11 Commits

Author SHA1 Message Date
slawkens
7b84614a79 * removed @version header from files, as it was hard to maintain 2017-11-09 10:02:15 +01:00
slawkens1
1610a4ab91 * update to 0.6.6 2017-10-22 23:38:51 +02:00
slawkens1
2b6d65e955 * update to 0.6.5 2017-10-21 04:32:20 +02:00
slawkens1
9f946d4bc4 * update to 0.6.4 2017-10-20 22:17:54 +02:00
slawkens1
85c9a1e84d * update to 0.6.3 2017-10-20 21:18:50 +02:00
slawkens1
8ab7be9fb8 * update to 0.6.2 2017-10-20 18:16:52 +02:00
slawkens
c2678aa91f * PLEASE RELOAD YOUR ITEMS AND MONSTERS AFTER THIS UPDATE
* save monster loot in database in json format instead loading it every time from xml file
* store monster voices and immunities in json format
* removed useless monsters.gfx_name field from database
* convert item name to item id in loot in monsters.xml loader
* after changing template you will be redirected to latest viewed page
* display gallery add image form only on main gallery page
* fixed displaying monster loot when item.name in loot is used instead of item.id
* (intern) added new function getItemNameById($id)
* (intern) renamed database field monsters.hide_creature to hidden
2017-10-20 15:04:11 +02:00
slawkens1
0b693a02bd * update to 0.6.1 2017-10-17 23:18:20 +02:00
slawkens1
66a3c46aaf * better error handling for monsters and spells loader
* check if file exist before loading
* save errors to system/logs/error.log
2017-10-16 23:31:28 +02:00
slawkens
c914a73352 * update to 0.6.0 2017-10-16 17:18:37 +02:00
slawkens
f84ae88aa4 * added faq management - add/edit/move/hide/delete from website
* moved install pages to twig
* load monsters and spells on installation of the AAC
2017-10-12 17:40:02 +02:00