myaac/system/pages/last-kills.php
Slawomir Boczek fe7ad61abe
phpstan support (#250)
* phpstan v1 + workflow

* Fix intend

* More fixes

* Update phpstan.neon

* phpstan level 2

* Move errors ignoring into phpstan.neon

* phpstan level 3

* Don't ignore templates folder

* Something from level 4

* Update phpstan.neon
2024-02-18 14:59:25 +01:00

118 lines
4.4 KiB
PHP

<?php
/**
* Last kills
*
* @package MyAAC
* @author Gesior <jerzyskalski@wp.pl>
* @author Slawkens <slawkens@gmail.com>
* @copyright 2019 MyAAC
* @link https://my-aac.org
*/
defined('MYAAC') or die('Direct access not allowed!');
$title = 'Last Kills';
$last_kills = array();
$players_deaths_count = 0;
$tmp = null;
if($cache->enabled() && $cache->fetch('last_kills', $tmp)) {
$last_kills = unserialize($tmp);
}
else {
if($db->hasTable('player_killers')) // tfs 0.3
{
$players_deaths = $db->query('SELECT `player_deaths`.`id`, `player_deaths`.`date`, `player_deaths`.`level`, `players`.`name`' . ($db->hasColumn('players', 'world_id') ? ', `players`.`world_id`' : '') . ' FROM `player_deaths` LEFT JOIN `players` ON `player_deaths`.`player_id` = `players`.`id` ORDER BY `date` DESC LIMIT 0, ' . setting('core.last_kills_limit'));
if(!empty($players_deaths)) {
foreach($players_deaths as $death) {
$players_deaths_count++;
$killers_string = getPlayerLink($death['name']) . ' ';
$killer_name = '';
$killers = $db->query("SELECT environment_killers.name AS monster_name, players.name AS player_name, players.deleted AS player_exists FROM killers LEFT JOIN environment_killers ON killers.id = environment_killers.kill_id LEFT JOIN player_killers ON killers.id = player_killers.kill_id LEFT JOIN players ON players.id = player_killers.player_id WHERE killers.death_id = '" . $death['id'] . "' ORDER BY killers.final_hit DESC, killers.id ASC")->fetchAll();
$i = 0;
$count = count($killers);
foreach($killers as $killer) {
$i++;
if($killer['player_name'] != "") {
if($i == 1) {
if($count <= 4)
$killers_string .= 'killed';
else if($count < 10)
$killers_string .= 'slain';
else if($count < 15)
$killers_string .= 'crushed';
else if($count < 20)
$killers_string .= 'eliminated';
else
$killers_string .= 'annihilated';
$killers_string .= ' at level <b>' . $death['level'] . '</b> ';
} else if($i == $count)
$killers_string .= ' and';
else
$killers_string .= ',';
$killers_string .= ' by ';
if($killer['monster_name'] != '')
$killers_string .= $killer['monster_name'] . ' summoned by ';
if($killer['player_exists'] == 0)
$killers_string .= getPlayerLink($killer['player_name']);
} else {
if($i == 1)
$killers_string .= 'died at level <b>' . $death['level'] . '</b>';
else if($i == $count)
$killers_string .= ' and';
else
$killers_string .= ',';
$killers_string .= ' by ' . $killer['monster_name'];
}
}
$killers_string .= '.';
$last_kills[] = array(
'id' => $players_deaths_count,
'time' => $death['date'],
'killers_string' => $killers_string,
'world_id' => isset($config['worlds'][(int)$death['world_id']]) ? $config['worlds'][(int)$death['world_id']] : null,
);
}
}
} else {
//$players_deaths = $db->query("SELECT `p`.`name` AS `victim`, `player_deaths`.`killed_by` as `killed_by`, `player_deaths`.`time` as `time`, `player_deaths`.`is_player` as `is_player`, `player_deaths`.`level` as `level` FROM `player_deaths`, `players` as `d` INNER JOIN `players` as `p` ON player_deaths.player_id = p.id WHERE player_deaths.`is_player`='1' ORDER BY `time` DESC LIMIT " . setting('core.last_kills_limit') . ";");
$players_deaths = $db->query("SELECT `p`.`name` AS `victim`, `d`.`killed_by` as `killed_by`, `d`.`time` as `time`, `d`.`level`, `d`.`is_player` FROM `player_deaths` as `d` INNER JOIN `players` as `p` ON d.player_id = p.id ORDER BY `time` DESC LIMIT " . setting('core.last_kills_limit') . ";");
if(!empty($players_deaths)) {
foreach($players_deaths as $death) {
$players_deaths_count++;
$killers_string = '';
$killers_string .= getPlayerLink($death['victim']) . ' died at level <strong>' . $death['level'] . '</strong> by ';
if($death['is_player'] == '1')
$killers_string .= getPlayerLink($death['killed_by']);
else
$killers_string .= $death['killed_by'];
$killers_string .= '.';
$last_kills[] = array(
'id' => $players_deaths_count,
'time' => $death['time'],
'killers_string' => $killers_string,
);
}
}
}
if($cache->enabled()) {
$cache->set('last_kills', serialize($last_kills), 120);
}
}
$twig->display('lastkills.html.twig', array(
'lastkills' => $last_kills
));