Refactor migrations with $up & $down

This commit is contained in:
slawkens
2024-11-08 07:04:24 +01:00
parent c7cb00f8da
commit 8aff9f36fb
49 changed files with 842 additions and 370 deletions

View File

@@ -1,118 +1,121 @@
<?php
/**
* @var OTS_DB_MySQL $db
*/
$up = function () use ($db) {
if(!$db->hasColumn(TABLE_PREFIX . 'monsters', 'elements')) {
$db->exec("ALTER TABLE `" . TABLE_PREFIX . "monsters` ADD `elements` TEXT NOT NULL AFTER `immunities`;");
$db->addColumn(TABLE_PREFIX . 'monsters', 'elements', "TEXT NOT NULL AFTER `immunities`");
}
if(!$db->hasColumn(TABLE_PREFIX . 'monsters', 'pushable')) {
$db->exec("ALTER TABLE `" . TABLE_PREFIX . "monsters` ADD `pushable` TINYINT(1) NOT NULL DEFAULT '0' AFTER `convinceable`;");
$db->addColumn(TABLE_PREFIX . 'monsters', 'pushable', "TINYINT(1) NOT NULL DEFAULT '0' AFTER `convinceable`");
}
if(!$db->hasColumn(TABLE_PREFIX . 'monsters', 'canpushitems')) {
$db->exec("ALTER TABLE `" . TABLE_PREFIX . "monsters` ADD `canpushitems` TINYINT(1) NOT NULL DEFAULT '0' AFTER `pushable`;");
$db->addColumn(TABLE_PREFIX . 'monsters', 'canpushitems', "TINYINT(1) NOT NULL DEFAULT '0' AFTER `pushable`");
}
if(!$db->hasColumn(TABLE_PREFIX . 'monsters', 'canpushcreatures')) {
$db->exec("ALTER TABLE `" . TABLE_PREFIX . "monsters` ADD `canpushcreatures` TINYINT(1) NOT NULL DEFAULT '0' AFTER `canpushitems`;");
$db->addColumn(TABLE_PREFIX . 'monsters', 'canpushcreatures', "TINYINT(1) NOT NULL DEFAULT '0' AFTER `canpushitems`");
}
if(!$db->hasColumn(TABLE_PREFIX . 'monsters', 'canwalkonenergy')) {
$db->exec("ALTER TABLE `" . TABLE_PREFIX . "monsters` ADD `canwalkonenergy` TINYINT(1) NOT NULL DEFAULT '0' AFTER `canpushitems`;");
$db->addColumn(TABLE_PREFIX . 'monsters', 'canwalkonenergy', "TINYINT(1) NOT NULL DEFAULT '0' AFTER `canpushitems`");
}
if(!$db->hasColumn(TABLE_PREFIX . 'monsters', 'canwalkonpoison')) {
$db->exec("ALTER TABLE `" . TABLE_PREFIX . "monsters` ADD `canwalkonpoison` TINYINT(1) NOT NULL DEFAULT '0' AFTER `canwalkonenergy`;");
$db->addColumn(TABLE_PREFIX . 'monsters', 'canwalkonpoison', "TINYINT(1) NOT NULL DEFAULT '0' AFTER `canwalkonenergy`");
}
if(!$db->hasColumn(TABLE_PREFIX . 'monsters', 'canwalkonfire')) {
$db->exec("ALTER TABLE `" . TABLE_PREFIX . "monsters` ADD `canwalkonfire` TINYINT(1) NOT NULL DEFAULT '0' AFTER `canwalkonpoison`;");
$db->addColumn(TABLE_PREFIX . 'monsters', 'canwalkonfire', "TINYINT(1) NOT NULL DEFAULT '0' AFTER `canwalkonpoison`");
}
if(!$db->hasColumn(TABLE_PREFIX . 'monsters', 'runonhealth')) {
$db->exec("ALTER TABLE `" . TABLE_PREFIX . "monsters` ADD `runonhealth` TINYINT(1) NOT NULL DEFAULT '0' AFTER `canwalkonfire`;");
$db->addColumn(TABLE_PREFIX . 'monsters', 'runonhealth', "TINYINT(1) NOT NULL DEFAULT '0' AFTER `canwalkonfire`");
}
if(!$db->hasColumn(TABLE_PREFIX . 'monsters', 'hostile')) {
$db->exec("ALTER TABLE `" . TABLE_PREFIX . "monsters` ADD `hostile` TINYINT(1) NOT NULL DEFAULT '0' AFTER `runonhealth`;");
$db->addColumn(TABLE_PREFIX . 'monsters', 'hostile', "TINYINT(1) NOT NULL DEFAULT '0' AFTER `runonhealth`");
}
if(!$db->hasColumn(TABLE_PREFIX . 'monsters', 'attackable')) {
$db->exec("ALTER TABLE `" . TABLE_PREFIX . "monsters` ADD `attackable` TINYINT(1) NOT NULL DEFAULT '0' AFTER `hostile`;");
$db->addColumn(TABLE_PREFIX . 'monsters', 'attackable', "TINYINT(1) NOT NULL DEFAULT '0' AFTER `hostile`");
}
if(!$db->hasColumn(TABLE_PREFIX . 'monsters', 'rewardboss')) {
$db->exec("ALTER TABLE `" . TABLE_PREFIX . "monsters` ADD `rewardboss` TINYINT(1) NOT NULL DEFAULT '0' AFTER `attackable`;");
$db->addColumn(TABLE_PREFIX . 'monsters', 'rewardboss', "TINYINT(1) TINYINT(1) NOT NULL DEFAULT '0' AFTER `attackable`");
}
if(!$db->hasColumn(TABLE_PREFIX . 'monsters', 'defense')) {
$db->exec("ALTER TABLE `" . TABLE_PREFIX . "monsters` ADD `defense` INT(11) NOT NULL DEFAULT '0' AFTER `rewardboss`;");
$db->addColumn(TABLE_PREFIX . 'monsters', 'defense', "INT(11) NOT NULL DEFAULT '0' AFTER `rewardboss`");
}
if(!$db->hasColumn(TABLE_PREFIX . 'monsters', 'armor')) {
$db->exec("ALTER TABLE `" . TABLE_PREFIX . "monsters` ADD `armor` INT(11) NOT NULL DEFAULT '0' AFTER `defense`;");
$db->addColumn(TABLE_PREFIX . 'monsters', 'armor', "INT(11) NOT NULL DEFAULT '0' AFTER `defense`");
}
if(!$db->hasColumn(TABLE_PREFIX . 'monsters', 'summons')) {
$db->exec("ALTER TABLE `" . TABLE_PREFIX . "monsters` ADD `summons` TEXT NOT NULL AFTER `loot`;");
$db->addColumn(TABLE_PREFIX . 'monsters', 'summons', "TEXT NOT NULL AFTER `loot`");
}
};
$down = function () use ($db) {
if($db->hasColumn(TABLE_PREFIX . 'monsters', 'elements')) {
$db->exec("ALTER TABLE `" . TABLE_PREFIX . "monsters` DROP COLUMN `elements`;");
$db->dropColumn(TABLE_PREFIX . 'monsters', 'elements');
}
if($db->hasColumn(TABLE_PREFIX . 'monsters', 'pushable')) {
$db->exec("ALTER TABLE `" . TABLE_PREFIX . "monsters` DROP COLUMN `pushable`;");
$db->dropColumn(TABLE_PREFIX . 'monsters', 'pushable');
}
if($db->hasColumn(TABLE_PREFIX . 'monsters', 'canpushitems')) {
$db->exec("ALTER TABLE `" . TABLE_PREFIX . "monsters` DROP COLUMN `canpushitems`;");
$db->dropColumn(TABLE_PREFIX . 'monsters', 'canpushitems');
}
if($db->hasColumn(TABLE_PREFIX . 'monsters', 'canpushcreatures')) {
$db->exec("ALTER TABLE `" . TABLE_PREFIX . "monsters` DROP COLUMN `canpushcreatures`;");
$db->dropColumn(TABLE_PREFIX . 'monsters', 'canpushcreatures');
}
if($db->hasColumn(TABLE_PREFIX . 'monsters', 'canwalkonenergy')) {
$db->exec("ALTER TABLE `" . TABLE_PREFIX . "monsters` DROP COLUMN `canwalkonenergy`;");
$db->dropColumn(TABLE_PREFIX . 'monsters', 'canwalkonenergy');
}
if($db->hasColumn(TABLE_PREFIX . 'monsters', 'canwalkonpoison')) {
$db->exec("ALTER TABLE `" . TABLE_PREFIX . "monsters` DROP COLUMN `canwalkonpoison`;");
$db->dropColumn(TABLE_PREFIX . 'monsters', 'canwalkonpoison');
}
if($db->hasColumn(TABLE_PREFIX . 'monsters', 'canwalkonfire')) {
$db->exec("ALTER TABLE `" . TABLE_PREFIX . "monsters` DROP COLUMN `canwalkonfire`;");
$db->dropColumn(TABLE_PREFIX . 'monsters', 'canwalkonfire');
}
if($db->hasColumn(TABLE_PREFIX . 'monsters', 'runonhealth')) {
$db->exec("ALTER TABLE `" . TABLE_PREFIX . "monsters` DROP COLUMN `runonhealth`;");
$db->dropColumn(TABLE_PREFIX . 'monsters', 'runonhealth');
}
if($db->hasColumn(TABLE_PREFIX . 'monsters', 'hostile')) {
$db->exec("ALTER TABLE `" . TABLE_PREFIX . "monsters` DROP COLUMN `hostile`;");
$db->dropColumn(TABLE_PREFIX . 'monsters', 'hostile');
}
if($db->hasColumn(TABLE_PREFIX . 'monsters', 'attackable')) {
$db->exec("ALTER TABLE `" . TABLE_PREFIX . "monsters` DROP COLUMN `attackable`;");
$db->dropColumn(TABLE_PREFIX . 'monsters', 'attackable');
}
if($db->hasColumn(TABLE_PREFIX . 'monsters', 'rewardboss')) {
$db->exec("ALTER TABLE `" . TABLE_PREFIX . "monsters` DROP COLUMN `rewardboss`;");
$db->dropColumn(TABLE_PREFIX . 'monsters', 'rewardboss');
}
if($db->hasColumn(TABLE_PREFIX . 'monsters', 'defense')) {
$db->exec("ALTER TABLE `" . TABLE_PREFIX . "monsters` DROP COLUMN `defense`;");
$db->dropColumn(TABLE_PREFIX . 'monsters', 'defense');
}
if($db->hasColumn(TABLE_PREFIX . 'monsters', 'armor')) {
$db->exec("ALTER TABLE `" . TABLE_PREFIX . "monsters` DROP COLUMN `armor`;");
$db->dropColumn(TABLE_PREFIX . 'monsters', 'armor');
}
if($db->hasColumn(TABLE_PREFIX . 'monsters', 'summons')) {
$db->exec("ALTER TABLE `" . TABLE_PREFIX . "monsters` DROP COLUMN `summons`;");
$db->dropColumn(TABLE_PREFIX . 'monsters', 'summons');
}
};