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https://github.com/slawkens/myaac.git
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* moved character deaths and frags table generation to twig
* fixed some warning in OTS_Base_DB
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739782109e
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f0adabf567
@ -28,7 +28,7 @@ abstract class OTS_Base_DB extends PDO implements IOTS_DB
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*
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*
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* @var string
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* @var string
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*/
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*/
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private $prefix = '';
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protected $prefix = '';
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/**
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/**
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* Query counter
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* Query counter
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@ -229,22 +229,19 @@ if($player->isLoaded() && !$player->isDeleted())
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}
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}
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$dead_add_content = '';
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$dead_add_content = '';
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$deaths = array();
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if(tableExist('killers')) {
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if(tableExist('killers')) {
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$player_deaths = $db->query('SELECT `id`, `date`, `level` FROM `player_deaths` WHERE `player_id` = '.$player->getId().' ORDER BY `date` DESC LIMIT 0,10;');
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$player_deaths = $db->query('SELECT `id`, `date`, `level` FROM `player_deaths` WHERE `player_id` = '.$player->getId().' ORDER BY `date` DESC LIMIT 0,10;');
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if(count($player_deaths))
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if(count($player_deaths))
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{
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{
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$dead_add_content = '<br/><table border=0 cellspacing=1 cellpadding=4 width=100%><tr bgcolor='.$config['vdarkborder'].'><td colspan=2 class="white"><b>Character Deaths</b></td></tr>';
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$number_of_rows = 0;
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$number_of_rows = 0;
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foreach($player_deaths as $death)
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foreach($player_deaths as $death)
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{
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{
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$dead_add_content .= '<tr bgcolor="'.getStyle($number_of_rows++).'">
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<td width="20%" align="center">'.date("j M Y, H:i", $death['date']).'</td>
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<td> ';
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$killers = $db->query("SELECT environment_killers.name AS monster_name, players.name AS player_name, players.deleted AS player_exists FROM killers LEFT JOIN environment_killers ON killers.id = environment_killers.kill_id
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$killers = $db->query("SELECT environment_killers.name AS monster_name, players.name AS player_name, players.deleted AS player_exists FROM killers LEFT JOIN environment_killers ON killers.id = environment_killers.kill_id
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LEFT JOIN player_killers ON killers.id = player_killers.kill_id LEFT JOIN players ON players.id = player_killers.player_id
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LEFT JOIN player_killers ON killers.id = player_killers.kill_id LEFT JOIN players ON players.id = player_killers.player_id
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WHERE killers.death_id = '".$death['id']."' ORDER BY killers.final_hit DESC, killers.id ASC")->fetchAll();
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WHERE killers.death_id = '".$death['id']."' ORDER BY killers.final_hit DESC, killers.id ASC")->fetchAll();
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$description = '';
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$i = 0;
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$i = 0;
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$count = count($killers);
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$count = count($killers);
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foreach($killers as $killer)
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foreach($killers as $killer)
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@ -253,41 +250,36 @@ WHERE killers.death_id = '".$death['id']."' ORDER BY killers.final_hit DESC, kil
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if($killer['player_name'] != "")
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if($killer['player_name'] != "")
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{
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{
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if($i == 1)
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if($i == 1)
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$dead_add_content .= "Killed at level <b>".$death['level']."</b>";
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$description .= "Killed at level <b>".$death['level']."</b>";
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else if($i == $count)
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else if($i == $count)
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$dead_add_content .= " and";
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$description .= " and";
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else
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else
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$dead_add_content .= ",";
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$description .= ",";
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$dead_add_content .= " by ";
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$description .= " by ";
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if($killer['monster_name'] != "")
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if($killer['monster_name'] != "")
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$dead_add_content .= $killer['monster_name']." summoned by ";
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$description .= $killer['monster_name']." summoned by ";
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if($killer['player_exists'] == 0)
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if($killer['player_exists'] == 0)
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$dead_add_content .= getPlayerLink($killer['player_name']);
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$description .= getPlayerLink($killer['player_name']);
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else
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else
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$dead_add_content .= $killer['player_name'];
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$description .= $killer['player_name'];
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}
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}
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else
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else
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{
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{
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if($i == 1)
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if($i == 1)
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$dead_add_content .= "Died at level <b>".$death['level']."</b>";
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$description .= "Died at level <b>".$death['level']."</b>";
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else if($i == $count)
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else if($i == $count)
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$dead_add_content .= " and";
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$description .= " and";
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else
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else
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$dead_add_content .= ",";
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$description .= ",";
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$dead_add_content .= " by ".$killer['monster_name'];
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$description .= " by ".$killer['monster_name'];
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}
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}
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}
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}
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$dead_add_content .= ".</td></tr>";
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$deaths[] = array('time' => $death['date'], 'description' => $description . '.');
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}
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}
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if($number_of_rows > 0)
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$dead_add_content .= '</table>';
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else
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$dead_add_content = '';
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}
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}
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}
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}
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else {
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else {
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@ -301,45 +293,35 @@ WHERE killers.death_id = '".$death['id']."' ORDER BY killers.final_hit DESC, kil
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if(count($deaths_db))
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if(count($deaths_db))
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{
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{
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$dead_add_content = '<br/><table border=0 cellspacing=1 cellpadding=4 width=100%><tr bgcolor="'.$config['vdarkborder'].'"><td colspan="2" class="white"><b>Character Deaths</b></td></tr>';
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$number_of_rows = 0;
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$number_of_rows = 0;
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foreach($deaths_db as $death)
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foreach($deaths_db as $death)
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{
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{
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$dead_add_content .= '<tr bgcolor="'.getStyle($number_of_rows++).'">
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<td width="20%" align="center">'.date("j M Y, H:i", $death['time']).'</td>
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<td> ';
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$lasthit = ($death['is_player']) ? getPlayerLink($death['killed_by']) : $death['killed_by'];
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$lasthit = ($death['is_player']) ? getPlayerLink($death['killed_by']) : $death['killed_by'];
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$dead_add_content .= 'Killed at level ' . $death['level'] . ' by ' . $lasthit;
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$description = 'Killed at level ' . $death['level'] . ' by ' . $lasthit;
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if($death['unjustified']) {
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if($death['unjustified']) {
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$dead_add_content .= " <font color='red' style='font-style: italic;'>(unjustified)</font>";
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$description .= " <font color='red' style='font-style: italic;'>(unjustified)</font>";
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}
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}
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$mostdmg = ($death['mostdamage_by'] !== $death['killed_by']) ? true : false;
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$mostdmg = ($death['mostdamage_by'] !== $death['killed_by']) ? true : false;
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if($mostdmg)
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if($mostdmg)
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{
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{
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$mostdmg = ($death['mostdamage_is_player']) ? getPlayerLink($death['mostdamage_by']) : $death['mostdamage_by'];
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$mostdmg = ($death['mostdamage_is_player']) ? getPlayerLink($death['mostdamage_by']) : $death['mostdamage_by'];
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$dead_add_content .= ' and by ' . $mostdmg;
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$description .= ' and by ' . $mostdmg;
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if ($death['mostdamage_unjustified']) {
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if ($death['mostdamage_unjustified']) {
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$dead_add_content .= " <font color='red' style='font-style: italic;'>(unjustified)</font>";
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$description .= " <font color='red' style='font-style: italic;'>(unjustified)</font>";
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}
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}
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}
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}
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else {
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else {
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$dead_add_content .= " <b>(soloed)</b>";
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$description .= " <b>(soloed)</b>";
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}
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}
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$dead_add_content .= ".</td></tr>";
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$deaths[] = array('time' => $death['time'], 'description' => $description);
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}
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}
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if($number_of_rows > 0)
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$dead_add_content .= '</table>';
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else
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$dead_add_content = '';
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}
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}
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}
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}
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$frags = array();
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$frag_add_content = '';
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$frag_add_content = '';
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if($config['characters']['frags'])
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if($config['characters']['frags'])
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{
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{
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@ -349,22 +331,13 @@ WHERE killers.death_id = '".$death['id']."' ORDER BY killers.final_hit DESC, kil
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$player_frags = $db->query('SELECT `player_deaths`.*, `players`.`name`, `killers`.`unjustified` FROM `player_deaths` LEFT JOIN `killers` ON `killers`.`death_id` = `player_deaths`.`id` LEFT JOIN `player_killers` ON `player_killers`.`kill_id` = `killers`.`id` LEFT JOIN `players` ON `players`.`id` = `player_deaths`.`player_id` WHERE `player_killers`.`player_id` = '.$player->getId().' ORDER BY `date` DESC LIMIT 0,'.$frags_limit.';');
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$player_frags = $db->query('SELECT `player_deaths`.*, `players`.`name`, `killers`.`unjustified` FROM `player_deaths` LEFT JOIN `killers` ON `killers`.`death_id` = `player_deaths`.`id` LEFT JOIN `player_killers` ON `player_killers`.`kill_id` = `killers`.`id` LEFT JOIN `players` ON `players`.`id` = `player_deaths`.`player_id` WHERE `player_killers`.`player_id` = '.$player->getId().' ORDER BY `date` DESC LIMIT 0,'.$frags_limit.';');
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if(count($player_frags))
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if(count($player_frags))
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{
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{
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$frags = 0;
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$row_count = 0;
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$frag_add_content .= '<TABLE BORDER=0 CELLSPACING=1 CELLPADDING=4 WIDTH=100%><br><TR BGCOLOR='.$config['vdarkborder'].'><TD COLSPAN=2 CLASS=white><B>Victims</B></TD></TR>';
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foreach($player_frags as $frag)
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foreach($player_frags as $frag)
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{
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{
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$frags++;
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$description = 'Fragged <a href="' . getPlayerLink($frag[name], false) . '">' . $frag[name] . '</a> at level ' . $frag[level];
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$frag_add_content .= '<tr bgcolor="' . getStyle($frags) . '">
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$description .= '. ('.(($frag['unjustified'] == 0) ? '<font size="1" color="green">Justified</font>' : '<font size="1" color="red">Unjustified</font>').')';
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<td width="20%" align="center">' . date("j M Y, H:i", $frag['date']) . '</td>
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$frags[] = array('time' => $frag['date'], 'description' => $description);
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<td>Fragged <a href="' . getPlayerLink($frag[name], false) . '">' . $frag[name] . '</a> at level ' . $frag[level];
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$frag_add_content .= ". (".(($frag['unjustified'] == 0) ? "<font size=\"1\" color=\"green\">Justified</font>" : "<font size=\"1\" color=\"red\">Unjustified</font>").")</td></tr>";
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}
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}
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if($frags > 0)
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$frag_add_content .= '</table>';
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else
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$frag_add_content = '';
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}
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}
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}
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}
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@ -423,8 +396,8 @@ WHERE killers.death_id = '".$death['id']."' ORDER BY killers.final_hit DESC, kil
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'quests' => isset($quests) ? $quests : null,
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'quests' => isset($quests) ? $quests : null,
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'equipment' => isset($equipment) ? $equipment : null,
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'equipment' => isset($equipment) ? $equipment : null,
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'skull' => $player->getSkullTime() > 0 && ($player->getSkull() == 4 || $player->getSkull() == 5) ? $skulls[$player->getSkull()] : null,
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'skull' => $player->getSkullTime() > 0 && ($player->getSkull() == 4 || $player->getSkull() == 5) ? $skulls[$player->getSkull()] : null,
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'deaths' => $dead_add_content,
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'deaths' => $deaths,
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'frags' => $frag_add_content,
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'frags' => $frags,
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'signature_url' => isset($signature_url) ? $signature_url : null,
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'signature_url' => isset($signature_url) ? $signature_url : null,
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'player_link' => getPlayerLink($player->getName(), false),
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'player_link' => getPlayerLink($player->getName(), false),
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'hidden' => $hidden,
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'hidden' => $hidden,
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@ -216,8 +216,35 @@
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</tr>
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</tr>
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</table>
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</table>
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{{ deaths|raw }}
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{% if deaths|length > 0 %}
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{{ frags|raw }}
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<br/>
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<table border="0" cellspacing="1" cellpadding="4" width="100%">
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<tr bgcolor="{{ config.vdarkborder }}">
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<td colspan="2" class="white"><b>Character Deaths</b></td>
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</tr>
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{% set i = 0 %}
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{% for death in deaths %}
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<tr bgcolor="'{{ getStyle(i) }}">
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<td width="20%" align="center">{{ death.time|date("j M Y, H:i") }}</td>
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<td>{{ death.description }}</td>
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</tr>
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{% set i = i + 1 %}
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{% endfor %}
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{% endif %}
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{% if frags|length > 0 %}
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<br/>
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<table border="0" cellspacing="1" cellpadding="4" width="100%">
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<tr bgcolor="{{ config.vdarkborder }}">
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<td colspan="2" class="white"><b>Victims</b></td>
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</tr>
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{% set i = 0 %}
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{% for frag in frags %}
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<tr bgcolor="'{{ getStyle(i) }}">
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<td width="20%" align="center">{{ frag.time|date("j M Y, H:i") }}</td>
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<td>{{ frag.description }}</td>
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</tr>
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</table>
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{{ hook(constant('HOOK_CHARACTERS_BEFORE_SIGNATURE')) }}
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{{ hook(constant('HOOK_CHARACTERS_BEFORE_SIGNATURE')) }}
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@ -300,7 +327,7 @@
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{% set rows = rows + 1 %}
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{% set rows = rows + 1 %}
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<tr bgcolor="{{ getStyle(rows) }}">
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<tr bgcolor="{{ getStyle(rows) }}">
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<td width="20%">Created:</td>
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<td width="20%">Created:</td>
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<td>{{ account.getCustomField("created")|date("j F Y, g:i a") ~bannedUntil }}</td>
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<td>{{ account.getCustomField("created")|date("j F Y, g:i a") ~ bannedUntil|raw }}</td>
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</tr>
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</tr>
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</table>
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</table>
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{{ hook(constant('HOOK_CHARACTERS_AFTER_ACCOUNT')) }}
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{{ hook(constant('HOOK_CHARACTERS_AFTER_ACCOUNT')) }}
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