			}
 | |
| 
 | |
| 			$__load['loss_items'] = $loss_items;
 | |
| 		}
 | |
| 
 | |
| 		if(!isset($__load['guild_info']))
 | |
| 		{
 | |
| 			$guild_info = '';
 | |
| 			if(!$this->db->hasTable('guild_members') && $this->db->hasColumn('players', 'guildnick')) {
 | |
| 				$guild_info = ', `guildnick`, `rank_id`';
 | |
| 			}
 | |
| 
 | |
| 			$__load['guild_info'] = $guild_info;
 | |
| 		}
 | |
| 
 | |
| 		if(!isset($__load['skull_type']))
 | |
| 		{
 | |
| 			$skull_type = 'skull';
 | |
| 			if($this->db->hasColumn('players', 'skull_type')) {
 | |
| 				$skull_type = 'skull_type';
 | |
| 			}
 | |
| 
 | |
| 			$__load['skull_type'] = $skull_type;
 | |
| 		}
 | |
| 
 | |
| 		if(!isset($__load['skull_time']))
 | |
| 		{
 | |
| 			$skull_time = 'skulltime';
 | |
| 			if($this->db->hasColumn('players', 'skull_time')) {
 | |
| 				$skull_time = 'skull_time';
 | |
| 			}
 | |
| 
 | |
| 			$__load['skull_time'] = $skull_time;
 | |
| 		}
 | |
| 
 | |
| 		if(!isset($__load['blessings'])) {
 | |
| 			$__load['blessings'] = $this->db->hasColumn('players', 'blessings');
 | |
| 		}
 | |
| 		if(!isset($__load['direction'])) {
 | |
| 			$__load['direction'] = $this->db->hasColumn('players', 'direction');
 | |
| 		}
 | |
| 		if(!isset($__load['stamina'])) {
 | |
| 			$__load['stamina'] = $this->db->hasColumn('players', 'stamina');
 | |
| 		}
 | |
| 		if(!isset($__load['world_id'])) {
 | |
| 			$__load['world_id'] = $this->db->hasColumn('players', 'world_id');
 | |
| 		}
 | |
| 		if(!isset($__load['online'])) {
 | |
| 			$__load['online'] = $this->db->hasColumn('players', 'online');
 | |
| 		}
 | |
| 		if(!isset($__load['deletion'])) {
 | |
| 			$__load['deletion'] = $this->db->hasColumn('players', 'deletion');
 | |
| 		}
 | |
| 		if(!isset($__load['promotion'])) {
 | |
| 			$__load['promotion'] = $this->db->hasColumn('players', 'promotion');
 | |
| 		}
 | |
| 		if(!isset($__load['marriage'])) {
 | |
| 			$__load['marriage'] = $this->db->hasColumn('players', 'marriage');
 | |
| 		}
 | |
| 
 | |
| 		if(isset($fields)) { // load only what we wish
 | |
| 			if(in_array('promotion', $fields)) {
 | |
| 				if(!$this->db->hasColumn('players', 'promotion')) {
 | |
| 					unset($fields[array_search('promotion', $fields)]);
 | |
| 				}
 | |
| 			}
 | |
| 
 | |
| 			if(in_array('deleted', $fields)) {
 | |
| 				if($this->db->hasColumn('players', 'deletion')) {
 | |
| 					unset($fields[array_search('deleted', $fields)]);
 | |
| 					$fields[] = 'deletion';
 | |
| 				}
 | |
| 			}
 | |
| 
 | |
| 			if(in_array('online', $fields)) {
 | |
| 				if(!$this->db->hasColumn('players', 'online')) {
 | |
| 					unset($fields[array_search('online', $fields)]);
 | |
| 				}
 | |
| 			}
 | |
| 			$this->data = $this->db->query('SELECT ' . implode(', ', $fields) . ' FROM `players` WHERE `id` = ' . (int)$id)->fetch();
 | |
| 		}
 | |
| 		else {
 | |
| 			// SELECT query on database
 | |
| 			$this->data = $this->db->query('SELECT `id`, `name`, `account_id`, `group_id`, `sex`, `vocation`, `experience`, `level`, `maglevel`, `health`, `healthmax`, `mana`, `manamax`, `manaspent`, `soul`, `lookbody`, `lookfeet`, `lookhead`, `looklegs`, `looktype`' . ($this->db->hasColumn('players', 'lookaddons') ? ', `lookaddons`' : '') . ', `posx`, `posy`, `posz`, `cap`, `lastlogin`, `lastlogout`, `lastip`, `save`, `conditions`, `' . $__load['skull_time'] . '` as `skulltime`, `' . $__load['skull_type'] . '` as `skull`' . $__load['guild_info'] . ', `town_id`' . $__load['loss_experience'] . $__load['loss_items'] . ', `balance`' . ($__load['blessings'] ? ', `blessings`' : '') . ($__load['direction'] ? ', `direction`' : '') . ($__load['stamina'] ? ', `stamina`' : '') . ($__load['world_id'] ? ', `world_id`' : '') . ($__load['online'] ? ', `online`' : '') . ', `' . ($__load['deletion'] ? 'deletion' : 'deleted') . '`' . ($__load['promotion'] ? ', `promotion`' : '') . ($__load['marriage'] ? ', `marriage`' : '') . ', `comment`, `created`, `hide` FROM `players` WHERE `id` = ' . (int)$id)->fetch();
 | |
| 		}
 | |
| 
 | |
| 		// loads skills
 | |
| 		if( $this->isLoaded() && $load_skills)
 | |
| 		{
 | |
| 			if($this->db->hasColumn('players', 'skill_fist')) {
 | |
| 
 | |
| 				$skill_ids = array(
 | |
| 					'skill_fist' => POT::SKILL_FIST,
 | |
| 					'skill_club' => POT::SKILL_CLUB,
 | |
| 					'skill_sword' => POT::SKILL_SWORD,
 | |
| 					'skill_axe' => POT::SKILL_AXE,
 | |
| 					'skill_dist' => POT::SKILL_DIST,
 | |
| 					'skill_shielding' => POT::SKILL_SHIELD,
 | |
| 					'skill_fishing' => POT::SKILL_FISH
 | |
| 				);
 | |
| 
 | |
| 				$select = '';
 | |
| 				$i = count($skill_ids);
 | |
| 				foreach($skill_ids as $name => $id) {
 | |
| 					$select .= '`' . $name . '`,';
 | |
| 					$select .= '`' . $name . '_tries`';
 | |
| 
 | |
| 					if($id != $i - 1)
 | |
| 						$select .= ',';
 | |
| 
 | |
| 				}
 | |
| 				//echo $select;
 | |
| 				$skills = $this->db->query('SELECT ' . $select . ' FROM `players` WHERE `id` = ' . $this->data['id'])->fetch();
 | |
| 				foreach($skill_ids as $name => $id) {
 | |
| 					$this->skills[$id] = array('value' => $skills[$name], 'tries' => $skills[$name . '_tries']);
 | |
| 				}
 | |
| 			}
 | |
| 			else if($this->db->hasTable('player_skills')) {
 | |
| 				foreach( $this->db->query('SELECT ' . $this->db->fieldName('skillid') . ', ' . $this->db->fieldName('value') . ', ' . $this->db->fieldName('count') . ' FROM ' . $this->db->tableName('player_skills') . ' WHERE ' . $this->db->fieldName('player_id') . ' = ' . $this->data['id'])->fetchAll() as $skill)
 | |
| 				{
 | |
| 					$this->skills[ $skill['skillid'] ] = array('value' => $skill['value'], 'tries' => $skill['count']);
 | |
| 				}
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| /**
 | |
|  * Loads player by it's name.
 | |
|  *
 | |
|  * @version 0.0.5
 | |
|  * @since 0.0.2
 | |
|  * @param string $name Player's name.
 | |
|  * @throws PDOException On PDO operation error.
 | |
|  */
 | |
| 	public function find($name)
 | |
| 	{
 | |
| 		// finds player's ID
 | |
| 		$id = $this->db->query('SELECT `id` FROM `players` WHERE `name` = ' . $this->db->quote($name) )->fetch();
 | |
| 
 | |
| 		// if anything was found
 | |
| 		if( isset($id['id']) )
 | |
| 		{
 | |
| 			$this->load($id['id']);
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| /**
 | |
|  * Checks if object is loaded.
 | |
|  *
 | |
|  * @return bool Load state.
 | |
|  */
 | |
| 	public function isLoaded()
 | |
| 	{
 | |
| 		return isset($this->data['id']);
 | |
| 	}
 | |
| 
 | |
| /**
 | |
|  * Saves player in database.
 | |
|  *
 | |
|  * <p>
 | |
|  * If player is not loaded to represent any existing group it will create new row for it.
 | |
|  * </p>
 | |
|  *
 | |
|  * @version 0.1.2
 | |
|  * @throws PDOException On PDO operation error.
 | |
|  */
 | |
| 	public function save()
 | |
| 	{
 | |
| 		$skull_type = 'skull';
 | |
| 		if($this->db->hasColumn('players', 'skull_type')) {
 | |
| 			$skull_type = 'skull_type';
 | |
| 		}
 | |
| 
 | |
| 		$skull_time = 'skulltime';
 | |
| 		if($this->db->hasColumn('players', 'skull_time')) {
 | |
| 			$skull_time = 'skull_time';
 | |
| 		}
 | |
| 
 | |
| 		if(!isset($this->data['loss_experience']))
 | |
| 			$this->data['loss_experience'] = 100;
 | |
| 
 | |
| 		if(!isset($this->data['loss_mana']))
 | |
| 			$this->data['loss_mana'] = 100;
 | |
| 
 | |
| 		if(!isset($this->data['loss_skills']))
 | |
| 			$this->data['loss_skills'] = 100;
 | |
| 
 | |
| 		if(!isset($this->data['loss_items']))
 | |
| 			$this->data['loss_items'] = 10;
 | |
| 
 | |
| 		if(!isset($this->data['loss_containers']))
 | |
| 			$this->data['loss_containers'] = 100;
 | |
| 
 | |
| 		if(!isset($this->data['guildnick']))
 | |
| 			$this->data['guildnick'] = '';
 | |
| 
 | |
| 		if(!isset($this->data['rank_id']))
 | |
| 			$this->data['rank_id'] = 0;
 | |
| 
 | |
| 		if(!isset($this->data['promotion']))
 | |
| 			$this->data['promotion'] = 0;
 | |
| 
 | |
| 		if(!isset($this->data['direction']))
 | |
| 			$this->data['direction'] = 0;
 | |
| 
 | |
| 		if(!isset($this->data['conditions']))
 | |
| 			$this->data['conditions'] = '';
 | |
| 
 | |
| 		if(!isset($this->data['town_id']))
 | |
| 			$this->data['town_id'] = 1;
 | |
| 
 | |
| 		// updates existing player
 | |
| 		if( isset($this->data['id']) )
 | |
| 		{
 | |
| 			$loss = '';
 | |
| 			if($this->db->hasColumn('players', 'loss_experience')) {
 | |
| 				$loss = ', `loss_experience` = ' . $this->data['loss_experience'] . ', `loss_mana` = ' . $this->data['loss_mana'] . ', `loss_skills` = ' . $this->data['loss_skills'];
 | |
| 			}
 | |
| 
 | |
| 			$loss_items = '';
 | |
| 			if($this->db->hasColumn('players', 'loss_items')) {
 | |
| 				$loss_items = ', `loss_items` = ' . $this->data['loss_items'] . ', `loss_containers` = ' . $this->data['loss_containers'];
 | |
| 			}
 | |
| 
 | |
| 			$guild_info = '';
 | |
| 			if(!$this->db->hasTable('guild_members') && $this->db->hasColumn('players', 'guildnick')) {
 | |
| 				$guild_info = ', `guildnick` = ' . $this->db->quote($this->data['guildnick']) . ', ' . $this->db->fieldName('rank_id') . ' = ' . $this->data['rank_id'];
 | |
| 			}
 | |
| 
 | |
| 			$direction = '';
 | |
| 			if($this->db->hasColumn('players', 'direction')) {
 | |
| 				$direction = ', `direction` = ' . $this->db->quote($this->data['direction']);
 | |
| 			}
 | |
| 
 | |
| 			$blessings = '';
 | |
| 			if($this->db->hasColumn('players', 'blessings')) {
 | |
| 				$blessings = ', `blessings` = ' . $this->db->quote($this->data['blessings']);
 | |
| 			}
 | |
| 
 | |
| 			$stamina = '';
 | |
| 			if($this->db->hasColumn('players', 'stamina')) {
 | |
| 				$stamina = ', `stamina` = ' . $this->db->quote($this->data['stamina']);
 | |
| 			}
 | |
| 
 | |
| 			$lookaddons = '';
 | |
| 			if($this->db->hasColumn('players', 'lookaddons')) {
 | |
| 				$lookaddons = ', `lookaddons` = ' . $this->db->quote($this->data['lookaddons']);
 | |
| 			}
 | |
| 
 | |
| 			// UPDATE query on database
 | |
| 			$this->db->query('UPDATE ' . $this->db->tableName('players') . ' SET ' . $this->db->fieldName('name') . ' = ' . $this->db->quote($this->data['name']) . ', ' . $this->db->fieldName('account_id') . ' = ' . $this->data['account_id'] . ', ' . $this->db->fieldName('group_id') . ' = ' . $this->data['group_id'] . ', ' . $this->db->fieldName('sex') . ' = ' . $this->data['sex'] . ', ' . $this->db->fieldName('vocation') . ' = ' . $this->data['vocation'] . ', ' . $this->db->fieldName('experience') . ' = ' . $this->data['experience'] . ', ' . $this->db->fieldName('level') . ' = ' . $this->data['level'] . ', ' . $this->db->fieldName('maglevel') . ' = ' . $this->data['maglevel'] . ', ' . $this->db->fieldName('health') . ' = ' . $this->data['health'] . ', ' . $this->db->fieldName('healthmax') . ' = ' . $this->data['healthmax'] . ', ' . $this->db->fieldName('mana') . ' = ' . $this->data['mana'] . ', ' . $this->db->fieldName('manamax') . ' = ' . $this->data['manamax'] . ', ' . $this->db->fieldName('manaspent') . ' = ' . $this->data['manaspent'] . ', ' . $this->db->fieldName('soul') . ' = ' . $this->data['soul'] . ', ' . $this->db->fieldName('lookbody') . ' = ' . $this->data['lookbody'] . ', ' . $this->db->fieldName('lookfeet') . ' = ' . $this->data['lookfeet'] . ', ' . $this->db->fieldName('lookhead') . ' = ' . $this->data['lookhead'] . ', ' . $this->db->fieldName('looklegs') . ' = ' . $this->data['looklegs'] . ', ' . $this->db->fieldName('looktype') . ' = ' . $this->data['looktype'] . $lookaddons . ', ' . $this->db->fieldName('posx') . ' = ' . $this->data['posx'] . ', ' . $this->db->fieldName('posy') . ' = ' . $this->data['posy'] . ', ' . $this->db->fieldName('posz') . ' = ' . $this->data['posz'] . ', ' . $this->db->fieldName('cap') . ' = ' . $this->data['cap'] . ', ' . $this->db->fieldName('lastlogin') . ' = ' . $this->data['lastlogin'] . ', ' . $this->db->fieldName('lastlogout') . ' = ' . $this->data['lastlogout'] . ', ' . $this->db->fieldName('lastip') . ' = ' . $this->db->quote($this->data['lastip']) . ', ' . $this->db->fieldName('save') . ' = ' . (int) $this->data['save'] . ', ' . $this->db->fieldName('conditions') . ' = ' . $this->db->quote($this->data['conditions']) . ', `' . $skull_time . '` = ' . $this->data['skulltime'] . ', `' . $skull_type . '` = ' . (int) $this->data['skull'] . $guild_info . ', ' . $this->db->fieldName('town_id') . ' = ' . $this->data['town_id'] . $loss . $loss_items . ', ' . $this->db->fieldName('balance') . ' = ' . $this->data['balance'] . $blessings . $stamina . $direction . ' WHERE ' . $this->db->fieldName('id') . ' = ' . $this->data['id']);
 | |
| 		}
 | |
| 		// creates new player
 | |
| 		else
 | |
| 		{
 | |
| 			$loss = '';
 | |
| 			$loss_data = '';
 | |
| 			if($this->db->hasColumn('players', 'loss_experience')) {
 | |
| 				$loss = ', `loss_experience`, `loss_mana`, `loss_skills`';
 | |
| 				$loss_data = ', ' . $this->data['loss_experience'] . ', ' . $this->data['loss_mana'] . ', ' . $this->data['loss_skills'];
 | |
| 			}
 | |
| 
 | |
| 			$loss_items = '';
 | |
| 			$loss_items_data = '';
 | |
| 			if($this->db->hasColumn('players', 'loss_items')) {
 | |
| 				$loss_items = ', `loss_items`, `loss_containers`';
 | |
| 				$loss_items_data = ', ' . $this->data['loss_items'] . ', ' . $this->data['loss_containers'];
 | |
| 			}
 | |
| 
 | |
| 			$guild_info = '';
 | |
| 			$guild_info_data = '';
 | |
| 			if(!$this->db->hasTable('guild_members') && $this->db->hasColumn('players', 'guildnick')) {
 | |
| 				$guild_info = ', `guildnick`, `rank_id`';
 | |
| 				$guild_info_data = ', ' . $this->db->quote($this->data['guildnick']) . ', ' . $this->data['rank_id'];
 | |
| 			}
 | |
| 
 | |
| 			$promotion = '';
 | |
| 			$promotion_data = '';
 | |
| 			if($this->db->hasColumn('players', 'promotion')) {
 | |
| 				$promotion = ', `promotion`';
 | |
| 				$promotion_data = ', ' . $this->data['promotion'];
 | |
| 			}
 | |
| 
 | |
| 			$direction = '';
 | |
| 			$direction_data = '';
 | |
| 			if($this->db->hasColumn('players', 'direction')) {
 | |
| 				$direction = ', `direction`';
 | |
| 				$direction_data = ', ' . $this->data['direction'];
 | |
| 			}
 | |
| 
 | |
| 			$blessings = '';
 | |
| 			$blessings_data = '';
 | |
| 			if($this->db->hasColumn('players', 'blessings')) {
 | |
| 				$blessings = ', `blessings`';
 | |
| 				$blessings_data = ', ' . $this->data['blessings'];
 | |
| 			}
 | |
| 
 | |
| 			$stamina = '';
 | |
| 			$stamina_data = '';
 | |
| 			if($this->db->hasColumn('players', 'stamina')) {
 | |
| 				$stamina = ', `stamina`';
 | |
| 				$stamina_data = ', ' . $this->data['stamina'];
 | |
| 			}
 | |
| 
 | |
| 			$lookaddons = '';
 | |
| 			$lookaddons_data = '';
 | |
| 			if($this->db->hasColumn('players', 'lookaddons')) {
 | |
| 				$lookaddons = ', `lookaddons`';
 | |
| 				$lookaddons_data = ', ' . $this->data['lookaddons'];
 | |
| 			}
 | |
| 
 | |
| 			// INSERT query on database
 | |
| 			$this->db->query('INSERT INTO `players` (`name`, `account_id`, `group_id`, `sex`, `vocation`, `experience`, `level`, `maglevel`, `health`, `healthmax`, `mana`, `manamax`, `manaspent`, `soul`, `lookbody`, `lookfeet`, `lookhead`, `looklegs`, `looktype`' . $lookaddons . ', `posx`, `posy`, `posz`, `cap`, `lastlogin`, `lastlogout`, `lastip`, `save`, `conditions`, `' . $skull_time . '`, `' . $skull_type . '`' . $guild_info . ', `town_id`' . $loss . $loss_items . ', `balance`' . $blessings . $stamina . $direction . ', `created`' . $promotion . ', `comment`) VALUES (' . $this->db->quote($this->data['name']) . ', ' . $this->data['account_id'] . ', ' . $this->data['group_id'] . ', ' . $this->data['sex'] . ', ' . $this->data['vocation'] . ', ' . $this->data['experience'] . ', ' . $this->data['level'] . ', ' . $this->data['maglevel'] . ', ' . $this->data['health'] . ', ' . $this->data['healthmax'] . ', ' . $this->data['mana'] . ', ' . $this->data['manamax'] . ', ' . $this->data['manaspent'] . ', ' . $this->data['soul'] . ', ' . $this->data['lookbody'] . ', ' . $this->data['lookfeet'] . ', ' . $this->data['lookhead'] . ', ' . $this->data['looklegs'] . ', ' . $this->data['looktype'] . $lookaddons_data . ', ' . $this->data['posx'] . ', ' . $this->data['posy'] . ', ' . $this->data['posz'] . ', ' . $this->data['cap'] . ', ' . $this->data['lastlogin'] . ', ' . $this->data['lastlogout'] . ', ' . $this->data['lastip'] . ', ' . (int) $this->data['save'] . ', ' . $this->db->quote($this->data['conditions']) . ', ' . $this->data['skulltime'] . ', ' . (int) $this->data['skull'] . $guild_info_data . ', ' . $this->data['town_id'] . $loss_data . $loss_items_data . ', ' . $this->data['balance'] . $blessings_data . $stamina_data . $direction_data . ', ' . time() . $promotion_data . ', "")');
 | |
| 			// ID of new group
 | |
| 			$this->data['id'] = $this->db->lastInsertId();
 | |
| 		}
 | |
| 
 | |
| 		// updates skills - doesn't matter if we have just created character - trigger inserts new skills
 | |
| 		if($this->db->hasColumn('players', 'skill_fist')) { // tfs 1.0
 | |
| 			$set = '';
 | |
| 
 | |
| 			$skill_ids = array(
 | |
| 				'skill_fist' => POT::SKILL_FIST,
 | |
| 				'skill_club' => POT::SKILL_CLUB,
 | |
| 				'skill_sword' => POT::SKILL_SWORD,
 | |
| 				'skill_axe' => POT::SKILL_AXE,
 | |
| 				'skill_dist' => POT::SKILL_DIST,
 | |
| 				'skill_shielding' => POT::SKILL_SHIELD,
 | |
| 				'skill_fishing' => POT::SKILL_FISH
 | |
| 			);
 | |
| 
 | |
| 			$i = count($skill_ids);
 | |
| 			foreach($skill_ids as $name => $id) {
 | |
| 				$set .= '`' . $name . '` = ' . $this->skills[$id]['value'] . ',';
 | |
| 				$set .= '`' . $name . '_tries` = ' . $this->skills[$id]['tries'];
 | |
| 
 | |
| 				if($id != $i - 1)
 | |
| 					$set .= ',';
 | |
| 			}
 | |
| 
 | |
| 			$skills = $this->db->query('UPDATE `players` SET ' . $set . ' WHERE `id` = ' . $this->data['id']);
 | |
| 		}
 | |
| 		else if($this->db->hasTable('player_skills')) {
 | |
| 			foreach($this->skills as $id => $skill)
 | |
| 			{
 | |
| 				$this->db->query('UPDATE ' . $this->db->tableName('player_skills') . ' SET ' . $this->db->fieldName('value') . ' = ' . $skill['value'] . ', ' . $this->db->fieldName('count') . ' = ' . $skill['tries'] . ' WHERE ' . $this->db->fieldName('player_id') . ' = ' . $this->data['id'] . ' AND ' . $this->db->fieldName('skillid') . ' = ' . $id);
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| /**
 | |
|  * Player ID.
 | |
|  *
 | |
|  * <p>
 | |
|  * Note: Since 0.0.3 version this method throws {@link E_OTS_NotLoaded E_OTS_NotLoaded} exception instead of triggering E_USER_WARNING.
 | |
|  * </p>
 | |
|  *
 | |
|  * @version 0.0.3
 | |
|  * @return int Player ID.
 | |
|  * @throws E_OTS_NotLoaded If player is not loaded.
 | |
|  */
 | |
| 	public function getId()
 | |
| 	{
 | |
| 		if( !isset($this->data['id']) )
 | |
| 		{
 | |
| 			throw new E_OTS_NotLoaded();
 | |
| 		}
 | |
| 
 | |
| 		return $this->data['id'];
 | |
| 	}
 | |
| 
 | |
| 	public function isHidden()
 | |
| 	{
 | |
| 		if( !isset($this->data['hide']) )
 | |
| 		{
 | |
| 			throw new E_OTS_NotLoaded();
 | |
| 		}
 | |
| 
 | |
| 		return $this->data['hide'] == 1;
 | |
| 	}
 | |
| 
 | |
| 	public function setHidden($hidden)
 | |
| 	{
 | |
| 		$this->data['hide'] = (int) $hidden;
 | |
| 	}
 | |
| 
 | |
| 	public function getMarriage()
 | |
| 	{
 | |
| 		if(!$this->db->hasColumn('players', 'marriage'))
 | |
| 			return '';
 | |
| 
 | |
| 		if( !isset($this->data['marriage']) )
 | |
| 		{
 | |
| 			throw new E_OTS_NotLoaded();
 | |
| 		}
 | |
| 
 | |
| 		return $this->data['marriage'];
 | |
| 	}
 | |
| 
 | |
| /**
 | |
|  * Player name.
 | |
|  *
 | |
|  * <p>
 | |
|  * Note: Since 0.0.3 version this method throws {@link E_OTS_NotLoaded E_OTS_NotLoaded} exception instead of triggering E_USER_WARNING.
 | |
|  * </p>
 | |
|  *
 | |
|  * @version 0.0.3
 | |
|  * @return string Player's name.
 | |
|  * @throws E_OTS_NotLoaded If player is not loaded.
 | |
|  */
 | |
| 	public function getName()
 | |
| 	{
 | |
| 		if( !isset($this->data['name']) )
 | |
| 		{
 | |
| 			throw new E_OTS_NotLoaded();
 | |
| 		}
 | |
| 
 | |
| 		return $this->data['name'];
 | |
| 	}
 | |
| 
 | |
| /**
 | |
|  * Sets players's name.
 | |
|  *
 | |
|  * <p>
 | |
|  * This method only updates object state. To save changes in database you need to use {@link OTS_Player::save() save() method} to flush changed to database.
 | |
|  * </p>
 | |
|  *
 | |
|  * @param string $name Name.
 | |
|  */
 | |
| 	public function setName($name)
 | |
| 	{
 | |
| 		$this->data['name'] = (string) $name;
 | |
| 	}
 | |
| 
 | |
| /**
 | |
|  * Returns account of this player.
 | |
|  *
 | |
|  * <p>
 | |
|  * Note: Since 0.0.3 version this method throws {@link E_OTS_NotLoaded E_OTS_NotLoaded} exception instead of triggering E_USER_WARNING.
 | |
|  * </p>
 | |
|  *
 | |
|  * @version 0.1.0
 | |
|  * @return OTS_Account Owning account.
 | |
|  * @throws E_OTS_NotLoaded If player is not loaded.
 | |
|  * @throws PDOException On PDO operation error.
 | |
|  */
 | |
| 	public function getAccount()
 | |
| 	{
 | |
| 		if( !isset($this->data['account_id']) )
 | |
| 		{
 | |
| 			throw new E_OTS_NotLoaded();
 | |
| 		}
 | |
| 
 | |
| 		$account = new OTS_Account();
 | |
| 		$account->load($this->data['account_id']);
 | |
| 		return $account;
 | |
| 	}
 | |
| 
 | |
| 	public function getAccountId()
 | |
| 	{
 | |
| 		if( !isset($this->data['account_id']) )
 | |
| 		{
 | |
| 			throw new E_OTS_NotLoaded();
 | |
| 		}
 | |
| 
 | |
| 		return $this->data['account_id'];
 | |
| 	}
 | |
| /**
 | |
|  * Assigns character to account.
 | |
|  *
 | |
|  * <p>
 | |
|  * This method only updates object state. To save changes in database you need to use {@link OTS_Player::save() save() method} to flush changed to database.
 | |
|  * </p>
 | |
|  *
 | |
|  * @param OTS_Account $account Owning account.
 | |
|  * @throws E_OTS_NotLoaded If passed <var>$account</var> parameter is not loaded.
 | |
|  */
 | |
| 	public function setAccount(OTS_Account $account)
 | |
| 	{
 | |
| 		$this->data['account_id'] = $account->getId();
 | |
| 	}
 | |
| 
 | |
| 	public function setAccountId($account_id)
 | |
| 	{
 | |
| 		$this->data['account_id'] = (int)$account_id;
 | |
| 	}
 | |
| 
 | |
| /**
 | |
|  * Returns group of this player.
 | |
|  *
 | |
|  * <p>
 | |
|  * Note: Since 0.0.3 version this method throws {@link E_OTS_NotLoaded E_OTS_NotLoaded} exception instead of triggering E_USER_WARNING.
 | |
|  * </p>
 | |
|  *
 | |
|  * @version 0.1.0
 | |
|  * @return OTS_Group Group of which current character is member.
 | |
|  * @throws E_OTS_NotLoaded If player is not loaded.
 | |
|  * @throws PDOException On PDO operation error.
 | |
|  */
 | |
| 	public function getGroup()
 | |
| 	{
 | |
| 		//global $config;
 | |
| 		//if($path == '')
 | |
| 		//	$path = $config['data_path'].'XML/groups.xml';
 | |
| 
 | |
| 		if( !isset($this->data['group_id']) )
 | |
| 		{
 | |
| 			throw new E_OTS_NotLoaded();
 | |
| 		}
 | |
| 
 | |
| 		//$groups = new DOMDocument();
 | |
| 		//$groups->load($path);
 | |
| 
 | |
| 		global $groups;
 | |
| 		$tmp = $groups->getGroup($this->data['group_id']);
 | |
| 		if($tmp)
 | |
| 			return $tmp;
 | |
| 
 | |
| 		return new OTS_Group();
 | |
| 			// echo 'error while loading group..';
 | |
| /*
 | |
| 		$_id = $this->data['group_id'];
 | |
| 		$tmpGroup = new OTS_Group;
 | |
| 		foreach($groups->getElementsByTagName('group') as $group)
 | |
| 		{
 | |
| 			if($group->getAttribute('id') == $_id)
 | |
| 			{
 | |
| 				$tmpGroup->load($group);
 | |
| 				return $tmpGroup;
 | |
| 			}
 | |
| 		}*/
 | |
|   //      $group = new OTS_Group();
 | |
|   //      $group->load($this->data['group_id']);
 | |
|   //      return $group;
 | |
| 	}
 | |
| 
 | |
| /**
 | |
|  * Assigns character to group.
 | |
|  *
 | |
|  * <p>
 | |
|  * This method only updates object state. To save changes in database you need to use {@link OTS_Player::save() save() method} to flush changed to database.
 | |
|  * </p>
 | |
|  *
 | |
|  * @param OTS_Group $group Group to be a member.
 | |
|  * @throws E_OTS_NotLoaded If passed <var>$group</var> parameter is not loaded.
 | |
|  */
 | |
| 	public function setGroup(OTS_Group $group)
 | |
| 	{
 | |
| 		$this->data['group_id'] = $group->getId();
 | |
| 	}
 | |
| 
 | |
| 	public function setGroupId($group_id)
 | |
| 	{
 | |
| 		$this->data['group_id'] = $group_id;
 | |
| 	}
 | |
| 
 | |
| /**
 | |
|  * Player's Premium Account expiration timestamp.
 | |
|  *
 | |
|  * @version 0.1.5
 | |
|  * @since 0.0.3
 | |
|  * @return int Player PACC expiration timestamp.
 | |
|  * @throws E_OTS_NotLoaded If player is not loaded.
 | |
|  * @deprecated 0.1.5 Use OTS_Account->getPremiumEnd().
 | |
|  */
 | |
| 	public function getPremiumEnd()
 | |
| 	{
 | |
| 		if( !isset($this->data['id']) )
 | |
| 		{
 | |
| 			throw new E_OTS_NotLoaded();
 | |
| 		}
 | |
| 
 | |
| 		return $this->getAccount()->getPremiumEnd();
 | |
| 	}
 | |
| 
 | |
| /**
 | |
|  * Player gender.
 | |
|  *
 | |
|  * <p>
 | |
|  * Note: Since 0.0.3 version this method throws {@link E_OTS_NotLoaded E_OTS_NotLoaded} exception instead of triggering E_USER_WARNING.
 | |
|  * </p>
 | |
|  *
 | |
|  * @version 0.0.3
 | |
|  * @return int Player gender.
 | |
|  * @throws E_OTS_NotLoaded If player is not loaded.
 | |
|  */
 | |
| 	public function getSex()
 | |
| 	{
 | |
| 		if( !isset($this->data['sex']) )
 | |
| 		{
 | |
| 			throw new E_OTS_NotLoaded();
 | |
| 		}
 | |
| 
 | |
| 		return $this->data['sex'];
 | |
| 	}
 | |
| 
 | |
| 	public function isDeleted()
 | |
| 	{
 | |
| 		$field = 'deleted';
 | |
| 		if($this->db->hasColumn('players', 'deletion'))
 | |
| 			$field = 'deletion';
 | |
| 
 | |
| 		if( !isset($this->data[$field]) )
 | |
| 		{
 | |
| 			throw new E_OTS_NotLoaded();
 | |
| 		}
 | |
| 
 | |
| 		return $this->data[$field] > 0;
 | |
| 	}
 | |
| 
 | |
| 	public function setDeleted($deleted)
 | |
| 	{
 | |
| 		$this->data['deleted'] = (int) $deleted;
 | |
| 	}
 | |
| 
 | |
| 	public function isOnline()
 | |
| 	{
 | |
| 		if($this->db->hasTable('players_online')) {// tfs 1.0
 | |
| 			if (!isset(self::$playersOnline)) {
 | |
| 				self::$playersOnline = [];
 | |
| 
 | |
| 				$query = $this->db->query('SELECT `player_id` FROM `players_online`');
 | |
| 
 | |
| 				foreach ($query->fetchAll(PDO::FETCH_ASSOC) as $item) {
 | |
| 					self::$playersOnline[$item['player_id']] = true;
 | |
| 				}
 | |
| 			}
 | |
| 
 | |
| 			return isset(self::$playersOnline[$this->data['id']]);
 | |
| 		}
 | |
| 
 | |
| 		if( !isset($this->data['online']) )
 | |
| 		{
 | |
| 			throw new E_OTS_NotLoaded();
 | |
| 		}
 | |
| 
 | |
| 		return $this->data['online'] == 1;
 | |
| 	}
 | |
| 
 | |
| 	public function getCreated()
 | |
| 	{
 | |
| 		if( !isset($this->data['created']) )
 | |
| 		{
 | |
| 			throw new E_OTS_NotLoaded();
 | |
| 		}
 | |
| 
 | |
| 		return $this->data['created'];
 | |
| 	}
 | |
| 
 | |
| 	public function setCreated($created)
 | |
| 	{
 | |
| 		$this->data['created'] = (bool) $created;
 | |
| 	}
 | |
| 
 | |
| 	public function getComment()
 | |
| 	{
 | |
| 		if( !isset($this->data['comment']) )
 | |
| 		{
 | |
| 			throw new E_OTS_NotLoaded();
 | |
| 		}
 | |
| 
 | |
| 		return $this->data['comment'];
 | |
| 	}
 | |
| 
 | |
| 	public function setComment($comment)
 | |
| 	{
 | |
| 		$this->data['comment'] = (string) $comment;
 | |
| 	}
 | |
| 
 | |
| 
 | |
| /**
 | |
|  * Sets player gender.
 | |
|  *
 | |
|  * <p>
 | |
|  * This method only updates object state. To save changes in database you need to use {@link OTS_Player::save() save() method} to flush changed to database.
 | |
|  * </p>
 | |
|  *
 | |
|  * @param int $sex Player gender.
 | |
|  */
 | |
| 	public function setSex($sex)
 | |
| 	{
 | |
| 		$this->data['sex'] = (int) $sex;
 | |
| 	}
 | |
| 
 | |
| /**
 | |
|  * Player proffesion.
 | |
|  *
 | |
|  * <p>
 | |
|  * Note: Since 0.0.3 version this method throws {@link E_OTS_NotLoaded E_OTS_NotLoaded} exception instead of triggering E_USER_WARNING.
 | |
|  * </p>
 | |
|  *
 | |
|  * @version 0.0.3
 | |
|  * @return int Player proffesion.
 | |
|  * @throws E_OTS_NotLoaded If player is not loaded.
 | |
|  */
 | |
| 	public function getVocation()
 | |
| 	{
 | |
| 		if( !isset($this->data['vocation']) )
 | |
| 		{
 | |
| 			throw new E_OTS_NotLoaded();
 | |
| 		}
 | |
| 
 | |
| 		if(isset($this->data['promotion'])) {
 | |
| 			global $config;
 | |
| 			if((int)$this->data['promotion'] > 0)
 | |
| 				return ($this->data['vocation'] + ($this->data['promotion'] * $config['vocations_amount']));
 | |
| 		}
 | |
| 
 | |
| 		return $this->data['vocation'];
 | |
| 	}
 | |
| 
 | |
| 
 | |
| 	public function getPromotion()
 | |
| 	{
 | |
| 		if( !isset($this->data['promotion']) )
 | |
| 		{
 | |
| 			return false;
 | |
| 		}
 | |
| 
 | |
| 		return $this->data['promotion'];
 | |
| 	}
 | |
| /**
 | |
|  * Sets player proffesion.
 | |
|  *
 | |
|  * <p>
 | |
|  * This method only updates object state. To save changes in database you need to use {@link OTS_Player::save() save() method} to flush changed to database.
 | |
|  * </p>
 | |
|  *
 | |
|  * @param int $vocation Player proffesion.
 | |
|  */
 | |
| 	public function setVocation($vocation)
 | |
| 	{
 | |
| 		$this->data['vocation'] = (int) $vocation;
 | |
| 	}
 | |
| 
 | |
| 	public function setPromotion($promotion)
 | |
| 	{
 | |
| 		$this->data['promotion'] = (int) $promotion;
 | |
| 	}
 | |
| /**
 | |
|  * Experience points.
 | |
|  *
 | |
|  * <p>
 | |
|  * Note: Since 0.0.3 version this method throws {@link E_OTS_NotLoaded E_OTS_NotLoaded} exception instead of triggering E_USER_WARNING.
 | |
|  * </p>
 | |
|  *
 | |
|  * @version 0.0.3
 | |
|  * @return int Experience points.
 | |
|  * @throws E_OTS_NotLoaded If player is not loaded.
 | |
|  */
 | |
| 	public function getExperience()
 | |
| 	{
 | |
| 		if( !isset($this->data['experience']) )
 | |
| 		{
 | |
| 			throw new E_OTS_NotLoaded();
 | |
| 		}
 | |
| 
 | |
| 		return $this->data['experience'];
 | |
| 	}
 | |
| 
 | |
| /**
 | |
|  * Sets experience points.
 | |
|  *
 | |
|  * <p>
 | |
|  * This method only updates object state. To save changes in database you need to use {@link OTS_Player::save() save() method} to flush changed to database.
 | |
|  * </p>
 | |
|  *
 | |
|  * @param int $experience Experience points.
 | |
|  */
 | |
| 	public function setExperience($experience)
 | |
| 	{
 | |
| 		$this->data['experience'] = (int) $experience;
 | |
| 	}
 | |
| 
 | |
| /**
 | |
|  * Experience level.
 | |
|  *
 | |
|  * <p>
 | |
|  * Note: Since 0.0.3 version this method throws {@link E_OTS_NotLoaded E_OTS_NotLoaded} exception instead of triggering E_USER_WARNING.
 | |
|  * </p>
 | |
|  *
 | |
|  * @version 0.0.3
 | |
|  * @return int Experience level.
 | |
|  * @throws E_OTS_NotLoaded If player is not loaded.
 | |
|  */
 | |
| 	public function getLevel()
 | |
| 	{
 | |
| 		if( !isset($this->data['level']) )
 | |
| 		{
 | |
| 			throw new E_OTS_NotLoaded();
 | |
| 		}
 | |
| 
 | |
| 		return $this->data['level'];
 | |
| 	}
 | |
| 
 | |
| /**
 | |
|  * Sets experience level.
 | |
|  *
 | |
|  * <p>
 | |
|  * This method only updates object state. To save changes in database you need to use {@link OTS_Player::save() save() method} to flush changed to database.
 | |
|  * </p>
 | |
|  *
 | |
|  * @param int $level Experience level.
 | |
|  */
 | |
| 	public function setLevel($level)
 | |
| 	{
 | |
| 		$this->data['level'] = (int) $level;
 | |
| 	}
 | |
| 
 | |
| /**
 | |
|  * Magic level.
 | |
|  *
 | |
|  * <p>
 | |
|  * Note: Since 0.0.3 version this method throws {@link E_OTS_NotLoaded E_OTS_NotLoaded} exception instead of triggering E_USER_WARNING.
 | |
|  * </p>
 | |
|  *
 | |
|  * @version 0.0.3
 | |
|  * @return int Magic level.
 | |
|  * @throws E_OTS_NotLoaded If player is not loaded.
 | |
|  */
 | |
| 	public function getMagLevel()
 | |
| 	{
 | |
| 		if( !isset($this->data['maglevel']) )
 | |
| 		{
 | |
| 			throw new E_OTS_NotLoaded();
 | |
| 		}
 | |
| 
 | |
| 		return $this->data['maglevel'];
 | |
| 	}
 | |
| 
 | |
| /**
 | |
|  * Sets magic level.
 | |
|  *
 | |
|  * <p>
 | |
|  * This method only updates object state. To save changes in database you need to use {@link OTS_Player::save() save() method} to flush changed to database.
 | |
|  * </p>
 | |
|  *
 | |
|  * @param int $maglevel Magic level.
 | |
|  */
 | |
| 	public function setMagLevel($maglevel)
 | |
| 	{
 | |
| 		$this->data['maglevel'] = (int) $maglevel;
 | |
| 	}
 | |
| 
 | |
| /**
 | |
|  * Current HP.
 | |
|  *
 | |
|  * <p>
 | |
|  * Note: Since 0.0.3 version this method throws {@link E_OTS_NotLoaded E_OTS_NotLoaded} exception instead of triggering E_USER_WARNING.
 | |
|  * </p>
 | |
|  *
 | |
|  * @version 0.0.3
 | |
|  * @return int Current HP.
 | |
|  * @throws E_OTS_NotLoaded If player is not loaded.
 | |
|  */
 | |
| 	public function getHealth()
 | |
| 	{
 | |
| 		if( !isset($this->data['health']) )
 | |
| 		{
 | |
| 			throw new E_OTS_NotLoaded();
 | |
| 		}
 | |
| 
 | |
| 		return $this->data['health'];
 | |
| 	}
 | |
| 
 | |
| /**
 | |
|  * Sets current HP.
 | |
|  *
 | |
|  * <p>
 | |
|  * This method only updates object state. To save changes in database you need to use {@link OTS_Player::save() save() method} to flush changed to database.
 | |
|  * </p>
 | |
|  *
 | |
|  * @param int $health Current HP.
 | |
|  */
 | |
| 	public function setHealth($health)
 | |
| 	{
 | |
| 		$this->data['health'] = (int) $health;
 | |
| 	}
 | |
| 
 | |
| /**
 | |
|  * Maximum HP.
 | |
|  *
 | |
|  * <p>
 | |
|  * Note: Since 0.0.3 version this method throws {@link E_OTS_NotLoaded E_OTS_NotLoaded} exception instead of triggering E_USER_WARNING.
 | |
|  * </p>
 | |
|  *
 | |
|  * @version 0.0.3
 | |
|  * @return int Maximum HP.
 | |
|  * @throws E_OTS_NotLoaded If player is not loaded.
 | |
|  */
 | |
| 	public function getHealthMax()
 | |
| 	{
 | |
| 		if( !isset($this->data['healthmax']) )
 | |
| 		{
 | |
| 			throw new E_OTS_NotLoaded();
 | |
| 		}
 | |
| 
 | |
| 		return $this->data['healthmax'];
 | |
| 	}
 | |
| 
 | |
| /**
 | |
|  * Sets maximum HP.
 | |
|  *
 | |
|  * <p>
 | |
|  * This method only updates object state. To save changes in database you need to use {@link OTS_Player::save() save() method} to flush changed to database.
 | |
|  * </p>
 | |
|  *
 | |
|  * @param int $healthmax Maximum HP.
 | |
|  */
 | |
| 	public function setHealthMax($healthmax)
 | |
| 	{
 | |
| 		$this->data['healthmax'] = (int) $healthmax;
 | |
| 	}
 | |
| 
 | |
| /**
 | |
|  * Current mana.
 | |
|  *
 | |
|  * <p>
 | |
|  * Note: Since 0.0.3 version this method throws {@link E_OTS_NotLoaded E_OTS_NotLoaded} exception instead of triggering E_USER_WARNING.
 | |
|  * </p>
 | |
|  *
 | |
|  * @version 0.0.3
 | |
|  * @return int Current mana.
 | |
|  * @throws E_OTS_NotLoaded If player is not loaded.
 | |
|  */
 | |
| 	public function getMana()
 | |
| 	{
 | |
| 		if( !isset($this->data['mana']) )
 | |
| 		{
 | |
| 			throw new E_OTS_NotLoaded();
 | |
| 		}
 | |
| 
 | |
| 		return $this->data['mana'];
 | |
| 	}
 | |
| 
 | |
| /**
 | |
|  * Sets current mana.
 | |
|  *
 | |
|  * <p>
 | |
|  * This method only updates object state. To save changes in database you need to use {@link OTS_Player::save() save() method} to flush changed to database.
 | |
|  * </p>
 | |
|  *
 | |
|  * @param int $mana Current mana.
 | |
|  */
 | |
| 	public function setMana($mana)
 | |
| 	{
 | |
| 		$this->data['mana'] = (int) $mana;
 | |
| 	}
 | |
| 
 | |
| /**
 | |
|  * Maximum mana.
 | |
|  *
 | |
|  * <p>
 | |
|  * Note: Since 0.0.3 version this method throws {@link E_OTS_NotLoaded E_OTS_NotLoaded} exception instead of triggering E_USER_WARNING.
 | |
|  * </p>
 | |
|  *
 | |
|  * @version 0.0.3
 | |
|  * @return int Maximum mana.
 | |
|  * @throws E_OTS_NotLoaded If player is not loaded.
 | |
|  */
 | |
| 	public function getManaMax()
 | |
| 	{
 | |
| 		if( !isset($this->data['manamax']) )
 | |
| 		{
 | |
| 			throw new E_OTS_NotLoaded();
 | |
| 		}
 | |
| 
 | |
| 		return $this->data['manamax'];
 | |
| 	}
 | |
| 
 | |
| /**
 | |
|  * Sets maximum mana.
 | |
|  *
 | |
|  * <p>
 | |
|  * This method only updates object state. To save changes in database you need to use {@link OTS_Player::save() save() method} to flush changed to database.
 | |
|  * </p>
 | |
|  *
 | |
|  * @param int $manamax Maximum mana.
 | |
|  */
 | |
| 	public function setManaMax($manamax)
 | |
| 	{
 | |
| 		$this->data['manamax'] = (int) $manamax;
 | |
| 	}
 | |
| 
 | |
| /**
 | |
|  * Mana spent.
 | |
|  *
 | |
|  * <p>
 | |
|  * Note: Since 0.0.3 version this method throws {@link E_OTS_NotLoaded E_OTS_NotLoaded} exception instead of triggering E_USER_WARNING.
 | |
|  * </p>
 | |
|  *
 | |
|  * @version 0.0.3
 | |
|  * @return int Mana spent.
 | |
|  * @throws E_OTS_NotLoaded If player is not loaded.
 | |
|  */
 | |
| 	public function getManaSpent()
 | |
| 	{
 | |
| 		if( !isset($this->data['manaspent']) )
 | |
| 		{
 | |
| 			throw new E_OTS_NotLoaded();
 | |
| 		}
 | |
| 
 | |
| 		return $this->data['manaspent'];
 | |
| 	}
 | |
| 
 | |
| /**
 | |
|  * Sets mana spent.
 | |
|  *
 | |
|  * <p>
 | |
|  * This method only updates object state. To save changes in database you need to use {@link OTS_Player::save() save() method} to flush changed to database.
 | |
|  * </p>
 | |
|  *
 | |
|  * @param int $manaspent Mana spent.
 | |
|  */
 | |
| 	public function setManaSpent($manaspent)
 | |
| 	{
 | |
| 		$this->data['manaspent'] = (int) $manaspent;
 | |
| 	}
 | |
| 
 | |
| /**
 | |
|  * Soul points.
 | |
|  *
 | |
|  * <p>
 | |
|  * Note: Since 0.0.3 version this method throws {@link E_OTS_NotLoaded E_OTS_NotLoaded} exception instead of triggering E_USER_WARNING.
 | |
|  * </p>
 | |
|  *
 | |
|  * @version 0.0.3
 | |
|  * @return int Soul points.
 | |
|  * @throws E_OTS_NotLoaded If player is not loaded.
 | |
|  */
 | |
| 	public function getSoul()
 | |
| 	{
 | |
| 		if( !isset($this->data['soul']) )
 | |
| 		{
 | |
| 			throw new E_OTS_NotLoaded();
 | |
| 		}
 | |
| 
 | |
| 		return $this->data['soul'];
 | |
| 	}
 | |
| 
 | |
| /**
 | |
|  * Sets soul points.
 | |
|  *
 | |
|  * <p>
 | |
|  * This method only updates object state. To save changes in database you need to use {@link OTS_Player::save() save() method} to flush changed to database.
 | |
|  * </p>
 | |
|  *
 | |
|  * @param int $soul Soul points.
 | |
|  */
 | |
| 	public function setSoul($soul)
 | |
| 	{
 | |
| 		$this->data['soul'] = (int) $soul;
 | |
| 	}
 | |
| 
 | |
| /**
 | |
|  * Looking direction.
 | |
|  *
 | |
|  * <p>
 | |
|  * Note: Since 0.0.3 version this method throws {@link E_OTS_NotLoaded E_OTS_NotLoaded} exception instead of triggering E_USER_WARNING.
 | |
|  * </p>
 | |
|  *
 | |
|  * @version 0.0.3
 | |
|  * @return int Looking direction.
 | |
|  * @throws E_OTS_NotLoaded If player is not loaded.
 | |
|  */
 | |
| 	public function getDirection()
 | |
| 	{
 | |
| 		if( !isset($this->data['direction']) )
 | |
| 		{
 | |
| 			throw new E_OTS_NotLoaded();
 | |
| 		}
 | |
| 
 | |
| 		return $this->data['direction'];
 | |
| 	}
 | |
| 
 | |
| /**
 | |
|  * Sets looking direction.
 | |
|  *
 | |
|  * <p>
 | |
|  * This method only updates object state. To save changes in database you need to use {@link OTS_Player::save() save() method} to flush changed to database.
 | |
|  * </p>
 | |
|  *
 | |
|  * @param int $direction Looking direction.
 | |
|  */
 | |
| 	public function setDirection($direction)
 | |
| 	{
 | |
| 		$this->data['direction'] = (int) $direction;
 | |
| 	}
 | |
| 
 | |
| 	public function getOutfit(): string
 | |
| 	{
 | |
| 		$hasLookAddons = $this->db->hasColumn('players', 'lookaddons');
 | |
| 
 | |
| 		return setting('core.outfit_images_url') . '?id=' . $this->getLookType() . ($hasLookAddons ? '&addons=' . $this->getLookAddons() : '') . '&head=' . $this->getLookHead() . '&body=' . $this->getLookBody() . '&legs=' . $this->getLookLegs() . '&feet=' . $this->getLookFeet();
 | |
| 	}
 | |
| 
 | |
| /**
 | |
|  * Body color.
 | |
|  *
 | |
|  * <p>
 | |
|  * Note: Since 0.0.3 version this method throws {@link E_OTS_NotLoaded E_OTS_NotLoaded} exception instead of triggering E_USER_WARNING.
 | |
|  * </p>
 | |
|  *
 | |
|  * @version 0.0.3
 | |
|  * @return int Body color.
 | |
|  * @throws E_OTS_NotLoaded If player is not loaded.
 | |
|  */
 | |
| 	public function getLookBody()
 | |
| 	{
 | |
| 		if( !isset($this->data['lookbody']) )
 | |
| 		{
 | |
| 			throw new E_OTS_NotLoaded();
 | |
| 		}
 | |
| 
 | |
| 		return $this->data['lookbody'];
 | |
| 	}
 | |
| 
 | |
| /**
 | |
|  * Sets body color.
 | |
|  *
 | |
|  * <p>
 | |
|  * This method only updates object state. To save changes in database you need to use {@link OTS_Player::save() save() method} to flush changed to database.
 | |
|  * </p>
 | |
|  *
 | |
|  * @param int $lookbody Body color.
 | |
|  */
 | |
| 	public function setLookBody($lookbody)
 | |
| 	{
 | |
| 		$this->data['lookbody'] = (int) $lookbody;
 | |
| 	}
 | |
| 
 | |
| /**
 | |
|  * Boots color.
 | |
|  *
 | |
|  * <p>
 | |
|  * Note: Since 0.0.3 version this method throws {@link E_OTS_NotLoaded E_OTS_NotLoaded} exception instead of triggering E_USER_WARNING.
 | |
|  * </p>
 | |
|  *
 | |
|  * @version 0.0.3
 | |
|  * @return int Boots color.
 | |
|  * @throws E_OTS_NotLoaded If player is not loaded.
 | |
|  */
 | |
| 	public function getLookFeet()
 | |
| 	{
 | |
| 		if( !isset($this->data['lookfeet']) )
 | |
| 		{
 | |
| 			throw new E_OTS_NotLoaded();
 | |
| 		}
 | |
| 
 | |
| 		return $this->data['lookfeet'];
 | |
| 	}
 | |
| 
 | |
| /**
 | |
|  * Sets boots color.
 | |
|  *
 | |
|  * <p>
 | |
|  * This method only updates object state. To save changes in database you need to use {@link OTS_Player::save() save() method} to flush changed to database.
 | |
|  * </p>
 | |
|  *
 | |
|  * @param int $lookfeet Boots color.
 | |
|  */
 | |
| 	public function setLookFeet($lookfeet)
 | |
| 	{
 | |
| 		$this->data['lookfeet'] = (int) $lookfeet;
 | |
| 	}
 | |
| 
 | |
| /**
 | |
|  * Hair color.
 | |
|  *
 | |
|  * <p>
 | |
|  * Note: Since 0.0.3 version this method throws {@link E_OTS_NotLoaded E_OTS_NotLoaded} exception instead of triggering E_USER_WARNING.
 | |
|  * </p>
 | |
|  *
 | |
|  * @version 0.0.3
 | |
|  * @return int Hair color.
 | |
|  * @throws E_OTS_NotLoaded If player is not loaded.
 | |
|  */
 | |
| 	public function getLookHead()
 | |
| 	{
 | |
| 		if( !isset($this->data['lookhead']) )
 | |
| 		{
 | |
| 			throw new E_OTS_NotLoaded();
 | |
| 		}
 | |
| 
 | |
| 		return $this->data['lookhead'];
 | |
| 	}
 | |
| 
 | |
| /**
 | |
|  * Sets hair color.
 | |
|  *
 | |
|  * <p>
 | |
|  * This method only updates object state. To save changes in database you need to use {@link OTS_Player::save() save() method} to flush changed to database.
 | |
|  * </p>
 | |
|  *
 | |
|  * @param int $lookhead Hair color.
 | |
|  */
 | |
| 	public function setLookHead($lookhead)
 | |
| 	{
 | |
| 		$this->data['lookhead'] = (int) $lookhead;
 | |
| 	}
 | |
| 
 | |
| /**
 | |
|  * Legs color.
 | |
|  *
 | |
|  * <p>
 | |
|  * Note: Since 0.0.3 version this method throws {@link E_OTS_NotLoaded E_OTS_NotLoaded} exception instead of triggering E_USER_WARNING.
 | |
|  * </p>
 | |
|  *
 | |
|  * @version 0.0.3
 | |
|  * @return int Legs color.
 | |
|  * @throws E_OTS_NotLoaded If player is not loaded.
 | |
|  */
 | |
| 	public function getLookLegs()
 | |
| 	{
 | |
| 		if( !isset($this->data['looklegs']) )
 | |
| 		{
 | |
| 			throw new E_OTS_NotLoaded();
 | |
| 		}
 | |
| 
 | |
| 		return $this->data['looklegs'];
 | |
| 	}
 | |
| 
 | |
| /**
 | |
|  * Sets legs color.
 | |
|  *
 | |
|  * <p>
 | |
|  * This method only updates object state. To save changes in database you need to use {@link OTS_Player::save() save() method} to flush changed to database.
 | |
|  * </p>
 | |
|  *
 | |
|  * @param int $looklegs Legs color.
 | |
|  */
 | |
| 	public function setLookLegs($looklegs)
 | |
| 	{
 | |
| 		$this->data['looklegs'] = (int) $looklegs;
 | |
| 	}
 | |
| 
 | |
| /**
 | |
|  * Outfit.
 | |
|  *
 | |
|  * <p>
 | |
|  * Note: Since 0.0.3 version this method throws {@link E_OTS_NotLoaded E_OTS_NotLoaded} exception instead of triggering E_USER_WARNING.
 | |
|  * </p>
 | |
|  *
 | |
|  * @version 0.0.3
 | |
|  * @return int Outfit.
 | |
|  * @throws E_OTS_NotLoaded If player is not loaded.
 | |
|  */
 | |
| 	public function getLookType()
 | |
| 	{
 | |
| 		if( !isset($this->data['looktype']) )
 | |
| 		{
 | |
| 			throw new E_OTS_NotLoaded();
 | |
| 		}
 | |
| 
 | |
| 		return $this->data['looktype'];
 | |
| 	}
 | |
| 
 | |
| /**
 | |
|  * Sets outfit.
 | |
|  *
 | |
|  * <p>
 | |
|  * This method only updates object state. To save changes in database you need to use {@link OTS_Player::save() save() method} to flush changed to database.
 | |
|  * </p>
 | |
|  *
 | |
|  * @param int $looktype Outfit.
 | |
|  */
 | |
| 	public function setLookType($looktype)
 | |
| 	{
 | |
| 		$this->data['looktype'] = (int) $looktype;
 | |
| 	}
 | |
| 
 | |
| /**
 | |
|  * Addons.
 | |
|  *
 | |
|  * <p>
 | |
|  * Note: Since 0.0.3 version this method throws {@link E_OTS_NotLoaded E_OTS_NotLoaded} exception instead of triggering E_USER_WARNING.
 | |
|  * </p>
 | |
|  *
 | |
|  * @version 0.0.3
 | |
|  * @return int Addons.
 | |
|  * @throws E_OTS_NotLoaded If player is not loaded.
 | |
|  */
 | |
| 	public function getLookAddons()
 | |
| 	{
 | |
| 		if( !isset($this->data['lookaddons']) )
 | |
| 		{
 | |
| 			throw new E_OTS_NotLoaded();
 | |
| 		}
 | |
| 
 | |
| 		return $this->data['lookaddons'];
 | |
| 	}
 | |
| 
 | |
| /**
 | |
|  * Sets addons.
 | |
|  *
 | |
|  * <p>
 | |
|  * This method only updates object state. To save changes in database you need to use {@link OTS_Player::save() save() method} to flush changed to database.
 | |
|  * </p>
 | |
|  *
 | |
|  * @param int $lookaddons Addons.
 | |
|  */
 | |
| 	public function setLookAddons($lookaddons)
 | |
| 	{
 | |
| 		$this->data['lookaddons'] = (int) $lookaddons;
 | |
| 	}
 | |
| 
 | |
| /**
 | |
|  * X map coordinate.
 | |
|  *
 | |
|  * <p>
 | |
|  * Note: Since 0.0.3 version this method throws {@link E_OTS_NotLoaded E_OTS_NotLoaded} exception instead of triggering E_USER_WARNING.
 | |
|  * </p>
 | |
|  *
 | |
|  * @version 0.0.3
 | |
|  * @return int X map coordinate.
 | |
|  * @throws E_OTS_NotLoaded If player is not loaded.
 | |
|  */
 | |
| 	public function getPosX()
 | |
| 	{
 | |
| 		if( !isset($this->data['posx']) )
 | |
| 		{
 | |
| 			throw new E_OTS_NotLoaded();
 | |
| 		}
 | |
| 
 | |
| 		return $this->data['posx'];
 | |
| 	}
 | |
| 
 | |
| /**
 | |
|  * Sets X map coordinate.
 | |
|  *
 | |
|  * <p>
 | |
|  * This method only updates object state. To save changes in database you need to use {@link OTS_Player::save() save() method} to flush changed to database.
 | |
|  * </p>
 | |
|  *
 | |
|  * @param int $posx X map coordinate.
 | |
|  */
 | |
| 	public function setPosX($posx)
 | |
| 	{
 | |
| 		$this->data['posx'] = (int) $posx;
 | |
| 	}
 | |
| 
 | |
| /**
 | |
|  * Y map coordinate.
 | |
|  *
 | |
|  * <p>
 | |
|  * Note: Since 0.0.3 version this method throws {@link E_OTS_NotLoaded E_OTS_NotLoaded} exception instead of triggering E_USER_WARNING.
 | |
|  * </p>
 | |
|  *
 | |
|  * @version 0.0.3
 | |
|  * @return int Y map coordinate.
 | |
|  * @throws E_OTS_NotLoaded If player is not loaded.
 | |
|  */
 | |
| 	public function getPosY()
 | |
| 	{
 | |
| 		if( !isset($this->data['posy']) )
 | |
| 		{
 | |
| 			throw new E_OTS_NotLoaded();
 | |
| 		}
 | |
| 
 | |
| 		return $this->data['posy'];
 | |
| 	}
 | |
| 
 | |
| /**
 | |
|  * Sets Y map coordinate.
 | |
|  *
 | |
|  * <p>
 | |
|  * This method only updates object state. To save changes in database you need to use {@link OTS_Player::save() save() method} to flush changed to database.
 | |
|  * </p>
 | |
|  *
 | |
|  * @param int $posy Y map coordinate.
 | |
|  */
 | |
| 	public function setPosY($posy)
 | |
| 	{
 | |
| 		$this->data['posy'] = (int) $posy;
 | |
| 	}
 | |
| 
 | |
| /**
 | |
|  * Z map coordinate.
 | |
|  *
 | |
|  * <p>
 | |
|  * Note: Since 0.0.3 version this method throws {@link E_OTS_NotLoaded E_OTS_NotLoaded} exception instead of triggering E_USER_WARNING.
 | |
|  * </p>
 | |
|  *
 | |
|  * @version 0.0.3
 | |
|  * @return int Z map coordinate.
 | |
|  * @throws E_OTS_NotLoaded If player is not loaded.
 | |
|  */
 | |
| 	public function getPosZ()
 | |
| 	{
 | |
| 		if( !isset($this->data['posz']) )
 | |
| 		{
 | |
| 			throw new E_OTS_NotLoaded();
 | |
| 		}
 | |
| 
 | |
| 		return $this->data['posz'];
 | |
| 	}
 | |
| 
 | |
| /**
 | |
|  * Sets Z map coordinate.
 | |
|  *
 | |
|  * <p>
 | |
|  * This method only updates object state. To save changes in database you need to use {@link OTS_Player::save() save() method} to flush changed to database.
 | |
|  * </p>
 | |
|  *
 | |
|  * @param int $posz Z map coordinate.
 | |
|  */
 | |
| 	public function setPosZ($posz)
 | |
| 	{
 | |
| 		$this->data['posz'] = (int) $posz;
 | |
| 	}
 | |
| 
 | |
| /**
 | |
|  * Capacity.
 | |
|  *
 | |
|  * <p>
 | |
|  * Note: Since 0.0.3 version this method throws {@link E_OTS_NotLoaded E_OTS_NotLoaded} exception instead of triggering E_USER_WARNING.
 | |
|  * </p>
 | |
|  *
 | |
|  * @version 0.0.3
 | |
|  * @return int Capacity.
 | |
|  * @throws E_OTS_NotLoaded If player is not loaded.
 | |
|  */
 | |
| 	public function getCap()
 | |
| 	{
 | |
| 		if( !isset($this->data['cap']) )
 | |
| 		{
 | |
| 			throw new E_OTS_NotLoaded();
 | |
| 		}
 | |
| 
 | |
| 		return $this->data['cap'];
 | |
| 	}
 | |
| 
 | |
| /**
 | |
|  * Sets capacity.
 | |
|  *
 | |
|  * <p>
 | |
|  * This method only updates object state. To save changes in database you need to use {@link OTS_Player::save() save() method} to flush changed to database.
 | |
|  * </p>
 | |
|  *
 | |
|  * @param int $cap Capacity.
 | |
|  */
 | |
| 	public function setCap($cap)
 | |
| 	{
 | |
| 		$this->data['cap'] = (int) $cap;
 | |
| 	}
 | |
| 
 | |
| /**
 | |
|  * Last login timestamp.
 | |
|  *
 | |
|  * <p>
 | |
|  * Note: Since 0.0.3 version this method throws {@link E_OTS_NotLoaded E_OTS_NotLoaded} exception instead of triggering E_USER_WARNING.
 | |
|  * </p>
 | |
|  *
 | |
|  * @version 0.0.3
 | |
|  * @return int Last login timestamp.
 | |
|  * @throws E_OTS_NotLoaded If player is not loaded.
 | |
|  */
 | |
| 	public function getLastLogin()
 | |
| 	{
 | |
| 		if( !isset($this->data['lastlogin']) )
 | |
| 		{
 | |
| 			throw new E_OTS_NotLoaded();
 | |
| 		}
 | |
| 
 | |
| 		return $this->data['lastlogin'];
 | |
| 	}
 | |
| 
 | |
| 	public function getLastLogout()
 | |
| 	{
 | |
| 		if( !isset($this->data['lastlogout']) )
 | |
| 		{
 | |
| 			throw new E_OTS_NotLoaded();
 | |
| 		}
 | |
| 
 | |
| 		return $this->data['lastlogout'];
 | |
| 	}
 | |
| 
 | |
| 
 | |
| /**
 | |
|  * Sets last login timestamp.
 | |
|  *
 | |
|  * <p>
 | |
|  * This method only updates object state. To save changes in database you need to use {@link OTS_Player::save() save() method} to flush changed to database.
 | |
|  * </p>
 | |
|  *
 | |
|  * @param int $lastlogin Last login timestamp.
 | |
|  */
 | |
| 	public function setLastLogin($lastlogin)
 | |
| 	{
 | |
| 		$this->data['lastlogin'] = (int) $lastlogin;
 | |
| 	}
 | |
| 
 | |
| 	public function setLastLogout($lastlogout)
 | |
| 	{
 | |
| 		$this->data['lastlogout'] = (int) $lastlogout;
 | |
| 	}
 | |
| 
 | |
| /**
 | |
|  * Last login IP.
 | |
|  *
 | |
|  * <p>
 | |
|  * Note: Since 0.0.3 version this method throws {@link E_OTS_NotLoaded E_OTS_NotLoaded} exception instead of triggering E_USER_WARNING.
 | |
|  * </p>
 | |
|  *
 | |
|  * @version 0.0.3
 | |
|  * @return int Last login IP.
 | |
|  * @throws E_OTS_NotLoaded If player is not loaded.
 | |
|  */
 | |
| 	public function getLastIP()
 | |
| 	{
 | |
| 		if( !isset($this->data['lastip']) )
 | |
| 		{
 | |
| 			throw new E_OTS_NotLoaded();
 | |
| 		}
 | |
| 
 | |
| 		return $this->data['lastip'];
 | |
| 	}
 | |
| 
 | |
| /**
 | |
|  * Sets last login IP.
 | |
|  *
 | |
|  * <p>
 | |
|  * This method only updates object state. To save changes in database you need to use {@link OTS_Player::save() save() method} to flush changed to database.
 | |
|  * </p>
 | |
|  *
 | |
|  * @param int $lastip Last login IP.
 | |
|  */
 | |
| 	public function setLastIP($lastip)
 | |
| 	{
 | |
| 		$this->data['lastip'] = (int) $lastip;
 | |
| 	}
 | |
| 
 | |
| /**
 | |
|  * Checks if save flag is set.
 | |
|  *
 | |
|  * <p>
 | |
|  * Note: Since 0.0.3 version this method throws {@link E_OTS_NotLoaded E_OTS_NotLoaded} exception instead of triggering E_USER_WARNING.
 | |
|  * </p>
 | |
|  *
 | |
|  * @version 0.0.7
 | |
|  * @return bool PACC days.
 | |
|  * @throws E_OTS_NotLoaded If player is not loaded.
 | |
|  */
 | |
| 	public function isSaveSet()
 | |
| 	{
 | |
| 		if( !isset($this->data['save']) )
 | |
| 		{
 | |
| 			throw new E_OTS_NotLoaded();
 | |
| 		}
 | |
| 
 | |
| 		return $this->data['save'];
 | |
| 	}
 | |
| 
 | |
| /**
 | |
|  * Unsets save flag.
 | |
|  *
 | |
|  * <p>
 | |
|  * This method only updates object state. To save changes in database you need to use {@link OTS_Player::save() save() method} to flush changed to database.
 | |
|  * </p>
 | |
|  *
 | |
|  * @version 0.0.7
 | |
|  */
 | |
| 	public function unsetSave()
 | |
| 	{
 | |
| 		$this->data['save'] = false;
 | |
| 	}
 | |
| 
 | |
| /**
 | |
|  * @version 0.0.7
 | |
|  * @since 0.0.6
 | |
|  * @return int Save counter.
 | |
|  * @throws E_OTS_NotLoaded If player is not loaded.
 | |
|  * @deprecated 0.0.7 Save field is back as flag not a counter.
 | |
|  */
 | |
| 	public function getSave()
 | |
| 	{
 | |
| 		if( !isset($this->data['save']) )
 | |
| 		{
 | |
| 			throw new E_OTS_NotLoaded();
 | |
| 		}
 | |
| 
 | |
| 		return $this->data['save'];
 | |
| 	}
 | |
| 
 | |
| /**
 | |
|  * Sets save flag.
 | |
|  *
 | |
|  * <p>
 | |
|  * This method only updates object state. To save changes in database you need to use {@link OTS_Player::save() save() method} to flush changed to database.
 | |
|  * </p>
 | |
|  *
 | |
|  * @version 0.0.7
 | |
|  * @param int $save Deprecated, unused, optional.
 | |
|  */
 | |
| 	public function setSave($save = 1)
 | |
| 	{
 | |
| 		$this->data['save'] = true;
 | |
| 	}
 | |
| 
 | |
| /**
 | |
|  * Conditions.
 | |
|  *
 | |
|  * <p>
 | |
|  * Note: Since 0.0.3 version this method throws {@link E_OTS_NotLoaded E_OTS_NotLoaded} exception instead of triggering E_USER_WARNING.
 | |
|  * </p>
 | |
|  *
 | |
|  * @version 0.0.3
 | |
|  * @return string Conditions binary string.
 | |
|  * @throws E_OTS_NotLoaded If player is not loaded.
 | |
|  */
 | |
| 	public function getConditions()
 | |
| 	{
 | |
| 		return $this->data['conditions'];
 | |
| 	}
 | |
| 
 | |
| /**
 | |
|  * Sets conditions.
 | |
|  *
 | |
|  * <p>
 | |
|  * This method only updates object state. To save changes in database you need to use {@link OTS_Player::save() save() method} to flush changed to database.
 | |
|  * </p>
 | |
|  *
 | |
|  * @param string $conditions Condition binary string.
 | |
|  */
 | |
| 	public function setConditions($conditions)
 | |
| 	{
 | |
| 		$this->data['conditions'] = $conditions;
 | |
| 	}
 | |
| 
 | |
| /**
 | |
|  * Red skulled time remained.
 | |
|  *
 | |
|  * <p>
 | |
|  * Note: Since 0.0.3 version this method throws {@link E_OTS_NotLoaded E_OTS_NotLoaded} exception instead of triggering E_USER_WARNING.
 | |
|  * </p>
 | |
|  *
 | |
|  * @version 0.0.3
 | |
|  * @return int Red skulled time remained.
 | |
|  * @throws E_OTS_NotLoaded If player is not loaded.
 | |
|  */
 | |
| 	public function getSkullTime()
 | |
| 	{
 | |
| 		if( !isset($this->data['skulltime']) )
 | |
| 		{
 | |
| 			throw new E_OTS_NotLoaded();
 | |
| 		}
 | |
| 
 | |
| 		return $this->data['skulltime'];
 | |
| 	}
 | |
| 
 | |
| /**
 | |
|  * Sets red skulled time remained.
 | |
|  *
 | |
|  * <p>
 | |
|  * This method only updates object state. To save changes in database you need to use {@link OTS_Player::save() save() method} to flush changed to database.
 | |
|  * </p>
 | |
|  *
 | |
|  * @param int $redskulltime Red skulled time remained.
 | |
|  */
 | |
| 	public function setSkullTime($skulltime)
 | |
| 	{
 | |
| 		$this->data['skulltime'] = (int) $skulltime;
 | |
| 	}
 | |
| 
 | |
| /**
 | |
|  * Checks if player has red skull.
 | |
|  *
 | |
|  * <p>
 | |
|  * Note: Since 0.0.3 version this method throws {@link E_OTS_NotLoaded E_OTS_NotLoaded} exception instead of triggering E_USER_WARNING.
 | |
|  * </p>
 | |
|  *
 | |
|  * @version 0.0.3
 | |
|  * @return bool Red skull state.
 | |
|  * @throws E_OTS_NotLoaded If player is not loaded.
 | |
|  */
 | |
| 	public function getSkull()
 | |
| 	{
 | |
| 		if( !isset($this->data['skull']) )
 | |
| 		{
 | |
| 			throw new E_OTS_NotLoaded();
 | |
| 		}
 | |
| 
 | |
| 		return $this->data['skull'];
 | |
| 	}
 | |
| 
 | |
| /**
 | |
|  * Unsets red skull flag.
 | |
|  *
 | |
|  * <p>
 | |
|  * This method only updates object state. To save changes in database you need to use {@link OTS_Player::save() save() method} to flush changed to database.
 | |
|  * </p>
 | |
|  */
 | |
| 	public function unsetRedSkull()
 | |
| 	{
 | |
| 		$this->data['skull'] = false;
 | |
| 	}
 | |
| 
 | |
| /**
 | |
|  * Sets red skull flag.
 | |
|  *
 | |
|  * <p>
 | |
|  * This method only updates object state. To save changes in database you need to use {@link OTS_Player::save() save() method} to flush changed to database.
 | |
|  * </p>
 | |
|  */
 | |
| 	public function setSkull($value)
 | |
| 	{
 | |
| 		$this->data['skull'] = $value;
 | |
| 	}
 | |
| 
 | |
| /**
 | |
|  * Guild nick.
 | |
|  *
 | |
|  * <p>
 | |
|  * Note: Since 0.0.3 version this method throws {@link E_OTS_NotLoaded E_OTS_NotLoaded} exception instead of triggering E_USER_WARNING.
 | |
|  * </p>
 | |
|  *
 | |
|  * @version 0.0.3
 | |
|  * @return string Guild title.
 | |
|  * @throws E_OTS_NotLoaded If player is not loaded.
 | |
|  */
 | |
| 	public function loadRank()
 | |
| 	{
 | |
| 		$table = 'guild_membership';
 | |
| 		if($this->db->hasTable('guild_members'))
 | |
| 			$table = 'guild_members';
 | |
| 
 | |
| 		$ranks = $this->db->query('SELECT `rank_id`, `nick` FROM `' . $table . '` WHERE `player_id` = ' . $this->db->quote($this->getID()))->fetch();
 | |
| 		if($ranks)
 | |
| 		{
 | |
| 			$this->data['rank_id'] = new OTS_GuildRank($ranks['rank_id']);
 | |
| 			$this->data['guildnick'] = $ranks['nick'];
 | |
| 		}
 | |
| 		else
 | |
| 		{
 | |
| 			$this->data['rank_id'] = null;
 | |
| 			$this->data['guildnick'] = '';
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	public function getGuildNick()
 | |
| 	{
 | |
| 		if(!isset($this->data['guildnick']) || !isset($this->data['rank_id']))
 | |
| 			$this->loadRank();
 | |
| 
 | |
| 		return $this->data['guildnick'];
 | |
| 	}
 | |
| 
 | |
| /**
 | |
|  * Sets guild nick.
 | |
|  *
 | |
|  * <p>
 | |
|  * This method only updates object state. To save changes in database you need to use {@link OTS_Player::save() save() method} to flush changed to database.
 | |
|  * </p>
 | |
|  *
 | |
|  * @param string $guildnick Name.
 | |
|  */
 | |
| 	public function setGuildNick($guildnick)
 | |
| 	{
 | |
| 		$this->data['guildnick'] = (string) $guildnick;
 | |
| 		if($this->db->hasTable('guild_members'))
 | |
| 			$this->db->query('UPDATE `guild_members` SET `nick` = ' . $this->db->quote($this->data['guildnick']) . ' WHERE `player_id` = ' . $this->getId());
 | |
| 		else if($this->db->hasTable('guild_membership'))
 | |
| 			$this->db->query('UPDATE `guild_membership` SET `nick` = ' . $this->db->quote($this->data['guildnick']) . ' WHERE `player_id` = ' . $this->getId());
 | |
| 		else if($this->db->hasColumn('players', 'guildnick'))
 | |
| 			$this->db->query('UPDATE `players` SET `guildnick` = ' . $this->db->quote($this->data['guildnick']) . ' WHERE `id` = ' . $this->getId());
 | |
|   }
 | |
| 
 | |
| /**
 | |
|  * @version 0.0.3
 | |
|  * @return int Guild rank ID.
 | |
|  * @throws E_OTS_NotLoaded If player is not loaded.
 | |
|  * @deprecated 0.0.4 Use getRank().
 | |
|  */
 | |
| 	public function getRankId()
 | |
| 	{
 | |
| 		if(!isset($this->data['guildnick']) || !isset($this->data['rank_id']))
 | |
| 			$this->loadRank();
 | |
| 
 | |
| 		return $this->data['rank_id'];
 | |
| 	}
 | |
| 
 | |
| /**
 | |
|  * Assigned guild rank.
 | |
|  *
 | |
|  * <p>
 | |
|  * Note: Since 0.0.3 version this method throws {@link E_OTS_NotLoaded E_OTS_NotLoaded} exception instead of triggering E_USER_WARNING.
 | |
|  * </p>
 | |
|  *
 | |
|  * @version 0.1.0
 | |
|  * @return OTS_GuildRank|null Guild rank (null if not member of any).
 | |
|  * @throws PDOException On PDO operation error.
 | |
|  */
 | |
| 	public function getRank()
 | |
| 	{
 | |
| 		$rank_id = 0;
 | |
| 		if($this->db->hasTable('guild_members')) {
 | |
| 			$query = $this->db->query('SELECT `rank_id` FROM `guild_members` WHERE `player_id`= ' . $this->data['id'] . ' LIMIT 1;');
 | |
| 			if($query->rowCount() == 1) {
 | |
| 				$query = $query->fetch();
 | |
| 				$rank_id = (int)$query['rank_id'];
 | |
| 			}
 | |
| 		}
 | |
| 		else if($this->db->hasTable('guild_membership')) {
 | |
| 			$query = $this->db->query('SELECT `rank_id` FROM `guild_membership` WHERE `player_id`= ' . $this->data['id'] . ' LIMIT 1;');
 | |
| 			if($query->rowCount() == 1) {
 | |
| 				$query = $query->fetch();
 | |
| 				$rank_id = (int)$query['rank_id'];
 | |
| 			}
 | |
| 		}
 | |
| 		else if($this->db->hasColumn('players', 'rank_id')) {
 | |
| 			$query = $this->db->query('SELECT `rank_id` FROM `players` WHERE `id`= ' . $this->data['id'] . ';')->fetch();
 | |
| 			$rank_id = (int)$query['rank_id'];
 | |
| 		}
 | |
| 
 | |
| 		$guildRank = new OTS_GuildRank();
 | |
| 		if($rank_id !== 0) {
 | |
| 			$guildRank->load($rank_id);
 | |
| 		}
 | |
| 
 | |
| 		return $guildRank;
 | |
| 	}
 | |
| 
 | |
| /**
 | |
|  * @param int $rank_id Guild rank ID.
 | |
|  * @deprecated 0.0.4 Use setRank().
 | |
|  */
 | |
| 	public function setRankId($rank_id, $guild)
 | |
| 	{
 | |
| 		if( isset($rank_id) && isset($guild)) {
 | |
| 			if($rank_id == 0) {
 | |
| 				if($this->db->hasTable('guild_membership')) {
 | |
| 					$this->db->query('DELETE FROM `guild_membership` WHERE `player_id` = ' . $this->getId());
 | |
| 				}
 | |
| 				else if($this->db->hasTable('guild_members')) {
 | |
| 					$this->db->query('DELETE FROM `guild_members` WHERE `player_id` = ' . $this->getId());
 | |
| 				}
 | |
| 				else {
 | |
| 					$this->data['rank_id'] = 0;
 | |
| 					$this->save();
 | |
| 				}
 | |
| 			}
 | |
| 			else {
 | |
| 				if($this->db->hasTable('guild_membership')) {
 | |
| 					$query = $this->db->query('SELECT `player_id` FROM `guild_membership` WHERE `player_id` = ' . $this->getId() . ' LIMIT 1;');
 | |
| 					if($query->rowCount() == 1)
 | |
| 						$this->db->query('UPDATE `guild_membership` SET `guild_id` = ' . (int)$guild . ', `rank_id` = ' . (int)$rank_id . ' WHERE `player_id` = ' . $this->getId());
 | |
| 					else {
 | |
| 							$this->db->query('INSERT INTO `guild_membership` (`player_id`, `guild_id`, `rank_id`, `nick`) VALUES (' . 	$this->db->quote($this->getId()) . ', ' . $this->db->quote($guild) . ', ' . $this->db->quote($rank_id) . ', ' . $this->db->quote('') . ')');
 | |
| 					}
 | |
| 				}
 | |
| 				else if($this->db->hasTable('guild_members')) {
 | |
| 					$query = $this->db->query('SELECT `player_id` FROM `guild_members` WHERE `player_id` = ' . $this->getId() . ' LIMIT 1;');
 | |
| 					if($query->rowCount() == 1)
 | |
| 						$this->db->query('UPDATE `guild_members` SET `rank_id` = ' . (int)$rank_id . ' WHERE `player_id` = ' . $this->getId());
 | |
| 					else {
 | |
| 							$this->db->query('INSERT INTO `guild_members` (`player_id`, `rank_id`, `nick`) VALUES (' . 	$this->db->quote($this->getId()) . ', ' . $this->db->quote($rank_id) . ', ' . $this->db->quote('') . ')');
 | |
| 					}
 | |
| 				}
 | |
| 				else {
 | |
| 					$this->data['rank_id'] = (int) $rank_id;
 | |
| 					$this->save();
 | |
| 				}
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| /**
 | |
|  * Assigns guild rank.
 | |
|  *
 | |
|  * <p>
 | |
|  * This method only updates object state. To save changes in database you need to use {@link OTS_Player::save() save() method} to flush changed to database.
 | |
|  * </p>
 | |
|  *
 | |
|  * @param OTS_GuildRank|null Guild rank (null to clear assign).
 | |
|  * @throws E_OTS_NotLoaded If passed <var>$guildRank</var> parameter is not loaded.
 | |
|  */
 | |
| 	public function setRank(?OTS_GuildRank $guildRank = null)
 | |
| 	{
 | |
| 		if(isset($guildRank))
 | |
| 			$this->setRankId($guildRank->getId(), $guildRank->getGuild()->getId());
 | |
| 		else
 | |
| 			$this->setRankId(0, 0);
 | |
| 	}
 | |
| 
 | |
| /**
 | |
|  * Residence town's ID.
 | |
|  *
 | |
|  * <p>
 | |
|  * Note: Since 0.0.3 version this method throws {@link E_OTS_NotLoaded E_OTS_NotLoaded} exception instead of triggering E_USER_WARNING.
 | |
|  * </p>
 | |
|  *
 | |
|  * @version 0.0.3
 | |
|  * @return int Residence town's ID.
 | |
|  * @throws E_OTS_NotLoaded If player is not loaded.
 | |
|  */
 | |
| 	public function getTownId()
 | |
| 	{
 | |
| 		if( !isset($this->data['town_id']) )
 | |
| 		{
 | |
| 			throw new E_OTS_NotLoaded();
 | |
| 		}
 | |
| 
 | |
| 		return $this->data['town_id'];
 | |
| 	}
 | |
| 
 | |
| /**
 | |
|  * Sets residence town's ID.
 | |
|  *
 | |
|  * <p>
 | |
|  * This method only updates object state. To save changes in database you need to use {@link OTS_Player::save() save() method} to flush changed to database.
 | |
|  * </p>
 | |
|  *
 | |
|  * @param int $town_id Residence town's ID.
 | |
|  */
 | |
| 	public function setTownId($town_id)
 | |
| 	{
 | |
| 		$this->data['town_id'] = (int) $town_id;
 | |
| 	}
 | |
| 
 | |
| /**
 | |
|  * Percentage of experience lost after dead.
 | |
|  *
 | |
|  * <p>
 | |
|  * Note: Since 0.0.3 version this method throws {@link E_OTS_NotLoaded E_OTS_NotLoaded} exception instead of triggering E_USER_WARNING.
 | |
|  * </p>
 | |
|  *
 | |
|  * @version 0.0.3
 | |
|  * @return int Percentage of experience lost after dead.
 | |
|  * @throws E_OTS_NotLoaded If player is not loaded.
 | |
|  */
 | |
| 	public function getLossExperience()
 | |
| 	{
 | |
| 		if( !isset($this->data['loss_experience']) )
 | |
| 		{
 | |
| 			throw new E_OTS_NotLoaded();
 | |
| 		}
 | |
| 
 | |
| 		return $this->data['loss_experience'];
 | |
| 	}
 | |
| 
 | |
| /**
 | |
|  * Sets percentage of experience lost after dead.
 | |
|  *
 | |
|  * <p>
 | |
|  * This method only updates object state. To save changes in database you need to use {@link OTS_Player::save() save() method} to flush changed to database.
 | |
|  * </p>
 | |
|  *
 | |
|  * @param int $loss_experience Percentage of experience lost after dead.
 | |
|  */
 | |
| 	public function setLossExperience($loss_experience)
 | |
| 	{
 | |
| 		$this->data['loss_experience'] = (int) $loss_experience;
 | |
| 	}
 | |
| 
 | |
| /**
 | |
|  * Percentage of used mana lost after dead.
 | |
|  *
 | |
|  * <p>
 | |
|  * Note: Since 0.0.3 version this method throws {@link E_OTS_NotLoaded E_OTS_NotLoaded} exception instead of triggering E_USER_WARNING.
 | |
|  * </p>
 | |
|  *
 | |
|  * @version 0.0.3
 | |
|  * @return int Percentage of used mana lost after dead.
 | |
|  * @throws E_OTS_NotLoaded If player is not loaded.
 | |
|  */
 | |
| 	public function getLossMana()
 | |
| 	{
 | |
| 		if( !isset($this->data['loss_mana']) )
 | |
| 		{
 | |
| 			throw new E_OTS_NotLoaded();
 | |
| 		}
 | |
| 
 | |
| 		return $this->data['loss_mana'];
 | |
| 	}
 | |
| 
 | |
| /**
 | |
|  * Sets percentage of used mana lost after dead.
 | |
|  *
 | |
|  * <p>
 | |
|  * This method only updates object state. To save changes in database you need to use {@link OTS_Player::save() save() method} to flush changed to database.
 | |
|  * </p>
 | |
|  *
 | |
|  * @param int $loss_mana Percentage of used mana lost after dead.
 | |
|  */
 | |
| 	public function setLossMana($loss_mana)
 | |
| 	{
 | |
| 		$this->data['loss_mana'] = (int) $loss_mana;
 | |
| 	}
 | |
| 
 | |
| /**
 | |
|  * Percentage of skills lost after dead.
 | |
|  *
 | |
|  * <p>
 | |
|  * Note: Since 0.0.3 version this method throws {@link E_OTS_NotLoaded E_OTS_NotLoaded} exception instead of triggering E_USER_WARNING.
 | |
|  * </p>
 | |
|  *
 | |
|  * @version 0.0.3
 | |
|  * @return int Percentage of skills lost after dead.
 | |
|  * @throws E_OTS_NotLoaded If player is not loaded.
 | |
|  */
 | |
| 	public function getLossSkills()
 | |
| 	{
 | |
| 		if( !isset($this->data['loss_skills']) )
 | |
| 		{
 | |
| 			throw new E_OTS_NotLoaded();
 | |
| 		}
 | |
| 
 | |
| 		return $this->data['loss_skills'];
 | |
| 	}
 | |
| 
 | |
| /**
 | |
|  * Sets percentage of skills lost after dead.
 | |
|  *
 | |
|  * <p>
 | |
|  * This method only updates object state. To save changes in database you need to use {@link OTS_Player::save() save() method} to flush changed to database.
 | |
|  * </p>
 | |
|  *
 | |
|  * @param int $loss_skills Percentage of skills lost after dead.
 | |
|  */
 | |
| 	public function setLossSkills($loss_skills)
 | |
| 	{
 | |
| 		$this->data['loss_skills'] = (int) $loss_skills;
 | |
| 	}
 | |
| 
 | |
| /**
 | |
|  * Percentage of items lost after dead.
 | |
|  *
 | |
|  * @version 0.1.4
 | |
|  * @since 0.1.4
 | |
|  * @return int Percentage of items lost after dead.
 | |
|  * @throws E_OTS_NotLoaded If player is not loaded.
 | |
|  */
 | |
| 	public function getLossItems()
 | |
| 	{
 | |
| 		if( !isset($this->data['loss_items']) )
 | |
| 		{
 | |
| 			throw new E_OTS_NotLoaded();
 | |
| 		}
 | |
| 
 | |
| 		return $this->data['loss_items'];
 | |
| 	}
 | |
| 
 | |
| /**
 | |
|  * Sets percentage of items lost after dead.
 | |
|  *
 | |
|  * @version 0.1.4
 | |
|  * @since 0.1.4
 | |
|  * @param int $loss_items Percentage of items lost after dead.
 | |
|  */
 | |
| 	public function setLossItems($loss_items)
 | |
| 	{
 | |
| 		$this->data['loss_items'] = (int) $loss_items;
 | |
| 	}
 | |
| 
 | |
| 	public function getLossContainers()
 | |
| 	{
 | |
| 		if( !isset($this->data['loss_containers']) )
 | |
| 		{
 | |
| 			throw new E_OTS_NotLoaded();
 | |
| 		}
 | |
| 
 | |
| 		return $this->data['loss_containers'];
 | |
| 	}
 | |
| 	public function setLossContainers($loss_containers)
 | |
| 	{
 | |
| 		$this->data['loss_containers'] = (int) $loss_containers;
 | |
| 	}
 | |
| 
 | |
| 	public function getBlessings()
 | |
| 	{
 | |
| 		if( !isset($this->data['blessings']) )
 | |
| 		{
 | |
| 			throw new E_OTS_NotLoaded();
 | |
| 		}
 | |
| 
 | |
| 		return $this->data['blessings'];
 | |
| 	}
 | |
| 
 | |
| 	public function setBlessings($blessings)
 | |
| 	{
 | |
| 		$this->data['blessings'] = (int) $blessings;
 | |
| 	}
 | |
| 
 | |
| 	public function countBlessings()
 | |
| 	{
 | |
| 		if( !isset($this->db) )
 | |
| 		{
 | |
| 			throw new E_OTS_NotLoaded();
 | |
| 		}
 | |
| 		for( $i = 8; $i >= 1; $i-- ) {
 | |
| 			if ($this->db->hasColumn('players', 'blessings' . $i)) {
 | |
| 				break;
 | |
| 			}
 | |
| 		}
 | |
| 		return $i;
 | |
| 	}
 | |
| 
 | |
| 	public function checkBlessings($count)
 | |
| 	{
 | |
| 		if( !isset($this->data['id']) )
 | |
| 		{
 | |
| 			throw new E_OTS_NotLoaded();
 | |
| 		}
 | |
| 
 | |
| 		$fields = array();
 | |
| 		for( $i = 1; $i <= $count;  $i++ ) {
 | |
| 			$fields[] = 'blessings'.$i;
 | |
| 		}
 | |
| 
 | |
| 		$value = $this->db->query('SELECT '. implode(', ', $fields) .' FROM ' . $this->db->tableName('players') . ' WHERE ' . $this->db->fieldName('id') . ' = ' . $this->data['id'])->fetch();
 | |
| 		return $value;
 | |
| 	}
 | |
| 
 | |
| 	public function getStamina()
 | |
| 	{
 | |
| 		if( !isset($this->data['stamina']) )
 | |
| 		{
 | |
| 			throw new E_OTS_NotLoaded();
 | |
| 		}
 | |
| 
 | |
| 		return $this->data['stamina'];
 | |
| 	}
 | |
| 
 | |
| 	public function setStamina($stamina)
 | |
| 	{
 | |
| 		$this->data['stamina'] = (int) $stamina;
 | |
| 	}
 | |
| /**
 | |
|  * Bank balance.
 | |
|  *
 | |
|  * @version 0.1.2
 | |
|  * @since 0.1.2
 | |
|  * @return int Amount of money stored in bank.
 | |
|  * @throws E_OTS_NotLoaded If player is not loaded.
 | |
|  */
 | |
| 	public function getBalance()
 | |
| 	{
 | |
| 		if( !isset($this->data['balance']) )
 | |
| 		{
 | |
| 			throw new E_OTS_NotLoaded();
 | |
| 		}
 | |
| 
 | |
| 		return $this->data['balance'];
 | |
| 	}
 | |
| 
 | |
| /**
 | |
|  * Sets bank balance value.
 | |
|  *
 | |
|  * <p>
 | |
|  * This method only updates object state. To save changes in database you need to use {@link OTS_Player::save() save() method} to flush changed to database.
 | |
|  * </p>
 | |
|  *
 | |
|  * @version 0.1.2
 | |
|  * @since 0.1.2
 | |
|  * @param int $balance Amount of money to be set in bank.
 | |
|  */
 | |
| 	public function setBalance($balance)
 | |
| 	{
 | |
| 		$this->data['balance'] = (int) $balance;
 | |
| 	}
 | |
| 
 | |
| 	public function getWorldId()
 | |
| 	{
 | |
| 		if( !isset($this->data['world_id']) )
 | |
| 		{
 | |
| 			throw new E_OTS_NotLoaded();
 | |
| 		}
 | |
| 
 | |
| 		return $this->data['world_id'];
 | |
| 	}
 | |
| 	public function setWorldId($worldId)
 | |
| 	{
 | |
| 		$this->data['world_id'] = (int) $worldId;
 | |
| 	}
 | |
| /**
 | |
|  * Reads custom field.
 | |
|  *
 | |
|  * <p>
 | |
|  * Reads field by it's name. Can read any field of given record that exists in database.
 | |
|  * </p>
 | |
|  *
 | |
|  * <p>
 | |
|  * Note: You should use this method only for fields that are not provided in standard setters/getters (SVN fields). This method runs SQL query each time you call it so it highly overloads used resources.
 | |
|  * </p>
 | |
|  *
 | |
|  * @version 0.0.5
 | |
|  * @since 0.0.3
 | |
|  * @param string $field Field name.
 | |
|  * @return string Field value.
 | |
|  * @throws E_OTS_NotLoaded If player is not loaded.
 | |
|  * @throws PDOException On PDO operation error.
 | |
|  */
 | |
| 	public function getCustomField($field)
 | |
| 	{
 | |
| 		if( !isset($this->data['id']) )
 | |
| 		{
 | |
| 			throw new E_OTS_NotLoaded();
 | |
| 		}
 | |
| 
 | |
| 		$value = $this->db->query('SELECT ' . $this->db->fieldName($field) . ' FROM ' . $this->db->tableName('players') . ' WHERE ' . $this->db->fieldName('id') . ' = ' . $this->data['id'])->fetch();
 | |
| 		return $value[$field];
 | |
| 	}
 | |
| 
 | |
| /**
 | |
|  * Writes custom field.
 | |
|  *
 | |
|  * <p>
 | |
|  * Write field by it's name. Can write any field of given record that exists in database.
 | |
|  * </p>
 | |
|  *
 | |
|  * <p>
 | |
|  * Note: You should use this method only for fields that are not provided in standard setters/getters (SVN fields). This method runs SQL query each time you call it so it highly overloads used resources.
 | |
|  * </p>
 | |
|  *
 | |
|  * <p>
 | |
|  * Note: Make sure that you pass $value argument of correct type. This method determinates whether to quote field value. It is safe - it makes you sure that no unproper queries that could lead to SQL injection will be executed, but it can make your code working wrong way. For example: $object->setCustomField('foo', '1'); will quote 1 as as string ('1') instead of passing it as a integer.
 | |
|  * </p>
 | |
|  *
 | |
|  * @version 0.0.5
 | |
|  * @since 0.0.3
 | |
|  * @param string $field Field name.
 | |
|  * @param mixed $value Field value.
 | |
|  * @throws E_OTS_NotLoaded If player is not loaded.
 | |
|  * @throws PDOException On PDO operation error.
 | |
|  */
 | |
| 	public function setCustomField($field, $value)
 | |
| 	{
 | |
| 		if( !isset($this->data['id']) )
 | |
| 		{
 | |
| 			throw new E_OTS_NotLoaded();
 | |
| 		}
 | |
| 
 | |
| 		// quotes value for SQL query
 | |
| 		if(!( is_int($value) || is_float($value) ))
 | |
| 		{
 | |
| 			$value = $this->db->quote($value);
 | |
| 		}
 | |
| 
 | |
| 		$this->db->query('UPDATE `players` SET `' . $field . '` = ' . $value . ' WHERE `id` = ' . $this->data['id']);
 | |
| 	}
 | |
| 
 | |
| /**
 | |
|  * Returns player's skill.
 | |
|  *
 | |
|  * @version 0.0.2
 | |
|  * @since 0.0.2
 | |
|  * @param int $skill Skill ID.
 | |
|  * @return int Skill value.
 | |
|  * @throws E_OTS_NotLoaded If player is not loaded.
 | |
|  */
 | |
| 	public function getSkill($skill)
 | |
| 	{
 | |
| 		if( !isset($this->skills[$skill]) )
 | |
| 		{
 | |
| 			throw new E_OTS_NotLoaded();
 | |
| 		}
 | |
| 
 | |
| 		return $this->skills[$skill]['value'];
 | |
| 	}
 | |
| 
 | |
| /**
 | |
|  * Sets skill value.
 | |
|  *
 | |
|  * @version 0.0.2
 | |
|  * @since 0.0.2
 | |
|  * @param int $skill Skill ID.
 | |
|  * @param int $value Skill value.
 | |
|  */
 | |
| 	public function setSkill($skill, $value)
 | |
| 	{
 | |
| 		$skill_ids = array(
 | |
| 			'skill_fist' => POT::SKILL_FIST,
 | |
| 			'skill_club' => POT::SKILL_CLUB,
 | |
| 			'skill_sword' => POT::SKILL_SWORD,
 | |
| 			'skill_axe' => POT::SKILL_AXE,
 | |
| 			'skill_dist' => POT::SKILL_DIST,
 | |
| 			'skill_shielding' => POT::SKILL_SHIELD,
 | |
| 			'skill_fishing' => POT::SKILL_FISH
 | |
| 		);
 | |
| 		if(Validator::number($skill))
 | |
| 			$this->skills[ (int) $skill]['value'] = (int) $value;
 | |
| 		else {
 | |
| 			$this->skills[ (int) $skill_ids[$skill]]['value'] = (int) $value;
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| /**
 | |
|  * Returns player's skill's tries for next level.
 | |
|  *
 | |
|  * @version 0.0.2
 | |
|  * @since 0.0.2
 | |
|  * @param int $skill Skill ID.
 | |
|  * @return int Skill tries.
 | |
|  * @throws E_OTS_NotLoaded If player is not loaded.
 | |
|  */
 | |
| 	public function getSkillTries($skill)
 | |
| 	{
 | |
| 		if( !isset($this->skills[$skill]) )
 | |
| 		{
 | |
| 			throw new E_OTS_NotLoaded();
 | |
| 		}
 | |
| 
 | |
| 		return $this->skills[$skill]['tries'];
 | |
| 	}
 | |
| 
 | |
| /**
 | |
|  * Sets skill's tries for next level.
 | |
|  *
 | |
|  * @version 0.0.2
 | |
|  * @since 0.0.2
 | |
|  * @param int $skill Skill ID.
 | |
|  * @param int $tries Skill tries.
 | |
|  */
 | |
| 	public function setSkillTries($skill, $tries)
 | |
| 	{
 | |
| 		$skill_ids = array(
 | |
| 			'skill_fist' => POT::SKILL_FIST,
 | |
| 			'skill_club' => POT::SKILL_CLUB,
 | |
| 			'skill_sword' => POT::SKILL_SWORD,
 | |
| 			'skill_axe' => POT::SKILL_AXE,
 | |
| 			'skill_dist' => POT::SKILL_DIST,
 | |
| 			'skill_shielding' => POT::SKILL_SHIELD,
 | |
| 			'skill_fishing' => POT::SKILL_FISH
 | |
| 		);
 | |
| 
 | |
| 		if(Validator::number($skill))
 | |
| 			$this->skills[ (int) $skill]['tries'] = (int) $tries;
 | |
| 		else {
 | |
| 			$this->skills[ (int) $skill_ids[$skill]]['tries'] = (int) $tries;
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| /**
 | |
|  * Returns value of storage record.
 | |
|  *
 | |
|  * @version 0.1.3
 | |
|  * @since 0.1.2
 | |
|  * @param int $key Storage key.
 | |
|  * @return int|null Stored value (null if not set).
 | |
|  * @throws E_OTS_NotLoaded If player is not loaded.
 | |
|  * @throws PDOException On PDO operation error.
 | |
|  */
 | |
| 	public function getStorage($key)
 | |
| 	{
 | |
| 		if( !isset($this->data['id']) )
 | |
| 		{
 | |
| 			throw new E_OTS_NotLoaded();
 | |
| 		}
 | |
| 
 | |
| 		$value = $this->db->query('SELECT ' . $this->db->fieldName('value') . ' FROM ' . $this->db->tableName('player_storage') . ' WHERE ' . $this->db->fieldName('key') . ' = ' . (int) $key . ' AND ' . $this->db->fieldName('player_id') . ' = ' . $this->data['id'])->fetch();
 | |
| 
 | |
| 		if($value === false)
 | |
| 		{
 | |
| 			return null;
 | |
| 		}
 | |
| 
 | |
| 		return $value['value'];
 | |
| 	}
 | |
| 
 | |
| /**
 | |
|  * Sets value of storage record.
 | |
|  *
 | |
|  * @version 0.1.2
 | |
|  * @since 0.1.2
 | |
|  * @param int $key Storage key.
 | |
|  * @param int $value Stored value.
 | |
|  * @throws E_OTS_NotLoaded If player is not loaded.
 | |
|  * @throws PDOException On PDO operation error.
 | |
|  */
 | |
| 	public function setStorage($key, $value)
 | |
| 	{
 | |
| 		if( !isset($this->data['id']) )
 | |
| 		{
 | |
| 			throw new E_OTS_NotLoaded();
 | |
| 		}
 | |
| 
 | |
| 		$current = $this->getStorage($key);
 | |
| 
 | |
| 		// checks if there is any row to be updates
 | |
| 		if( isset($current) )
 | |
| 		{
 | |
| 			$this->db->query('UPDATE ' . $this->db->tableName('player_storage') . ' SET ' . $this->db->fieldName('value') . ' = ' . (int) $value . ' WHERE ' . $this->db->fieldName('player_id') . ' = ' . $this->data['id'] . ' AND ' . $this->db->fieldName('key') . ' = ' . (int) $key);
 | |
| 		}
 | |
| 		// inserts new storage record
 | |
| 		else
 | |
| 		{
 | |
| 			$this->db->query('INSERT INTO ' . $this->db->tableName('player_storage') . ' (' . $this->db->fieldName('player_id') . ', ' . $this->db->fieldName('key') . ', ' . $this->db->fieldName('value') . ') VALUES (' . $this->data['id'] . ', ' . (int) $key . ', ' . (int) $value . ')');
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| /**
 | |
|  * Deletes item with contained items.
 | |
|  *
 | |
|  * @version 0.0.5
 | |
|  * @since 0.0.3
 | |
|  * @param int $sid Item unique player's ID.
 | |
|  * @throws PDOException On PDO operation error.
 | |
|  */
 | |
| 	private function deleteItem($sid)
 | |
| 	{
 | |
| 		// deletes all sub-items
 | |
| 		foreach( $this->db->query('SELECT ' . $this->db->fieldName('sid') . ' FROM ' . $this->db->tableName('player_items') . ' WHERE ' . $this->db->fieldName('player_id') . ' = ' . $this->data['id'] . ' AND ' . $this->db->fieldName('pid') . ' = ' . $sid)->fetchAll() as $item)
 | |
| 		{
 | |
| 			$this->deleteItem($item['sid']);
 | |
| 		}
 | |
| 
 | |
| 		// deletes item
 | |
| 		$this->db->query('DELETE FROM ' . $this->db->tableName('player_items') . ' WHERE ' . $this->db->fieldName('player_id') . ' = ' . $this->data['id'] . ' AND ' . $this->db->fieldName('sid') . ' = ' . $sid);
 | |
| 	}
 | |
| 
 | |
| /**
 | |
|  * Returns items tree from given slot.
 | |
|  *
 | |
|  * <p>
 | |
|  * You need global items list resources loaded in order to use this method.
 | |
|  * </p>
 | |
|  *
 | |
|  * @version 0.1.2
 | |
|  * @since 0.0.3
 | |
|  * @param int $slot Slot to get items.
 | |
|  * @return OTS_Item|null Item in given slot (items tree if in given slot there is a container). If there is no item in slot then null value will be returned.
 | |
|  * @throws E_OTS_NotLoaded If player is not loaded or there is no global items list resource loaded.
 | |
|  * @throws E_OTS_NotAContainer If item which is not of type container contains sub items.
 | |
|  * @throws PDOException On PDO operation error.
 | |
|  */
 | |
| 	public function getSlot($slot)
 | |
| 	{
 | |
| 		if( !isset($this->data['id']) )
 | |
| 		{
 | |
| 			throw new E_OTS_NotLoaded();
 | |
| 		}
 | |
| 
 | |
| 		// loads current item
 | |
| 		$item = $this->db->query('SELECT ' . $this->db->fieldName('itemtype') . ', ' . $this->db->fieldName('sid') . ', ' . $this->db->fieldName('count') . ', ' . $this->db->fieldName('attributes') . ' FROM ' . $this->db->tableName('player_items') . ' WHERE ' . $this->db->fieldName('player_id') . ' = ' . $this->data['id'] . ' AND ' . $this->db->fieldName($slot > POT::SLOT_AMMO ? 'sid' : 'pid') . ' = ' . (int) $slot)->fetch();
 | |
| 
 | |
| 		if( empty($item) )
 | |
| 		{
 | |
| 			return null;
 | |
| 		}
 | |
| 
 | |
| 		// checks if there are any items under current one
 | |
| 		$items = array();
 | |
| 		foreach( $this->db->query('SELECT ' . $this->db->fieldName('sid') . ' FROM ' . $this->db->tableName('player_items') . ' WHERE ' . $this->db->fieldName('player_id') . ' = ' . $this->data['id'] . ' AND ' . $this->db->fieldName('pid') . ' = ' . $item['sid'])->fetchAll() as $sub)
 | |
| 		{
 | |
| 			$items[] = $this->getSlot($sub['sid']);
 | |
| 		}
 | |
| 
 | |
| 		// item type
 | |
| 		$slot = POT::getInstance()->getItemsList()->getItemType($item['itemtype'])->createItem();
 | |
| 		$slot->setCount($item['count']);
 | |
| 		$slot->setAttributes($item['attributes']);
 | |
| 
 | |
| 		// checks if current item has any contained items
 | |
| 		if( !empty($items) )
 | |
| 		{
 | |
| 			// checks if item is realy a container
 | |
| 			if(!$slot instanceof OTS_Container)
 | |
| 			{
 | |
| 				throw new E_OTS_NotAContainer();
 | |
| 			}
 | |
| 
 | |
| 			// puts items into container
 | |
| 			foreach($items as $sub)
 | |
| 			{
 | |
| 				$slot->addItem($sub);
 | |
| 			}
 | |
| 		}
 | |
| 
 | |
| 		return $slot;
 | |
| 	}
 | |
| 
 | |
| /**
 | |
|  * Sets slot content.
 | |
|  *
 | |
|  * @version 0.1.2
 | |
|  * @since 0.0.3
 | |
|  * @param int $slot Slot to save items.
 | |
|  * @param OTS_Item $item Item (can be a container with content) for given slot. Leave this parameter blank to clear slot.
 | |
|  * @param int $pid Deprecated, not used anymore.
 | |
|  * @throws E_OTS_NotLoaded If player is not loaded.
 | |
|  * @throws PDOException On PDO operation error.
 | |
|  */
 | |
| 	public function setSlot($slot, ?OTS_Item $item = null, $pid = 0)
 | |
| 	{
 | |
| 		static $sid;
 | |
| 
 | |
| 		if( !isset($this->data['id']) )
 | |
| 		{
 | |
| 			throw new E_OTS_NotLoaded();
 | |
| 		}
 | |
| 
 | |
| 		// clears current slot
 | |
| 		if($slot <= POT::SLOT_AMMO)
 | |
| 		{
 | |
| 			$id = $this->db->query('SELECT ' . $this->db->fieldName('sid') . ' FROM ' . $this->db->tableName('player_items') . ' WHERE ' . $this->db->fieldName('player_id') . ' = ' . $this->data['id'] . ' AND ' . $this->db->fieldName('pid') . ' = ' . (int) $slot)->fetch();
 | |
| 			$this->deleteItem( (int) $id['sid']);
 | |
| 		}
 | |
| 
 | |
| 		// checks if there is any item to insert
 | |
| 		if( isset($item) )
 | |
| 		{
 | |
| 			// current maximum sid (over slot sids)
 | |
| 			if( !isset($sid) )
 | |
| 			{
 | |
| 				$sid = $this->db->query('SELECT MAX(' . $this->db->fieldName('sid') . ') AS `sid` FROM ' . $this->db->tableName('player_items') . ' WHERE ' . $this->db->fieldName('player_id') . ' = ' . $this->data['id'])->fetch();
 | |
| 				$sid = $sid['sid'] > POT::SLOT_AMMO ? $sid['sid'] : POT::SLOT_AMMO;
 | |
| 			}
 | |
| 
 | |
| 			$sid++;
 | |
| 
 | |
| 			// inserts given item
 | |
| 			$this->db->query('INSERT INTO ' . $this->db->tableName('player_items') . ' (' . $this->db->fieldName('player_id') . ', ' . $this->db->fieldName('sid') . ', ' . $this->db->fieldName('pid') . ', ' . $this->db->fieldName('itemtype') . ', ' . $this->db->fieldName('count') . ', ' . $this->db->fieldName('attributes') . ') VALUES (' . $this->data['id'] . ', ' . $sid . ', ' . (int) $slot . ', ' . $item->getId() . ', ' . $item->getCount() . ', ' . $this->db->quote( $item->getAttributes() ) . ')');
 | |
| 
 | |
| 			// checks if this is container
 | |
| 			if($item instanceof OTS_Container)
 | |
| 			{
 | |
| 				$pid = $sid;
 | |
| 
 | |
| 				// inserts all contained items
 | |
| 				foreach($item as $sub)
 | |
| 				{
 | |
| 					$this->setSlot($pid, $sub);
 | |
| 				}
 | |
| 			}
 | |
| 		}
 | |
| 
 | |
| 		// clears $sid for next public call
 | |
| 		if($slot <= POT::SLOT_AMMO)
 | |
| 		{
 | |
| 			$sid = null;
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| /**
 | |
|  * Deletes depot item with contained items.
 | |
|  *
 | |
|  * @version 0.0.5
 | |
|  * @since 0.0.3
 | |
|  * @param int $sid Depot item unique player's ID.
 | |
|  * @throws PDOException On PDO operation error.
 | |
|  */
 | |
| 	private function deleteDepot($sid)
 | |
| 	{
 | |
| 		// deletes all sub-items
 | |
| 		foreach( $this->db->query('SELECT ' . $this->db->fieldName('sid') . ' FROM ' . $this->db->tableName('player_depotitems') . ' WHERE ' . $this->db->fieldName('player_id') . ' = ' . $this->data['id'] . ' AND ' . $this->db->fieldName('pid') . ' = ' . $sid)->fetchAll() as $item)
 | |
| 		{
 | |
| 			$this->deleteDepot($item['sid']);
 | |
| 		}
 | |
| 
 | |
| 		// deletes item
 | |
| 		$this->db->query('DELETE FROM ' . $this->db->tableName('player_depotitems') . ' WHERE ' . $this->db->fieldName('player_id') . ' = ' . $this->data['id'] . ' AND ' . $this->db->fieldName('sid') . ' = ' . $sid);
 | |
| 	}
 | |
| 
 | |
| /**
 | |
|  * Returns items tree from given depot.
 | |
|  *
 | |
|  * <p>
 | |
|  * You need global items list resources loaded in order to use this method.
 | |
|  * </p>
 | |
|  *
 | |
|  * @version 0.1.2
 | |
|  * @since 0.0.3
 | |
|  * @param int $depot Depot ID to get items.
 | |
|  * @return OTS_Item|null Item in given depot (items tree if in given depot there is a container). If there is no item in depot then null value will be returned.
 | |
|  * @throws E_OTS_NotLoaded If player is not loaded or there is no global items list resource loaded.
 | |
|  * @throws E_OTS_NotAContainer If item which is not of type container contains sub items.
 | |
|  * @throws PDOException On PDO operation error.
 | |
|  */
 | |
| 	public function getDepot($depot)
 | |
| 	{
 | |
| 		if( !isset($this->data['id']) )
 | |
| 		{
 | |
| 			throw new E_OTS_NotLoaded();
 | |
| 		}
 | |
| 
 | |
| 		// loads current item
 | |
| 		$item = $this->db->query('SELECT ' . $this->db->fieldName('itemtype') . ', ' . $this->db->fieldName('sid') . ', ' . $this->db->fieldName('count') . ', ' . $this->db->fieldName('attributes') . ' FROM ' . $this->db->tableName('player_depotitems') . ' WHERE ' . $this->db->fieldName('player_id') . ' = ' . $this->data['id'] . ' AND ' . $this->db->fieldName($depot > POT::DEPOT_SID_FIRST ? 'sid' : 'pid') . ' = ' . (int) $depot)->fetch();
 | |
| 
 | |
| 		if( empty($item) )
 | |
| 		{
 | |
| 			return null;
 | |
| 		}
 | |
| 
 | |
| 		// checks if there are any items under current one
 | |
| 		$items = array();
 | |
| 		foreach( $this->db->query('SELECT ' . $this->db->fieldName('sid') . ' FROM ' . $this->db->tableName('player_depotitems') . ' WHERE ' . $this->db->fieldName('player_id') . ' = ' . $this->data['id'] . ' AND ' . $this->db->fieldName('pid') . ' = ' . $item['sid'])->fetchAll() as $sub)
 | |
| 		{
 | |
| 			$items[] = $this->getDepot($sub['sid']);
 | |
| 		}
 | |
| 
 | |
| 		// item type
 | |
| 		$depot = POT::getInstance()->getItemsList()->getItemType($item['itemtype'])->createItem();
 | |
| 		$depot->setCount($item['count']);
 | |
| 		$depot->setAttributes($item['attributes']);
 | |
| 
 | |
| 		// checks if current item has any contained items
 | |
| 		if( !empty($items) )
 | |
| 		{
 | |
| 			// checks if item is realy a container
 | |
| 			if(!$depot instanceof OTS_Container)
 | |
| 			{
 | |
| 				throw new E_OTS_NotAContainer();
 | |
| 			}
 | |
| 
 | |
| 			// puts items into container
 | |
| 			foreach($items as $sub)
 | |
| 			{
 | |
| 				$depot->addItem($sub);
 | |
| 			}
 | |
| 		}
 | |
| 
 | |
| 		return $depot;
 | |
| 	}
 | |
| 
 | |
| /**
 | |
|  * Sets depot content.
 | |
|  *
 | |
|  * @version 0.1.2
 | |
|  * @since 0.0.3
 | |
|  * @param int $depot Depot ID to save items.
 | |
|  * @param OTS_Item $item Item (can be a container with content) for given depot. Leave this parameter blank to clear depot.
 | |
|  * @param int $pid Deprecated, not used anymore.
 | |
|  * @param int $depot_id Internal, for further use.
 | |
|  * @throws E_OTS_NotLoaded If player is not loaded.
 | |
|  * @throws PDOException On PDO operation error.
 | |
|  */
 | |
| 	public function setDepot($depot, ?OTS_Item $item = null, $pid = 0, $depot_id = 0)
 | |
| 	{
 | |
| 		static $sid;
 | |
| 
 | |
| 		// if no depot_id is specified then it is same as depot slot
 | |
| 		if($depot_id == 0)
 | |
| 		{
 | |
| 			$depot_id = $depot;
 | |
| 		}
 | |
| 
 | |
| 		if( !isset($this->data['id']) )
 | |
| 		{
 | |
| 			throw new E_OTS_NotLoaded();
 | |
| 		}
 | |
| 
 | |
| 		// clears current depot
 | |
| 		if($depot <= POT::DEPOT_SID_FIRST)
 | |
| 		{
 | |
| 			$id = $this->db->query('SELECT ' . $this->db->fieldName('sid') . ' FROM ' . $this->db->tableName('player_depotitems') . ' WHERE ' . $this->db->fieldName('player_id') . ' = ' . $this->data['id'] . ' AND ' . $this->db->fieldName('pid') . ' = ' . (int) $depot)->fetch();
 | |
| 			$this->deleteDepot( (int) $id['sid']);
 | |
| 		}
 | |
| 
 | |
| 		// checks if there is any item to insert
 | |
| 		if( isset($item) )
 | |
| 		{
 | |
| 			// current maximum sid (over depot sids)
 | |
| 			if( !isset($sid) )
 | |
| 			{
 | |
| 				$sid = $this->db->query('SELECT MAX(' . $this->db->fieldName('sid') . ') AS `sid` FROM ' . $this->db->tableName('player_depotitems') . ' WHERE ' . $this->db->fieldName('player_id') . ' = ' . $this->data['id'])->fetch();
 | |
| 				$sid = $sid['sid'] > POT::DEPOT_SID_FIRST ? $sid['sid'] : POT::DEPOT_SID_FIRST;
 | |
| 			}
 | |
| 
 | |
| 			$sid++;
 | |
| 
 | |
| 			// inserts given item
 | |
| 			$this->db->query('INSERT INTO ' . $this->db->tableName('player_depotitems') . ' (' . $this->db->fieldName('player_id') . ', ' . $this->db->fieldName('depot_id') . ', ' . $this->db->fieldName('sid') . ', ' . $this->db->fieldName('pid') . ', ' . $this->db->fieldName('itemtype') . ', ' . $this->db->fieldName('count') . ', ' . $this->db->fieldName('attributes') . ') VALUES (' . $this->data['id'] . ', ' . $depot_id . ', ' . $sid . ', ' . (int) $depot . ', ' . $item->getId() . ', ' . $item->getCount() . ', ' . $this->db->quote( $item->getAttributes() ) . ')');
 | |
| 
 | |
| 			// checks if this is container
 | |
| 			if($item instanceof OTS_Container)
 | |
| 			{
 | |
| 				$pid = $sid;
 | |
| 
 | |
| 				// inserts all contained items
 | |
| 				foreach($item as $sub)
 | |
| 				{
 | |
| 					$this->setDepot($pid, $sub, 0, $depot_id);
 | |
| 				}
 | |
| 			}
 | |
| 		}
 | |
| 
 | |
| 		// clears $sid for next public call
 | |
| 		if($depot <= POT::DEPOT_SID_FIRST)
 | |
| 		{
 | |
| 			$sid = null;
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| /**
 | |
|  * @version 0.1.5
 | |
|  * @since 0.0.5
 | |
|  * @param int $time Time for time until expires (0 - forever).
 | |
|  * @throws PDOException On PDO operation error.
 | |
|  * @deprecated 0.1.5 Use OTS_PlayerBan class.
 | |
|  */
 | |
| 	public function ban($time = 0)
 | |
| 	{
 | |
| 		// can't ban nothing
 | |
| 		if( !$this->isLoaded() )
 | |
| 		{
 | |
| 			throw new E_OTS_NotLoaded();
 | |
| 		}
 | |
| 
 | |
| 		// creates ban entry
 | |
| 		$ban = new OTS_PlayerBan();
 | |
| 		$ban->setValue($this->data['id']);
 | |
| 		$ban->setExpires($time);
 | |
| 		$ban->setAdded( time() );
 | |
| 		$ban->activate();
 | |
| 		$ban->save();
 | |
| 	}
 | |
| 
 | |
| /**
 | |
|  * @version 0.1.5
 | |
|  * @since 0.0.5
 | |
|  * @throws PDOException On PDO operation error.
 | |
|  * @deprecated 0.1.5 Use OTS_PlayerBan class.
 | |
|  */
 | |
| 	public function unban()
 | |
| 	{
 | |
| 		// can't unban nothing
 | |
| 		if( !$this->isLoaded() )
 | |
| 		{
 | |
| 			throw new E_OTS_NotLoaded();
 | |
| 		}
 | |
| 
 | |
| 		// deletes ban entry
 | |
| 		$ban = new OTS_PlayerBan();
 | |
| 		$ban->find($this->data['id']);
 | |
| 		$ban->delete();
 | |
| 	}
 | |
| 
 | |
| /**
 | |
|  * @version 0.1.5
 | |
|  * @since 0.0.5
 | |
|  * @return bool True if player is banned, false otherwise.
 | |
|  * @throws PDOException On PDO operation error.
 | |
|  * @deprecated 0.1.5 Use OTS_PlayerBan class.
 | |
|  */
 | |
| 	public function isBanned()
 | |
| 	{
 | |
| 		// nothing can't be banned
 | |
| 		if( !$this->isLoaded() )
 | |
| 		{
 | |
| 			throw new E_OTS_NotLoaded();
 | |
| 		}
 | |
| 		if( !isset($this->data['banned']) )
 | |
| 			$this->loadBan();
 | |
| 		return ($this->data['banned'] == 1);
 | |
| 	}
 | |
| 
 | |
| 	public function getBanTime()
 | |
| 	{
 | |
| 		// nothing can't be banned
 | |
| 		if( !$this->isLoaded() )
 | |
| 		{
 | |
| 			throw new E_OTS_NotLoaded();
 | |
| 		}
 | |
| 		if( !isset($this->data['banned_time']) )
 | |
| 			$this->loadBan();
 | |
| 		return $this->data['banned_time'];
 | |
| 	}
 | |
| 
 | |
| 	public function loadBan()
 | |
| 	{
 | |
| 		// nothing can't be banned
 | |
| 		if( !$this->isLoaded() )
 | |
| 		{
 | |
| 			throw new E_OTS_NotLoaded();
 | |
| 		}
 | |
| 		$ban = $this->db->query('SELECT ' . $this->db->fieldName('active') . ', ' . $this->db->fieldName('expires') . ' FROM ' . $this->db->tableName('bans') . ' WHERE (' . $this->db->fieldName('type') . ' = 3 OR ' . $this->db->fieldName('type') . ' = 5) AND ' . $this->db->fieldName('active') . ' = 1 AND ' . $this->db->fieldName('value') . ' = ' . $this->data['account_id'] . ' AND (' . $this->db->fieldName('expires') . ' > ' . time() .' OR ' . $this->db->fieldName('expires') . ' = -1)')->fetch();
 | |
| 		$this->data['banned'] = $ban['active'];
 | |
| 		$this->data['banned_time'] = $ban['expires'];
 | |
| 	}
 | |
| 
 | |
| 	public function isNameLocked(): bool
 | |
| 	{
 | |
| 		// nothing can't be banned
 | |
| 		if( !$this->isLoaded() ) {
 | |
| 			throw new E_OTS_NotLoaded();
 | |
| 		}
 | |
| 
 | |
| 		if($this->db->hasTable('player_namelocks')) {
 | |
| 			$ban = $this->db->query('SELECT 1 FROM `player_namelocks` WHERE `player_id` = ' . $this->data['id'])->fetch(PDO::FETCH_ASSOC);
 | |
| 			return (isset($ban['1']));
 | |
| 		}
 | |
| 		else if($this->db->hasTable('bans')) {
 | |
| 			if($this->db->hasColumn('bans', 'active')) {
 | |
| 				$ban = $this->db->query('SELECT `active`, `expires` FROM `bans` WHERE `type` = 2 AND `active` = 1 AND `value` = ' . $this->data['id'] . ' AND (`expires` > ' . time() .' OR `expires` = -1) ORDER BY `expires` DESC')->fetch();
 | |
| 				return isset($ban['active']);
 | |
| 			}
 | |
| 			else { // tfs 0.2
 | |
| 				$ban = $this->db->query('SELECT `time` FROM `bans` WHERE `type` = 2 AND `account` = ' . $this->data['account_id'] . ' AND (`time` > ' . time() .' OR `time` = -1) ORDER BY `time` DESC')->fetch();
 | |
| 
 | |
| 				return isset($ban['time']) && ($ban['time'] == -1 || $ban['time'] > 0);
 | |
| 			}
 | |
| 		}
 | |
| 
 | |
| 		return false;
 | |
| 	}
 | |
| /**
 | |
|  * Deletes player.
 | |
|  *
 | |
|  * @version 0.0.5
 | |
|  * @since 0.0.5
 | |
|  * @throws E_OTS_NotLoaded If player is not loaded.
 | |
|  * @throws PDOException On PDO operation error.
 | |
|  */
 | |
| 	public function delete()
 | |
| 	{
 | |
| 		if( !isset($this->data['id']) )
 | |
| 		{
 | |
| 			throw new E_OTS_NotLoaded();
 | |
| 		}
 | |
| 
 | |
| 		// deletes row from database
 | |
| 		$this->db->query('UPDATE ' . $this->db->tableName('players') . ' SET ' . $this->db->fieldName('deleted') . ' = 1 WHERE ' . $this->db->fieldName('id') . ' = ' . $this->data['id']);
 | |
| 
 | |
| 		// resets object handle
 | |
| 		unset($this->data['id']);
 | |
| 	}
 | |
| 
 | |
| /**
 | |
|  * Player proffesion name.
 | |
|  *
 | |
|  * <p>
 | |
|  * You need global vocations list resource loaded in order to use this method.
 | |
|  * </p>
 | |
|  *
 | |
|  * @version 0.1.0
 | |
|  * @since 0.0.6
 | |
|  * @return string Player proffesion name.
 | |
|  * @throws E_OTS_NotLoaded If player is not loaded or global vocations list is not loaded.
 | |
|  */
 | |
| 	public function getVocationName(): string
 | |
| 	{
 | |
| 		if( !isset($this->data['vocation']) )
 | |
| 		{
 | |
| 			throw new E_OTS_NotLoaded();
 | |
| 		}
 | |
| 
 | |
| 		return OTS_Toolbox::getVocationName($this->data['vocation'], $this->data['promotion'] ?? 0);
 | |
| 	}
 | |
| 
 | |
| /**
 | |
|  * Player residence town name.
 | |
|  *
 | |
|  * <p>
 | |
|  * You need global map resource loaded in order to use this method.
 | |
|  * </p>
 | |
|  *
 | |
|  * @version 0.1.0
 | |
|  * @since 0.1.0
 | |
|  * @return string Player town name.
 | |
|  * @throws E_OTS_NotLoaded If player is not loaded or global map is not loaded.
 | |
|  */
 | |
| 	public function getTownName()
 | |
| 	{
 | |
| 		if( !isset($this->data['town_id']) )
 | |
| 		{
 | |
| 			throw new E_OTS_NotLoaded();
 | |
| 		}
 | |
| 
 | |
| 		return POT::getInstance()->getMap()->getTownName($this->data['town_id']);
 | |
| 	}
 | |
| 
 | |
| /**
 | |
|  * Returns house rented by this player.
 | |
|  *
 | |
|  * <p>
 | |
|  * You need global houses list resource loaded in order to use this method.
 | |
|  * </p>
 | |
|  *
 | |
|  * @version 0.1.0
 | |
|  * @since 0.1.0
 | |
|  * @return OTS_House|null House rented by player.
 | |
|  * @throws E_OTS_NotLoaded If player is not loaded or global houses list is not loaded.
 | |
|  * @throws PDOException On PDO operation error.
 | |
|  */
 | |
| 	public function getHouse()
 | |
| 	{
 | |
| 		if( !isset($this->data['id']) )
 | |
| 		{
 | |
| 			throw new E_OTS_NotLoaded();
 | |
| 		}
 | |
| 
 | |
| 		// SELECT query on database
 | |
| 		$house = $this->db->query('SELECT ' . $this->db->fieldName('id') . ' FROM ' . $this->db->tableName('houses') . ' WHERE ' . $this->db->fieldName('owner') . ' = ' . $this->data['id'])->fetch();
 | |
| 
 | |
| 		if( !empty($house) )
 | |
| 		{
 | |
| 			return POT::getInstance()->getHousesList()->getHouse($house['id']);
 | |
| 		}
 | |
| 
 | |
| 		return null;
 | |
| 	}
 | |
| 
 | |
| /**
 | |
|  * Returns list of VIPs.
 | |
|  *
 | |
|  * <p>
 | |
|  * It means list of players which this player have on his/her list.
 | |
|  * </p>
 | |
|  *
 | |
|  * @version 0.1.3
 | |
|  * @since 0.1.3
 | |
|  * @return OTS_Players_List List of VIPs.
 | |
|  * @throws E_OTS_NotLoaded If player is not loaded.
 | |
|  * @throws PDOException On PDO operation error.
 | |
|  */
 | |
| 	public function getVIPsList()
 | |
| 	{
 | |
| 		if( !isset($this->data['id']) )
 | |
| 		{
 | |
| 			throw new E_OTS_NotLoaded();
 | |
| 		}
 | |
| 
 | |
| 		$list = new OTS_Players_List();
 | |
| 
 | |
| 		// foreign table fields identifiers
 | |
| 		$field1 = new OTS_SQLField('player_id', 'player_viplist');
 | |
| 		$field2 = new OTS_SQLField('vip_id', 'player_viplist');
 | |
| 
 | |
| 		// creates filter
 | |
| 		$filter = new OTS_SQLFilter();
 | |
| 		$filter->addFilter($field1, $this->data['id']);
 | |
| 		$filter->compareField('id', $field2);
 | |
| 
 | |
| 		// puts filter onto list
 | |
| 		$list->setFilter($filter);
 | |
| 
 | |
| 		return $list;
 | |
| 	}
 | |
| 
 | |
| /**
 | |
|  * Adds player to VIP list.
 | |
|  *
 | |
|  * @version 0.1.4
 | |
|  * @since 0.1.3
 | |
|  * @param OTS_Player $player Player to be added.
 | |
|  * @throws E_OTS_NotLoaded If player is not loaded.
 | |
|  * @throws PDOException On PDO operation error.
 | |
|  */
 | |
| 	public function addVIP(OTS_Player $player)
 | |
| 	{
 | |
| 		if( !isset($this->data['id']) )
 | |
| 		{
 | |
| 			throw new E_OTS_NotLoaded();
 | |
| 		}
 | |
| 
 | |
| 		$this->db->query('INSERT INTO ' . $this->db->tableName('player_viplist') . ' (' . $this->db->fieldName('player_id') . ', ' . $this->db->fieldName('vip_id') . ') VALUES (' . $this->data['id'] . ', ' . $player->getId() . ')');
 | |
| 	}
 | |
| 
 | |
| /**
 | |
|  * Checks if given player is a VIP for current one.
 | |
|  *
 | |
|  * @version 0.1.5
 | |
|  * @since 0.1.3
 | |
|  * @param OTS_Player $player Player to check.
 | |
|  * @return bool True, if given player is on VIP list.
 | |
|  * @throws E_OTS_NotLoaded If player is not loaded.
 | |
|  * @throws PDOException On PDO operation error.
 | |
|  */
 | |
| 	public function isVIP(OTS_Player $player)
 | |
| 	{
 | |
| 		if( !isset($this->data['id']) )
 | |
| 		{
 | |
| 			throw new E_OTS_NotLoaded();
 | |
| 		}
 | |
| 
 | |
| 		return $this->db->query('SELECT COUNT(' . $this->db->fieldName('vip_id') . ') FROM ' . $this->db->tableName('player_viplist') . ' WHERE ' . $this->db->fieldName('player_id') . ' = ' . $this->data['id'] . ' AND ' . $this->db->fieldName('vip_id') . ' = ' . $player->getId() )->fetchColumn() > 0;
 | |
| 	}
 | |
| 
 | |
| /**
 | |
|  * Deletes player from VIP list.
 | |
|  *
 | |
|  * @version 0.1.4
 | |
|  * @since 0.1.3
 | |
|  * @param OTS_Player $player Player to be deleted.
 | |
|  * @throws E_OTS_NotLoaded If player is not loaded.
 | |
|  * @throws PDOException On PDO operation error.
 | |
|  */
 | |
| 	public function deleteVIP(OTS_Player $player)
 | |
| 	{
 | |
| 		if( !isset($this->data['id']) )
 | |
| 		{
 | |
| 			throw new E_OTS_NotLoaded();
 | |
| 		}
 | |
| 
 | |
| 		$this->db->query('DELETE FROM ' . $this->db->tableName('player_viplist') . ' WHERE ' . $this->db->fieldName('player_id') . ' = ' . $this->data['id'] . ' AND ' . $this->db->fieldName('vip_id') . ' = ' . $player->getId() );
 | |
| 	}
 | |
| 
 | |
| /**
 | |
|  * Returns list of known spells.
 | |
|  *
 | |
|  * <p>
 | |
|  * You need global spells list resource loaded in order to use this method.
 | |
|  * </p>
 | |
|  *
 | |
|  * @version 0.1.4
 | |
|  * @since 0.1.4
 | |
|  * @return array List of known spells.
 | |
|  * @throws E_OTS_NotLoaded If player is not loaded.
 | |
|  * @throws PDOException On PDO operation error.
 | |
|  */
 | |
| 	public function getSpellsList()
 | |
| 	{
 | |
| 		if( !isset($this->data['id']) )
 | |
| 		{
 | |
| 			throw new E_OTS_NotLoaded();
 | |
| 		}
 | |
| 
 | |
| 		$spells = array();
 | |
| 		$list = POT::getInstance()->getSpellsList();
 | |
| 
 | |
| 		// reads all known spells
 | |
| 		foreach( $this->db->query('SELECT ' . $this->db->fieldName('name') . ' FROM ' . $this->db->tableName('player_spells') . ' WHERE ' . $this->db->fieldName('player_id') . ' = ' . $this->data['id']) as $spell)
 | |
| 		{
 | |
| 			// checks if there is rune, instant or conjure spell with given name
 | |
| 
 | |
| 			if( $list->hasRune($spell['name']) )
 | |
| 			{
 | |
| 				$spells[] = $list->getRune($spell['name']);
 | |
| 			}
 | |
| 
 | |
| 			if( $list->hasInstance($spell['name']) )
 | |
| 			{
 | |
| 				$spells[] = $list->getInstance($spell['name']);
 | |
| 			}
 | |
| 
 | |
| 			if( $list->hasConjure($spell['name']) )
 | |
| 			{
 | |
| 				$spells[] = $list->getConjure($spell['name']);
 | |
| 			}
 | |
| 		}
 | |
| 
 | |
| 		return $spells;
 | |
| 	}
 | |
| 
 | |
| /**
 | |
|  * Checks if player knows given spell.
 | |
|  *
 | |
|  * @version 0.1.5
 | |
|  * @since 0.1.4
 | |
|  * @param OTS_Spell $spell Spell to be checked.
 | |
|  * @return bool True if player knows given spell, false otherwise.
 | |
|  * @throws E_OTS_NotLoaded If player is not loaded.
 | |
|  * @throws PDOException On PDO operation error.
 | |
|  */
 | |
| 	public function hasSpell(OTS_Spell $spell)
 | |
| 	{
 | |
| 		if( !isset($this->data['id']) )
 | |
| 		{
 | |
| 			throw new E_OTS_NotLoaded();
 | |
| 		}
 | |
| 
 | |
| 		return $this->db->query('SELECT COUNT(' . $this->db->fieldName('name') . ') FROM ' . $this->db->tableName('player_spells') . ' WHERE ' . $this->db->fieldName('player_id') . ' = ' . $this->data['id'] . ' AND ' . $this->db->fieldName('name') . ' = ' . $this->db->quote( $spell->getName() ) )->fetchColumn() > 0;
 | |
| 	}
 | |
| 
 | |
| /**
 | |
|  * Adds given spell to player's spell book (makes him knowing it).
 | |
|  *
 | |
|  * @version 0.1.4
 | |
|  * @since 0.1.4
 | |
|  * @param OTS_Spell $spell Spell to be learned.
 | |
|  * @throws E_OTS_NotLoaded If player is not loaded.
 | |
|  * @throws PDOException On PDO operation error.
 | |
|  */
 | |
| 	public function addSpell(OTS_Spell $spell)
 | |
| 	{
 | |
| 		if( !isset($this->data['id']) )
 | |
| 		{
 | |
| 			throw new E_OTS_NotLoaded();
 | |
| 		}
 | |
| 
 | |
| 		$this->db->query('INSERT INTO ' . $this->db->tableName('player_spells') . ' (' . $this->db->fieldName('player_id') . ', ' . $this->db->fieldName('name') . ') VALUES (' . $this->data['id'] . ', ' . $this->db->quote( $spell->getName() ) . ')');
 | |
| 	}
 | |
| 
 | |
| /**
 | |
|  * Removes given spell from player's spell book.
 | |
|  *
 | |
|  * @version 0.1.4
 | |
|  * @since 0.1.4
 | |
|  * @param OTS_Spell $spell Spell to be removed.
 | |
|  * @throws E_OTS_NotLoaded If player is not loaded.
 | |
|  * @throws PDOException On PDO operation error.
 | |
|  */
 | |
| 	public function deleteSpell(OTS_Spell $spell)
 | |
| 	{
 | |
| 		if( !isset($this->data['id']) )
 | |
| 		{
 | |
| 			throw new E_OTS_NotLoaded();
 | |
| 		}
 | |
| 
 | |
| 		$this->db->query('DELETE FROM ' . $this->db->tableName('player_spells') . ' WHERE ' . $this->db->fieldName('player_id') . ' = ' . $this->data['id'] . ' AND ' . $this->db->fieldName('name') . ' = ' . $this->db->quote( $spell->getName() ) );
 | |
| 	}
 | |
| 
 | |
| 	public static function getPercentLevel($count, $nextLevelCount)
 | |
| 	{
 | |
| 		if($nextLevelCount > 0)
 | |
| 			return min(100, max(0, $count * 100 / $nextLevelCount));
 | |
| 
 | |
| 		return 0;
 | |
| 	}
 | |
| 
 | |
| /**
 | |
|  * Magic PHP5 method.
 | |
|  *
 | |
|  * @version 0.1.5
 | |
|  * @since 0.1.0
 | |
|  * @param string $name Property name.
 | |
|  * @return mixed Property value.
 | |
|  * @throws E_OTS_NotLoaded When player is not loaded.
 | |
|  * @throws OutOfBoundsException For non-supported properties.
 | |
|  * @throws PDOException On PDO operation error.
 | |
|  */
 | |
| 	public function __get($name)
 | |
| 	{
 | |
| 		switch($name)
 | |
| 		{
 | |
| 			case 'id':
 | |
| 				return $this->getId();
 | |
| 
 | |
| 			case 'name':
 | |
| 				return $this->getName();
 | |
| 
 | |
| 			case 'account':
 | |
| 				return $this->getAccount();
 | |
| 
 | |
| 			case 'group':
 | |
| 				return $this->getGroup();
 | |
| 
 | |
| 			case 'sex':
 | |
| 				return $this->getSex();
 | |
| 
 | |
| 			case 'vocation':
 | |
| 				return $this->getVocation();
 | |
| 
 | |
| 			case 'experience':
 | |
| 				return $this->getExperience();
 | |
| 
 | |
| 			case 'level':
 | |
| 				return $this->getLevel();
 | |
| 
 | |
| 			case 'magLevel':
 | |
| 				return $this->getMagLevel();
 | |
| 
 | |
| 			case 'health':
 | |
| 				return $this->getHealth();
 | |
| 
 | |
| 			case 'healthMax':
 | |
| 				return $this->getHealthMax();
 | |
| 
 | |
| 			case 'mana':
 | |
| 				return $this->getMana();
 | |
| 
 | |
| 			case 'manaMax':
 | |
| 				return $this->getManaMax();
 | |
| 
 | |
| 			case 'manaSpent':
 | |
| 				return $this->getManaSpent();
 | |
| 
 | |
| 			case 'soul':
 | |
| 				return $this->getSoul();
 | |
| 
 | |
| 			case 'direction':
 | |
| 				return $this->getDirection();
 | |
| 
 | |
| 			case 'lookBody':
 | |
| 				return $this->getLookBody();
 | |
| 
 | |
| 			case 'lookFeet':
 | |
| 				return $this->getLookFeet();
 | |
| 
 | |
| 			case 'lookHead':
 | |
| 				return $this->getLookHead();
 | |
| 
 | |
| 			case 'lookLegs':
 | |
| 				return $this->getLookLegs();
 | |
| 
 | |
| 			case 'lookType':
 | |
| 				return $this->getLookType();
 | |
| 
 | |
| 			case 'lookAddons':
 | |
| 				return $this->getLookAddons();
 | |
| 
 | |
| 			case 'posX':
 | |
| 				return $this->getPosX();
 | |
| 
 | |
| 			case 'posY':
 | |
| 				return $this->getPosY();
 | |
| 
 | |
| 			case 'posZ':
 | |
| 				return $this->getPosZ();
 | |
| 
 | |
| 			case 'cap':
 | |
| 				return $this->getCap();
 | |
| 
 | |
| 			case 'lastLogin':
 | |
| 				return $this->getLastLogin();
 | |
| 
 | |
| 			case 'lastLogout':
 | |
| 				return $this->getLastLogout();
 | |
| 
 | |
| 			case 'lastIP':
 | |
| 				return $this->getLastIP();
 | |
| 
 | |
| 			case 'save':
 | |
| 				return $this->isSaveSet();
 | |
| 
 | |
| 			case 'conditions':
 | |
| 				return $this->getConditions();
 | |
| 
 | |
| 			case 'skullTime':
 | |
| 				return $this->getRedSkullTime();
 | |
| 
 | |
| 			case 'skull':
 | |
| 				return $this->getSkull();
 | |
| 
 | |
| 			case 'guildNick':
 | |
| 				return $this->getGuildNick();
 | |
| 
 | |
| 			case 'rank':
 | |
| 				return $this->getRank();
 | |
| 
 | |
| 			case 'townId':
 | |
| 				return $this->getTownId();
 | |
| 
 | |
| 			case 'townName':
 | |
| 				return $this->getTownName();
 | |
| 
 | |
| 			case 'house':
 | |
| 				return $this->getHouse();
 | |
| 
 | |
| 			case 'lossExperience':
 | |
| 				return $this->getLossExperience();
 | |
| 
 | |
| 			case 'lossMana':
 | |
| 				return $this->getLossMana();
 | |
| 
 | |
| 			case 'lossSkills':
 | |
| 				return $this->getLossSkills();
 | |
| 
 | |
| 			case 'lossItems':
 | |
| 				return $this->getLossItems();
 | |
| 
 | |
| 			case 'lossContainers':
 | |
| 				return $this->getLossContainers();
 | |
| 
 | |
| 			case 'balance':
 | |
| 				return $this->getBalance();
 | |
| 
 | |
| 			case 'loaded':
 | |
| 				return $this->isLoaded();
 | |
| 
 | |
| 			case 'banned':
 | |
| 				return $this->isBanned();
 | |
| 
 | |
| 			case 'online':
 | |
| 				return $this->isOnline();
 | |
| 
 | |
| 			case 'worldId':
 | |
| 				return $this->getWorldId();
 | |
| 
 | |
| 
 | |
| 			case 'vipsList':
 | |
| 				return $this->getVIPsList();
 | |
| 
 | |
| 			case 'vocationName':
 | |
| 				return $this->getVocationName();
 | |
| 
 | |
| 			case 'spellsList':
 | |
| 				return $this->getSpellsList();
 | |
| 
 | |
| 			default:
 | |
| 				throw new OutOfBoundsException();
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| /**
 | |
|  * Magic PHP5 method.
 | |
|  *
 | |
|  * @version 0.1.5
 | |
|  * @since 0.1.0
 | |
|  * @param string $name Property name.
 | |
|  * @param mixed $value Property value.
 | |
|  * @throws E_OTS_NotLoaded When passing object value which represents not-initialised instance.
 | |
|  * @throws OutOfBoundsException For non-supported properties.
 | |
|  */
 | |
| 	public function __set($name, $value)
 | |
| 	{
 | |
| 		switch($name)
 | |
| 		{
 | |
| 			case 'name':
 | |
| 				$this->setName($value);
 | |
| 				break;
 | |
| 
 | |
| 			case 'account':
 | |
| 				$this->setAccount($value);
 | |
| 				break;
 | |
| 
 | |
| 			case 'group':
 | |
| 				$this->setGroup($value);
 | |
| 				break;
 | |
| 
 | |
| 			case 'sex':
 | |
| 				$this->setSex($value);
 | |
| 				break;
 | |
| 
 | |
| 			case 'vocation':
 | |
| 				$this->setVocation($value);
 | |
| 				break;
 | |
| 
 | |
| 			case 'experience':
 | |
| 				$this->setExperience($value);
 | |
| 				break;
 | |
| 
 | |
| 			case 'level':
 | |
| 				$this->setLevel($value);
 | |
| 				break;
 | |
| 
 | |
| 			case 'magLevel':
 | |
| 				$this->setMagLevel($value);
 | |
| 				break;
 | |
| 
 | |
| 			case 'health':
 | |
| 				$this->setHealth($value);
 | |
| 				break;
 | |
| 
 | |
| 			case 'healthMax':
 | |
| 				$this->setHealthMax($value);
 | |
| 				break;
 | |
| 
 | |
| 			case 'mana':
 | |
| 				$this->setMana($value);
 | |
| 				break;
 | |
| 
 | |
| 			case 'manaMax':
 | |
| 				$this->setManaMax($value);
 | |
| 				break;
 | |
| 
 | |
| 			case 'manaSpent':
 | |
| 				$this->setManaSpent($value);
 | |
| 				break;
 | |
| 
 | |
| 			case 'soul':
 | |
| 				$this->setSoul($value);
 | |
| 				break;
 | |
| 
 | |
| 			case 'direction':
 | |
| 				$this->setDirection($value);
 | |
| 				break;
 | |
| 
 | |
| 			case 'lookBody':
 | |
| 				$this->setLookBody($value);
 | |
| 				break;
 | |
| 
 | |
| 			case 'lookFeet':
 | |
| 				$this->setLookFeet($value);
 | |
| 				break;
 | |
| 
 | |
| 			case 'lookHead':
 | |
| 				$this->setLookHead($value);
 | |
| 				break;
 | |
| 
 | |
| 			case 'lookLegs':
 | |
| 				$this->setLookLegs($value);
 | |
| 				break;
 | |
| 
 | |
| 			case 'lookType':
 | |
| 				$this->setLookType($value);
 | |
| 				break;
 | |
| 
 | |
| 			case 'lookAddons':
 | |
| 				$this->setLookAddons($value);
 | |
| 				break;
 | |
| 
 | |
| 			case 'posX':
 | |
| 				$this->setPosX($value);
 | |
| 				break;
 | |
| 
 | |
| 			case 'posY':
 | |
| 				$this->setPosY($value);
 | |
| 				break;
 | |
| 
 | |
| 			case 'posZ':
 | |
| 				$this->setPosZ($value);
 | |
| 				break;
 | |
| 
 | |
| 			case 'cap':
 | |
| 				$this->setCap($value);
 | |
| 				break;
 | |
| 
 | |
| 			case 'lastLogin':
 | |
| 				$this->setLastLogin($value);
 | |
| 				break;
 | |
| 
 | |
| 			case 'lastLogout':
 | |
| 				$this->setLastLogout($value);
 | |
| 				break;
 | |
| 
 | |
| 			case 'lastIP':
 | |
| 				$this->setLastIP($value);
 | |
| 				break;
 | |
| 
 | |
| 			case 'conditions':
 | |
| 				$this->setConditions($value);
 | |
| 				break;
 | |
| 
 | |
| 			case 'skull':
 | |
| 				$this->setSkull($value);
 | |
| 				break;
 | |
| 
 | |
| 			case 'skullTime':
 | |
| 				$this->setSkullTime($value);
 | |
| 				break;
 | |
| 
 | |
| 			case 'guildNick':
 | |
| 				$this->setGuildNick($value);
 | |
| 				break;
 | |
| 
 | |
| 			case 'rank':
 | |
| 				$this->setRank($value);
 | |
| 				break;
 | |
| 
 | |
| 			case 'townId':
 | |
| 				$this->setTownId($value);
 | |
| 				break;
 | |
| 
 | |
| 			case 'lossExperience':
 | |
| 				$this->setLossExperience($value);
 | |
| 				break;
 | |
| 
 | |
| 			case 'lossMana':
 | |
| 				$this->setLossMana($value);
 | |
| 				break;
 | |
| 
 | |
| 			case 'lossSkills':
 | |
| 				$this->setLossSkills($value);
 | |
| 				break;
 | |
| 
 | |
| 			case 'lossItems':
 | |
| 				$this->setLossItems($value);
 | |
| 				break;
 | |
| 
 | |
| 			case 'balance':
 | |
| 				$this->setBalance($value);
 | |
| 				break;
 | |
| 
 | |
| 			case 'skull':
 | |
| 				if($value)
 | |
| 				{
 | |
| 					$this->setRedSkull();
 | |
| 				}
 | |
| 				else
 | |
| 				{
 | |
| 					$this->unsetRedSkull();
 | |
| 				}
 | |
| 				break;
 | |
| 
 | |
| 			case 'save':
 | |
| 				if($value)
 | |
| 				{
 | |
| 					$this->setSave();
 | |
| 				}
 | |
| 				else
 | |
| 				{
 | |
| 					$this->unsetSave();
 | |
| 				}
 | |
| 				break;
 | |
| 
 | |
| 			case 'banned':
 | |
| 				if($value)
 | |
| 				{
 | |
| 					$this->ban();
 | |
| 				}
 | |
| 				else
 | |
| 				{
 | |
| 					$this->unban();
 | |
| 				}
 | |
| 				break;
 | |
| 
 | |
| 			default:
 | |
| 				throw new OutOfBoundsException();
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| /**
 | |
|  * Returns string representation of object.
 | |
|  *
 | |
|  * <p>
 | |
|  * If any display driver is currently loaded then it uses it's method. Else it returns character name.
 | |
|  * </p>
 | |
|  *
 | |
|  * @version 0.1.3
 | |
|  * @since 0.1.0
 | |
|  * @return string String representation of object.
 | |
|  */
 | |
| 	public function __toString()
 | |
| 	{
 | |
| 		$ots = POT::getInstance();
 | |
| 
 | |
| 		// checks if display driver is loaded
 | |
| 		if( $ots->isDisplayDriverLoaded() )
 | |
| 		{
 | |
| 			return $ots->getDisplayDriver()->displayPlayer($this);
 | |
| 		}
 | |
| 
 | |
| 		return $this->getName();
 | |
| 	}
 | |
| }
 | |
| 
 | |
| /**#@-*/
 | 
