* @copyright 2019 MyAAC
* @link https://my-aac.org
*/
use MyAAC\Forum;
use MyAAC\Models\Player;
defined('MYAAC') or die('Direct access not allowed!');
$title = 'Player editor';
csrfProtect();
$player_base = ADMIN_URL . '?p=players';
$use_datatable = true;
$skills = array(
POT::SKILL_FIST => array('Fist fighting', 'fist'),
POT::SKILL_CLUB => array('Club fighting', 'club'),
POT::SKILL_SWORD => array('Sword fighting', 'sword'),
POT::SKILL_AXE => array('Axe fighting', 'axe'),
POT::SKILL_DIST => array('Distance fighting', 'dist'),
POT::SKILL_SHIELD => array('Shielding', 'shield'),
POT::SKILL_FISH => array('Fishing', 'fish')
);
$hasBlessingsColumn = $db->hasColumn('players', 'blessings');
$hasBlessingColumn = $db->hasColumn('players', 'blessings1');
$hasLookAddons = $db->hasColumn('players', 'lookaddons');
$skull_type = array("None", "Yellow", "Green", "White", "Red", "Black", "Orange");
?>
orderBy('name')->limit(11)->get(['id', 'name']);
if (count($query) == 0) {
echo_error('No entries found.');
} else if (count($query) == 1) {
$id = $query->first()->getKey();
} else if (count($query) > 10) {
echo_error('Specified name resulted with too many players.');
} else {
$str_construct = 'Do you mean?
0) {
$player = new OTS_Player();
$player->load($id);
if ($player->isLoaded() && isset($_POST['save'])) {// we want to save
$error = false;
if ($player->isOnline())
echo_error('This player is actually online. You can\'t edit online players.');
$name = $_POST['name'];
$_error = '';
if (!Validator::characterName($name))
echo_error(Validator::getLastError());
//if(!Validator::newCharacterName($name)
// echo_error(Validator::getLastError());
$player_db = new OTS_Player();
$player_db->find($name);
if ($player_db->isLoaded() && $player->getName() != $name)
echo_error('This name is already used. Please choose another name!');
$account_id = $_POST['account_id'];
verify_number($account_id, 'Account id', 11);
$account_db = new OTS_Account();
$account_db->load($account_id);
if (!$account_db->isLoaded())
echo_error('Account with this id doesn\'t exist.');
$group = $_POST['group'];
if ($groups->getGroup($group) == false)
echo_error('Group with this id doesn\'t exist');
$level = $_POST['level'];
verify_number($level, 'Level', 11);
$experience = $_POST['experience'];
verify_number($experience, 'Experience', 20);
$vocation = $_POST['vocation'];
verify_number($vocation, 'Vocation id', 11);
if (!isset($config['vocations'][$vocation])) {
echo_error("Vocation with this id doesn't exist.");
}
// health
$health = $_POST['health'];
verify_number($health, 'Health', 11);
$health_max = $_POST['health_max'];
verify_number($health_max, 'Health max', 11);
// mana
$magic_level = $_POST['magic_level'];
verify_number($magic_level, 'Magic_level', 11);
$mana = $_POST['mana'];
verify_number($mana, 'Mana', 11);
$mana_max = $_POST['mana_max'];
verify_number($mana_max, 'Mana max', 11);
$mana_spent = $_POST['mana_spent'];
verify_number($mana_spent, 'Mana spent', 11);
// look
$look_body = $_POST['look_body'];
verify_number($look_body, 'Look body', 11);
$look_feet = $_POST['look_feet'];
verify_number($look_feet, 'Look feet', 11);
$look_head = $_POST['look_head'];
verify_number($look_head, 'Look head', 11);
$look_legs = $_POST['look_legs'];
verify_number($look_legs, 'Look legs', 11);
$look_type = $_POST['look_type'];
verify_number($look_type, 'Look type', 11);
if ($hasLookAddons) {
$look_addons = $_POST['look_addons'];
verify_number($look_addons, 'Look addons', 11);
}
// pos
$pos_x = $_POST['pos_x'];
verify_number($pos_x, 'Position x', 11);
$pos_y = $_POST['pos_y'];
verify_number($pos_y, 'Position y', 11);
$pos_z = $_POST['pos_z'];
verify_number($pos_z, 'Position z', 11);
$soul = $_POST['soul'];
verify_number($soul, 'Soul', 10);
$town = $_POST['town'];
verify_number($town, 'Town', 11);
$capacity = $_POST['capacity'];
verify_number($capacity, 'Capacity', 11);
$sex = $_POST['sex'];
verify_number($sex, 'Sex', 1);
$lastlogin = strtotime($_POST['lastlogin']);
verify_number($lastlogin, 'Last login', 20);
$lastlogout = strtotime($_POST['lastlogout']);
verify_number($lastlogout, 'Last logout', 20);
$skull = $_POST['skull'];
verify_number($skull, 'Skull', 1);
$skull_time = $_POST['skull_time'];
verify_number($skull_time, 'Skull time', 11);
if ($db->hasColumn('players', 'loss_experience')) {
$loss_experience = $_POST['loss_experience'];
verify_number($loss_experience, 'Loss experience', 11);
$loss_mana = $_POST['loss_mana'];
verify_number($loss_mana, 'Loss mana', 11);
$loss_skills = $_POST['loss_skills'];
verify_number($loss_skills, 'Loss skills', 11);
$loss_containers = $_POST['loss_containers'];
verify_number($loss_containers, 'Loss loss_containers', 11);
$loss_items = $_POST['loss_items'];
verify_number($loss_items, 'Loss items', 11);
}
if ($db->hasColumn('players', 'offlinetraining_time')) {
$offlinetraining = $_POST['offlinetraining'];
verify_number($offlinetraining, 'Offline Training time', 11);
}
if ($hasBlessingsColumn) {
$blessings = $_POST['blessings'];
verify_number($blessings, 'Blessings', 3);
}
$balance = $_POST['balance'];
verify_number($balance, 'Balance', 20);
if ($db->hasColumn('players', 'stamina')) {
$stamina = $_POST['stamina'];
verify_number($stamina, 'Stamina', 20);
}
$deleted = (isset($_POST['deleted']) && $_POST['deleted'] == 'true');
$hide = (isset($_POST['hide']) && $_POST['hide'] == 'true');
$created = strtotime($_POST['created']);
verify_number($created, 'Created', 11);
$comment = isset($_POST['comment']) ? htmlspecialchars(stripslashes(substr($_POST['comment'], 0, 2000))) : NULL;
foreach ($_POST['skills'] as $skill => $value)
verify_number($value, $skills[$skill][0], 10);
foreach ($_POST['skills_tries'] as $skill => $value)
verify_number($value, $skills[$skill][0] . ' tries', 10);
if ($hasBlessingColumn) {
$bless_count = $_POST['blesscount'];
for ($i = 1; $i <= $bless_count; $i++) {
$a = 'blessing' . $i;
${'blessing' . $i} = (isset($_POST[$a]) && $_POST[$a] == 'true');
}
}
if (!$error) {
$player->setName($name);
$player->setAccount($account_db);
$player->setGroup($groups->getGroup($group));
$player->setLevel($level);
$player->setExperience($experience);
$player->setVocation($vocation);
$player->setHealth($health);
$player->setHealthMax($health_max);
$player->setMagLevel($magic_level);
$player->setMana($mana);
$player->setManaMax($mana_max);
$player->setManaSpent($mana_spent);
$player->setLookBody($look_body);
$player->setLookFeet($look_feet);
$player->setLookHead($look_head);
$player->setLookLegs($look_legs);
$player->setLookType($look_type);
if ($hasLookAddons)
$player->setLookAddons($look_addons);
if ($db->hasColumn('players', 'offlinetraining_time'))
$player->setCustomField('offlinetraining_time', $offlinetraining);
$player->setPosX($pos_x);
$player->setPosY($pos_y);
$player->setPosZ($pos_z);
$player->setSoul($soul);
$player->setTownId($town);
$player->setCap($capacity);
$player->setSex($sex);
$player->setLastLogin($lastlogin);
$player->setLastLogout($lastlogout);
//$player->setLastIP(ip2long($lastip));
$player->setSkull($skull);
$player->setSkullTime($skull_time);
if ($db->hasColumn('players', 'loss_experience')) {
$player->setLossExperience($loss_experience);
$player->setLossMana($loss_mana);
$player->setLossSkills($loss_skills);
$player->setLossContainers($loss_containers);
$player->setLossItems($loss_items);
}
if ($hasBlessingsColumn)
$player->setBlessings($blessings);
if ($hasBlessingColumn) {
for ($i = 1; $i <= $bless_count; $i++) {
$a = 'blessing' . $i;
$player->setCustomField('blessings' . $i, ${'blessing' . $i} ? '1' : '0');
}
}
$player->setBalance($balance);
if ($db->hasColumn('players', 'stamina'))
$player->setStamina($stamina);
if ($db->hasColumn('players', 'deletion'))
$player->setCustomField('deletion', $deleted ? '1' : '0');
else
$player->setCustomField('deleted', $deleted ? '1' : '0');
$player->setCustomField('hide', $hide ? '1' : '0');
$player->setCustomField('created', $created);
if (isset($comment))
$player->setCustomField('comment', $comment);
foreach ($_POST['skills'] as $skill => $value) {
$player->setSkill($skill, $value);
}
foreach ($_POST['skills_tries'] as $skill => $value) {
$player->setSkillTries($skill, $value);
}
$player->save();
echo_success('Player saved at: ' . date('G:i'));
$player->load($id);
}
}
} else if ($id == 0) {
$players_db = Player::orderBy('id')->get(['id','name', 'level']);
?>
ID |
Name |
Level |
Edit |
id; ?> |
name; ?> |
level; ?> |
|
isLoaded()) {
$account = $player->getAccount();
?>