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Reviewed some settings again, fixing many glitches
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@@ -17,7 +17,7 @@ $title = 'Creatures';
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if (empty($_REQUEST['name'])) {
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// display list of monsters
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$preview = config('monsters_images_preview');
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$preview = setting('core.monsters_images_preview');
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$creatures = Monster::where('hidden', '!=', 1)->when(!empty($_REQUEST['boss']), function ($query) {
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$query->where('rewardboss', 1);
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})->get()->toArray();
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@@ -65,7 +65,7 @@ if (isset($creature['name'])) {
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$item['name'] = getItemNameById($item['id']);
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$item['rarity_chance'] = round($item['chance'] / 1000, 2);
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$item['rarity'] = getItemRarity($item['chance']);
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$item['tooltip'] = ucfirst($item['name']) . '<br/>Chance: ' . $item['rarity'] . (config('monsters_loot_percentage') ? ' ('. $item['rarity_chance'] .'%)' : '') . '<br/>Max count: ' . $item['count'];
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$item['tooltip'] = ucfirst($item['name']) . '<br/>Chance: ' . $item['rarity'] . (setting('core.monsters_loot_percentage') ? ' ('. $item['rarity_chance'] .'%)' : '') . '<br/>Max count: ' . $item['count'];
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}
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$creature['loot'] = isset($loot) ? $loot : null;
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