Stefan Brannfjell dfce8d97dd TFS 0.2 and 1.0 report bug system
Players can say !report SomeMessageHere to send a report to database, it will automatically fetch position of player etc. You can check reports in admin panel and change status of them, and optionally reward player with points if you feel they deserve it for reporting the bug.
Default working TFS 1.0 scripts for shop and firstitems
2014-03-10 08:10:03 +01:00

20 lines
1.1 KiB
Lua

-- <talkaction words="!report" separator=" " script="adminreport.lua"/>
function onSay(cid, words, param, channel)
local storage = 6708 -- (You can change the storage if its already in use)
local delaytime = 30 -- (Exhaust In Seconds.)
local x = getPlayerPosition(cid).x -- (Do not edit this.)
local y = getPlayerPosition(cid).y -- (Do not edit this.)
local z = getPlayerPosition(cid).z -- (Do not edit this.)
if(param == '') then
doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_ORANGE, "Command param required.")
return true
end
if (getPlayerStorageValue(cid, storage) <= os.time()) then
doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "Your report has been received successfully!")
db.query("INSERT INTO `player_reports` (`id` ,`name` ,`posx` ,`posy` ,`posz` ,`report_description` ,`date`)VALUES (NULL , '" .. getPlayerName(cid) .. "', '" .. x .. "', '" .. y .. "', '" .. z .. "', '" .. string.gsub(param, "'", "\\'") .. "', '" .. os.time() .. "')")
setPlayerStorageValue(cid,storage,os.time()+delaytime)
else
doPlayerSendTextMessage(cid, MESSAGE_STATUS_WARNING, "You have to wait 30 seconds to report again.")
end
return TRUE
end