mirror of
https://github.com/Znote/ZnoteAAC.git
synced 2025-04-29 02:39:21 +02:00
377 lines
11 KiB
PHP
377 lines
11 KiB
PHP
<?php
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class Player {
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protected $_playerdata = array(
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'id' => null,
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'name' => null,
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'world_id' => null,
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'group_id' => null,
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'account_id' => null,
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'level' => null,
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'vocation' => null,
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'health' => null,
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'healthmax' => null,
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'experience' => null,
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'lookbody' => null,
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'lookfeet' => null,
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'lookhead' => null,
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'looklegs' => null,
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'looktype' => null,
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'lookaddons' => null,
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'maglevel' => null,
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'mana' => null,
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'manamax' => null,
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'manaspent' => null,
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'soul' => null,
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'town_id' => null,
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'posx' => null,
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'posy' => null,
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'posz' => null,
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'conditions' => null,
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'cap' => null,
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'sex' => null,
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'lastlogin' => null,
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'lastip' => null,
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'save' => null,
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'skull' => null,
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'skulltime' => null,
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'rank_id' => null,
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'guildnick' => null,
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'lastlogout' => null,
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'blessings' => null,
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'balance' => null,
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'stamina' => null,
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'direction' => null,
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'loss_experience' => null,
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'loss_mana' => null,
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'loss_skills' => null,
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'loss_containers' => null,
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'loss_items' => null,
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'premend' => null,
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'online' => null,
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'marriage' => null,
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'promotion' => null,
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'deleted' => null,
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'description' => null,
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'onlinetime' => null,
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'deletion' => null,
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'offlinetraining_time' => null,
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'offlinetraining_skill' => null,
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'skill_fist' => null,
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'skill_fist_tries' => null,
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'skill_club' => null,
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'skill_club_tries' => null,
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'skill_sword' => null,
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'skill_sword_tries' => null,
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'skill_axe' => null,
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'skill_axe_tries' => null,
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'skill_dist' => null,
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'skill_dist_tries' => null,
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'skill_shielding' => null,
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'skill_shielding_tries' => null,
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'skill_fishing' => null,
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'skill_fishing_tries' => null,
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);
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protected $_znotedata = array(
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'comment' => null,
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'created' => null,
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'hide_char' => null,
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);
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protected $_name_id = false;
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protected $_querylog = array();
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protected $_errors = array();
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public function __construct($name_id_array, $fields = false, $query = true) {
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if (!is_array($name_id_array)) $this->_name_id = $name_id_array;
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if ($name_id_array !== false) {
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// Fetch player by name or id
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if (is_string($name_id_array) || is_integer($name_id_array)) {
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if ($query) {
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$this->update($this->mysql_select($name_id_array, $fields));
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}
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}
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// Load these player data.
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if (is_array($name_id_array)) {
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if (isset($name_id_array['id'])) $this->_name_id = $name_id_array['id'];
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elseif (isset($name_id_array['name'])) $this->_name_id = $name_id_array['name'];
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$this->update($name_id_array);
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}
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} else die("Player construct takes arguments: string or id for fetch, array for load.");
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}
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/**
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* Return all player data, or the fields specified in param $fields.
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*
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* @param array $fields
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* @access public
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* @return mixed (array 'field' => 'value', or false (bool))
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**/
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public function fetch($fields = false) {
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if (is_string($fields)) $fields = array($fields);
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// Return all data that is not null.
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if (!$fields) {
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$returndata = array();
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foreach ($this->_playerdata as $field => $value) {
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if (!is_null($value)) $returndata[$field] = $value;
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}
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foreach ($this->_znotedata as $field => $value) {
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if (!is_null($value)) $returndata[$field] = $value;
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}
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return $returndata;
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} else {
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// The return array
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$returndata = array();
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// Array containing null fields, we need to fetch these from db later on.
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$missingValues = array();
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// Populate the two above arrays
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foreach ($fields as $field) {
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if (array_key_exists($field, $this->_playerdata)) {
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if (is_null($this->_playerdata[$field])) $missingValues[] = $field;
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else $returndata[$field] = $this->_playerdata[$field];
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} elseif (array_key_exists($field, $this->_znotedata)) {
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if (is_null($this->_znotedata[$field])) $missingValues[] = $field;
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else $returndata[$field] = $this->_znotedata[$field];
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}
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}
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// See if we are missing any values
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if (!empty($missingValues)) {
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// Query for this data
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$data = $this->mysql_select($this->_name_id, $missingValues);
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// Update this object
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$this->update($data);
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foreach ($data as $field => $value) {
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$returndata[$field] = $value;
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}
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}
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return $returndata;
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}
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return false;
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}
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/**
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* Update player data.
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*
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* @param array $fields
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* @access public
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* @return mixed (array, boolean)
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**/
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public function update($data) {
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if (is_array($data) && !empty($data)) {
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foreach ($data as $field => $value) {
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if (array_key_exists($field, $this->_playerdata)) {
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$this->_playerdata[$field] = $value;
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} elseif (array_key_exists($field, $this->_znotedata)) {
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$this->_znotedata[$field] = $value;
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}
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}
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return true;
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}
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return false;
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}
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public function getErrors() {
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return (!empty($this->_errors)) ? $this->_errors : false;
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}
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public function dumpErrors() {
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if ($this->getErrors() !== false)
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data_dump($this->getErrors(), false, "Errors detected in player class:");
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}
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/**
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* Select player data from mysql.
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*
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* @param mixed (int, string) $name_id, array $fields
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* @access private
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* @return mixed (array, boolean)
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**/
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private function mysql_select($name_id, $fields = false) {
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$table = 'players';
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$znote_table = 'znote_players';
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$znote_fields = array();
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// Dynamic fields logic
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switch (gettype($fields)) {
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case 'boolean':
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$field_elements = '*';
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$znote_fields = array('comment', 'created', 'hide_char');
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break;
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case 'string':
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$fields = array($fields);
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case 'array':
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// Get rid of fields related to znote_
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foreach ($fields as $key => $field) {
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if (!array_key_exists($field, $this->_playerdata)) {
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$znote_fields[] = $field;
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unset($fields[$key]);
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}
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}
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//Since we use for loop later, we need to reindex the array if we unset something.
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if (!empty($znote_fields)) $fields = array_values($fields);
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// Add 'id' field if its not already there.
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if (!in_array('id', $fields)) $fields[] = 'id';
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// Loop through every field and generate the sql string
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for ($i = 0; $i < count($fields); $i++) {
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if ($i === 0) $field_elements = "`". getValue($fields[$i]) ."`";
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else $field_elements .= ", `". getValue($fields[$i]) ."`";
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}
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break;
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}
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// Value logic
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if (is_integer($name_id)) {
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$name_id = (int)$name_id;
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$where = "`id` = '{$name_id}'";
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} else {
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$name_id = getValue($name_id);
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$where = "`name` = '{$name_id}'";
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}
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$query = "SELECT {$field_elements} FROM `{$table}` WHERE {$where} LIMIT 1;";
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// Log query to player object
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$this->_querylog[] = $query;
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// Fetch from players table
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$data = mysql_select_single($query);
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if (isset($data['conditions'])) unset($data['conditions']);
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// Fetch from znote_players table if neccesary
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if (!empty($znote_fields)) {
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// Loop through every field and generate the sql string
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for ($i = 0; $i < count($znote_fields); $i++) {
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if ($i === 0) $field_elements = "`". getValue($znote_fields[$i]) ."`";
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else $field_elements .= ", `". getValue($znote_fields[$i]) ."`";
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}
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$query = "SELECT {$field_elements} FROM `{$znote_table}` WHERE `player_id`='".$data['id']."' LIMIT 1;";
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$this->_querylog[] = $query;
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$zdata = mysql_select_single($query);
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foreach ($zdata as $field => $value) $data[$field] = $value;
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}
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return $data;
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}
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/**
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* Create player.
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*
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* @param none
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* @access public
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* @return bool $status
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**/
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public function create() {
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// If player already have an id, the player already exist.
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if (is_null($this->_playerdata['id']) && is_string($this->_playerdata['name'])) {
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// Confirm player does not exist
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$name = format_character_name($this->_playerdata['name']);
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$name = validate_name($name);
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$name = sanitize($name);
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$exist = mysql_select_single("SELECT `id` FROM `players` WHERE `name`='{$name}' LIMIT 1;");
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if ($exist !== false) {
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$this->errors[] = "A player with the name [{$name}] already exist.";
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return false;
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}
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$config = fullConfig();
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if (user_character_exist($_POST['name']) !== false) {
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$errors[] = 'Sorry, that character name already exist.';
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}
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if (!preg_match("/^[a-zA-Z_ ]+$/", $_POST['name'])) {
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$errors[] = 'Your name may only contain a-z, A-Z and spaces.';
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}
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if (strlen($_POST['name']) < $config['minL'] || strlen($_POST['name']) > $config['maxL']) {
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$errors[] = 'Your character name must be between ' . $config['minL'] . ' - ' . $config['maxL'] . ' characters long.';
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}
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// name restriction
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$resname = explode(" ", $_POST['name']);
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foreach($resname as $res) {
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if(in_array(strtolower($res), $config['invalidNameTags'])) {
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$errors[] = 'Your username contains a restricted word.';
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}
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else if(strlen($res) == 1) {
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$errors[] = 'Too short words in your name.';
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}
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}
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// Validate vocation id
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if (!in_array((int)$_POST['selected_vocation'], $config['available_vocations'])) {
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$errors[] = 'Permission Denied. Wrong vocation.';
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}
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// Validate town id
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if (!in_array((int)$_POST['selected_town'], $config['available_towns'])) {
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$errors[] = 'Permission Denied. Wrong town.';
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}
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// Validate gender id
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if (!in_array((int)$_POST['selected_gender'], array(0, 1))) {
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$errors[] = 'Permission Denied. Wrong gender.';
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}
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if (vocation_id_to_name($_POST['selected_vocation']) === false) {
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$errors[] = 'Failed to recognize that vocation, does it exist?';
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}
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if (town_id_to_name($_POST['selected_town']) === false) {
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$errors[] = 'Failed to recognize that town, does it exist?';
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}
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if (gender_exist($_POST['selected_gender']) === false) {
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$errors[] = 'Failed to recognize that gender, does it exist?';
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}
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// Char count
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$char_count = user_character_list_count($session_user_id);
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if ($char_count >= $config['max_characters']) {
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$errors[] = 'Your account is not allowed to have more than '. $config['max_characters'] .' characters.';
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}
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if (validate_ip(getIP()) === false && $config['validate_IP'] === true) {
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$errors[] = 'Failed to recognize your IP address. (Not a valid IPv4 address).';
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}
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echo "create player";
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// Make sure all neccesary values are set
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//Register
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$character_data = array(
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'name' => format_character_name($_POST['name']),
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'account_id'=> $session_user_id,
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'vocation' => $_POST['selected_vocation'],
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'town_id' => $_POST['selected_town'],
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'sex' => $_POST['selected_gender'],
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'lastip' => getIPLong(),
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'created' => time()
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);
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array_walk($character_data, 'array_sanitize');
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$cnf = fullConfig();
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if ($character_data['sex'] == 1) {
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$outfit_type = $cnf['maleOutfitId'];
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} else {
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$outfit_type = $cnf['femaleOutfitId'];
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}
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// Create the player
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} else {
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echo "Player already exist.";
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return false;
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}
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}
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}
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/*
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$this->_file = $file . self::EXT;
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$this->setExpiration(config('cache_lifespan'));
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$this->_lifespan = $span;
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*/
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