myaac/system/templates/creature.html.twig
Slawomir Boczek a72d1a3c9f
Feature: settings (#216)
* New admin panel Pages: Options + Config [WIP]

* Forgot the plugin example of options

* Rename to settings.php

* Add Settings Class

* New myaac_settings table

* Add $limit parameter to $db->select method

* Add $member var annotation

* Remove useless title_separator from config

* Move $menus to menus.php

Also fix active link when menu item has subpage

* Settings [WIP]

New Settings class
New Plugins::load() method
Move config.php to settings.php
MyAAC Settings will have plugin_name = 'core'
Add compat_config.php

* Change options.php to settings.php

* Change name to settings

* Add Settings menu

* Add Sections + Add setting($key) function

Reorganisation

* Add email + password fields as type

* Update 33.php

* add settings migration

* php 8 compatibility

* add missing hook

* Add categories in tabs, move more settings, revert back getPluginSettings

Categories and sections are now not numbered
Remove example settings plugin

* fix typo

* Update .gitignore

* Add 36th migration for settings table

* Execute migrations just after db connect

* Update plugins.php

* [WIP] Some work on settings

Add hidden settings
New method: parse, to parse settings from array
Move base html to twig template
Remove vocation loading from .xml, instead use predefined voc names

* Rename

* Fix path

* [WIP] More work on settings

Move more config to settings (mainly mail_* + some other)
Remove mail_admin, wasnt used anywhere
Add return type to some functions
Add Twig settings(key) function
Possibility to save setting to db

* Add min, max, step to number field option

* Re-enable plugin if disabled and already installed

* Add Settings menu, including all plugins with settings

One change included in previous commit, due to missclick

* Nothing important

* Better boolean detection

* More detailed error message in settings

* Lets call it settings.name instead

* Add new function: only_if, to hide fields when they are not enabled [WIP]

Not fully finished yet

* guild_management: show_if

* Hide section title on show_if

* Fix: check on page load if radio button is checked

* Add: show_if - account_mail_verify

* nothing important

* Rename team_* variables + add to deprecated

* Change variable name

* Extract Settings:save function

* Add settings.callbacks.get

* Move forum config to settings

* Move status config to settings

* Remove whitespaces

* More config to settings: account_types, genders, highscores, admin

* Move signature config to settings

* Move news config to settings

* Rename variable

* Save config.php in Settings

Egg and hen problem solved :)
* Test database connection on save settings -> prevents from making website unusable if connection is wrong
* Test server_path -> same
There is no config.php anymore, just config.local.php, which can be edited manually and also from admin panel

* Remove configs from previous commit

* Fix create account, if account_create_character_create is enabled

* Add more deprecated configs

* Add more info into comment

* Update 5-database.php

* Fix menu highlighting & opening

* Update template.php

* Enable script option

* Reword email settings + move two new settings

* add last_kills_limit + move shop

* google_analytics_id

* add mail_lost_account_interval

* Create character blocked words (by @gpedro), just moved to settings

* Fix google_analytics

* create character name config moved to settings

* Fix for install warning - min/max length

* New create character checks configurable: block monsters & spells names

* fixes

* Improve character npc name check

* New setting: donate_column + move donate config to settings

* Add super fancy No Refresh saving with a toast

* Add new possibility: to deny saving setting if condition is not met

* Move database settings to separate category

* Fix default value displaying

* Add database_hash setting

* add last_kills_limit to compat config

* Move create character blocked names down

* Every setting needs to have default

* Move rest of config to settings

Remove config.php completely
Add new settings category: Game
Fix account_login_by_email
Min textarea size = 2 + adjusted automatically
2023-08-05 21:00:45 +02:00

165 lines
4.5 KiB
Twig

<script type="text/javascript" src="tools/js/tipped.js"></script>
<link rel="stylesheet" type="text/css" href="tools/css/tipped.css"/>
<style>
.creature_img {
background-position: center center;
background-repeat: no-repeat;
width: 64px;
height: 64px;
padding: 5px;
}
.creature_name {
font-size: 18px;
font-weight: bold;
width: 100%;
text-align: center;
float: left;
box-sizing: border-box;
padding-top: 10px;
padding-bottom: 15px;
}
.creature_voice {
font-weight: bold;
font-size: 8pt;
color: #FE6500;
text-shadow: rgb(0, 0, 0) 1px 0px 0px, rgb(0, 0, 0) 0.540302px 0.841471px 0px, rgb(0, 0, 0) -0.416147px 0.909297px 0px, rgb(0, 0, 0) -0.989992px 0.14112px 0px, rgb(0, 0, 0) -0.653644px -0.756802px 0px, rgb(0, 0, 0) 0.283662px -0.958924px 0px, rgb(0, 0, 0) 0.96017px -0.279415px 0px;
}
.loot_image {
width: 32px;
height: 32px;
border: 0px;
}
.loot_amount {
position: absolute;
bottom: 0;
right: 2px;
color: white;
font-size: 8pt;
font-weight: bold;
text-shadow: 0.1em 0.1em black;
}
.loot_bg {
margin: 2px;
position: relative;
display: inline-block;
float: left;
background-image: url('{{ constant('BASE_URL') }}images/items/empty.gif');
opacity: 0.7;
}
.loot_bg:hover {
opacity: 1.0;
}
</style>
<script>
$(document).ready(function () {
Tipped.create('.loot_image');
});
</script>
<div class="creature_name">{{ creature.name }}</div>
<table class="CreatureInfo" border="0" cellspacing="0" cellpadding="4" width="100%">
<thead>
<tr>
<th align="center" colspan="4"><b>General information</b></th>
</tr>
</thead>
<tbody>
<tr>
<td width="10%">
<div class="creature_img" style="background-image: url({{ creature.img_link }}"></div>
</td>
<td align="center" width="30%">
<strong>Health:</strong> {{ creature.health }}<br>
<strong>Experience:</strong> {{ creature.exp }}<br>
<strong>Speed:</strong> {{ creature.speed_lvl }} {{ (creature.use_haste) ? ' (+haste)' : '' }}
</td>
<td align="center" width="30%">
<b>Summonable:</b> {{ (creature.summonable) ? creature.mana ~ ' mana' : 'Impossible' }}<br>
<b>Convinceable:</b> {{ (creature.convinceable) ? creature.mana ~ ' mana' : 'Impossible' }}
</td>
<td width="30%" align="center">
<strong>Armor:</strong> {{ creature.armor }}<br>
<strong>Defense:</strong> {{ creature.defense }}
</td>
</tr>
</tbody>
</table><br>
{% if ( creature.voices is not empty or creature.summons is not empty) %}
<table class="CreatureVoice" border="0" cellspacing="0" cellpadding="4" width="100%">
<thead>
<tr>
{% if ( creature.summons is not empty) %}
<th width="50%"><b>Summons</b></th>
{% endif %}
{% if ( creature.voices is not empty) %}
<th width="50%"><b>Voices</b></th>
{% endif %}
</tr>
</thead>
<tbody>
<tr>
{% if ( creature.summons is not empty) %}
<td>
{% for summon in creature.summons %}
<span>{{ summon.chance }}% chance to summon a <b>{{ getMonsterLink(summon.name, true)|raw }}</b><br/></span>
{% endfor %}
</td>
{% endif %}
{% if ( creature.voices is not empty) %}
<td align="center">
<span class="creature_voice">
{% for voice in creature.voices %}
"{{ voice }}"<br/>
{% endfor %}
</span>
</td>
{% endif %}
</tr>
</tbody>
</table><br/>
{% endif %}
{% if (creature.elements|length > 0 or creature.immunities|length > 0 ) %}
<table class="CreatureElements" border="0" cellspacing="0" cellpadding="4" width="100%">
<tr>
<th colspan="{{ creature.elements|length }}">Elements and Immunities</th>
</tr>
{% if (creature.elements|length > 0) %}
<tr>{% for element in creature.elements %}
<td align="center"><b> {{ element.name }}</b><br/>{{ element.percent }}%</td>
{% endfor %}</tr>
{% endif %}
{% if (creature.immunities|length > 0 ) %}
<tr>
<td colspan="{{ creature.elements|length }}"><b>Immunities:</b> {{ creature.immunities|join(' | ') }}</td>
</tr>
{% endif %}
</table><br/>
{% endif %}
{% if (not creature.loot is empty) %}
<table class="CreatureLoot" border="0" cellspacing="0" cellpadding="4" width="100%">
<tr><th>Loot</th></tr>
<tr>
<td>
{% for item in creature.loot %}
<span class="loot_bg">
{% if (item.count > 1) %}
<span class="loot_amount">{{ item.count }}</span>
{% endif %}
<a href="{{ config.monsters_items_url }}{{ item.name|title }}"><img title="{{ item.tooltip }}" src="{{ config.item_images_url }}{{ item.id }}{{ config.item_images_extension }}" class="loot_image"/></a>
</span>
{% endfor %}
</td>
</tr>
</table>
{% endif %}