mirror of
https://github.com/slawkens/myaac.git
synced 2025-04-26 17:29:21 +02:00
172 lines
4.5 KiB
PHP
172 lines
4.5 KiB
PHP
<?php
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/**
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* Server status
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*
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* @package MyAAC
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* @author Slawkens <slawkens@gmail.com>
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* @copyright 2019 MyAAC
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* @link https://my-aac.org
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*/
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use MyAAC\Models\Config;
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use MyAAC\Models\PlayerOnline;
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defined('MYAAC') or die('Direct access not allowed!');
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$status = array();
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$status['online'] = false;
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$status['players'] = 0;
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$status['playersMax'] = 0;
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$status['lastCheck'] = 0;
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$status['uptime'] = '0h 0m';
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$status['monsters'] = 0;
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if(setting('core.status_enabled') === false) {
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return;
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}
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/**
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* @var array $config
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*/
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$status_ip = $config['lua']['ip'];
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if(isset($config['lua']['statusProtocolPort'])) {
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$config['lua']['loginPort'] = $config['lua']['statusProtocolPort'];
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$config['lua']['statusPort'] = $config['lua']['statusProtocolPort'];
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$status_port = $config['lua']['statusProtocolPort'];
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}
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else if(isset($config['lua']['status_port'])) {
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$config['lua']['loginPort'] = $config['lua']['status_port'];
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$config['lua']['statusPort'] = $config['lua']['status_port'];
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$status_port = $config['lua']['status_port'];
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}
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// ip check
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$settingIP = setting('core.status_ip');
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if(isset($settingIP[0]))
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{
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$status_ip = $settingIP;
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}
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elseif(!isset($status_ip[0])) // try localhost if no ip specified
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{
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$status_ip = '127.0.0.1';
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}
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// port check
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$status_port = $config['lua']['statusPort'];
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$settingPort = setting('core.status_port');
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if(isset($settingPort[0])) {
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$status_port = $settingPort;
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}
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elseif(!isset($status_port[0])) // try 7171 if no port specified
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{
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$status_port = 7171;
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}
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$fetch_from_db = true;
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/**
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* @var Cache $cache
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*/
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if($cache->enabled())
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{
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$tmp = '';
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if($cache->fetch('status', $tmp))
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{
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$status = unserialize($tmp);
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$fetch_from_db = false;
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}
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}
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if($fetch_from_db)
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{
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$status_query = Config::where('name', 'LIKE', '%status%')->get();
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if (!$status_query || !$status_query->count()) {
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foreach($status as $key => $value) {
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registerDatabaseConfig('status_' . $key, $value);
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}
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} else {
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foreach($status_query as $tmp) {
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$status[str_replace('status_', '', $tmp->name)] = $tmp->value;
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}
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}
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}
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if(isset($config['lua']['statustimeout']))
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$config['lua']['statusTimeout'] = $config['lua']['statustimeout'];
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// get status timeout from server config
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$status_timeout = eval('return ' . $config['lua']['statusTimeout'] . ';') / 1000 + 1;
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$status_interval = setting('core.status_interval');
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if($status_interval && $status_timeout < $status_interval) {
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$status_timeout = $status_interval;
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}
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if($status['lastCheck'] + $status_timeout < time()) {
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updateStatus();
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}
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function updateStatus() {
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global $db, $cache, $config, $status, $status_ip, $status_port;
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// get server status and save it to database
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$serverInfo = new OTS_ServerInfo($status_ip, $status_port);
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$serverStatus = $serverInfo->status();
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if(!$serverStatus)
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{
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$status['online'] = false;
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$status['players'] = 0;
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$status['playersMax'] = 0;
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}
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else
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{
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$status['lastCheck'] = time(); // this should be set only if server respond
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$status['online'] = true;
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$status['players'] = $serverStatus->getOnlinePlayers(); // counts all players logged in-game, or only connected clients (if enabled on server side)
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$status['playersMax'] = $serverStatus->getMaxPlayers();
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// for status afk thing
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if (setting('core.online_afk'))
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{
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$status['playersTotal'] = 0;
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// get amount of players that are currently logged in-game, including disconnected clients (exited)
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if($db->hasTable('players_online')) { // tfs 1.x
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$status['playersTotal'] = PlayerOnline::count();
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}
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else {
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$status['playersTotal'] = Player::online()->count();
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}
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}
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$status['uptime'] = $serverStatus->getUptime();
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$h = floor($status['uptime'] / 3600);
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$m = floor(($status['uptime'] - $h * 3600) / 60);
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$status['uptimeReadable'] = $h . 'h ' . $m . 'm';
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$status['monsters'] = $serverStatus->getMonstersCount();
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$status['motd'] = $serverStatus->getMOTD();
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$status['mapAuthor'] = $serverStatus->getMapAuthor();
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$status['mapName'] = $serverStatus->getMapName();
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$status['mapWidth'] = $serverStatus->getMapWidth();
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$status['mapHeight'] = $serverStatus->getMapHeight();
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$status['server'] = $serverStatus->getServer();
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$status['serverVersion'] = $serverStatus->getServerVersion();
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$status['clientVersion'] = $serverStatus->getClientVersion();
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}
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if($cache->enabled()) {
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$cache->set('status', serialize($status), 120);
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}
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$tmpVal = null;
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foreach($status as $key => $value) {
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if(fetchDatabaseConfig('status_' . $key, $tmpVal)) {
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updateDatabaseConfig('status_' . $key, $value);
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}
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else {
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registerDatabaseConfig('status_' . $key, $value);
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}
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}
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}
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