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* Preparing compatibility to OTHire * Still working on compatibility to OTHire * More compatibility * More compatibility Not tested yet * Some fixes - Fixed Account Creation. - Fixed a problem that you can't load the website, that include that you can now recover your account number. * More fixes - Fixed character creation. - Fixed login problem. - Fixed displaying account number in My Account. - Fixed displaying if you have premium days or not in My Account. * More fixes - Handle Kills/Deaths as TFS_03 * More fixes - Fixed showing outfits in character profile - Fixed displaying player houses in character profile - Fixed displaying guilds * Update init.php
152 lines
8.0 KiB
PHP
152 lines
8.0 KiB
PHP
<?php require_once 'engine/init.php'; include 'layout/overall/header.php';
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if ($config['log_ip']) {
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znote_visitor_insert_detailed_data(3);
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}
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$house = getValue($_GET['id']);
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if ($house !== false && $config['ServerEngine'] === 'TFS_10') {
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$house = mysql_select_single("SELECT `id`, `owner`, `paid`, `name`, `rent`, `town_id`, `size`, `beds`, `bid`, `bid_end`, `last_bid`, `highest_bidder` FROM `houses` WHERE `id`='$house';");
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$minbid = $config['houseConfig']['minimumBidSQM'] * $house['size'];
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if ($house['owner'] > 0) $house['ownername'] = user_name($house['owner']);
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//data_dump($house, false, "Data");
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//////////////////////
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// Bid on house logic
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$bid_char = &$_POST['char'];
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$bid_amount = &$_POST['amount'];
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if ($bid_amount && $bid_char) {
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$bid_char = (int)$bid_char;
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$bid_amount = (int)$bid_amount;
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$player = mysql_select_single("SELECT `id`, `account_id`, `name`, `level`, `balance` FROM `players` WHERE `id`='$bid_char' LIMIT 1;");
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if (user_logged_in() === true && $player['account_id'] == $session_user_id) {
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// Does player have or need premium?
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$premstatus = $config['houseConfig']['requirePremium'];
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if ($premstatus) {
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$premstatus = mysql_select_single("SELECT `premdays` FROM `accounts` WHERE `id`='".$player['account_id']."' LIMIT 1;");
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$premstatus = ($premstatus['premdays'] > 0) ? true : false;
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} else $premstatus = true;
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if ($premstatus) {
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// Can player have or bid on more houses?
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$pHouseCount = mysql_select_single("SELECT COUNT('id') AS `value` FROM `houses` WHERE ((`highest_bidder`='$bid_char' AND `owner`='$bid_char') OR (`highest_bidder`='$bid_char') OR (`owner`='$bid_char')) AND `id`!='".$house['id']."' LIMIT 1;");
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if ($pHouseCount['value'] < $config['houseConfig']['housesPerPlayer']) {
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// Is character level high enough?
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if ($player['level'] >= $config['houseConfig']['levelToBuyHouse']) {
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// Can player afford this bid?
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if ($player['balance'] > $bid_amount) {
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// Is bid higher than previous bid?
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if ($bid_amount > $house['bid']) {
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// Is bid higher than lowest bid?
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if ($bid_amount > $minbid) {
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// Should only apply to external players, allowing a player to up his pledge without
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// being forced to pay his full previous bid.
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if ($house['highest_bidder'] != $player['id']) $lastbid = $house['bid'] + 1;
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else {
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$lastbid = $house['last_bid'];
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echo "<b><font color='green'>You have raised the house pledge to ".$bid_amount."gp!</font></b><br>";
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}
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// Has bid already started?
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if ($house['bid_end'] > 0) {
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if ($house['bid_end'] > time()) {
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mysql_update("UPDATE `houses` SET `highest_bidder`='". $player['id'] ."', `bid`='$bid_amount', `last_bid`='$lastbid' WHERE `id`='". $house['id'] ."' LIMIT 1;");
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$house = mysql_select_single("SELECT `id`, `owner`, `paid`, `name`, `rent`, `town_id`, `size`, `beds`, `bid`, `bid_end`, `last_bid`, `highest_bidder` FROM `houses` WHERE `id`='". $house['id'] ."';");
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}
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} else {
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$lastbid = $minbid + 1;
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$bidend = time() + $config['houseConfig']['auctionPeriod'];
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mysql_update("UPDATE `houses` SET `highest_bidder`='". $player['id'] ."', `bid`='$bid_amount', `last_bid`='$lastbid', `bid_end`='$bidend' WHERE `id`='". $house['id'] ."' LIMIT 1;");
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$house = mysql_select_single("SELECT `id`, `owner`, `paid`, `name`, `rent`, `town_id`, `size`, `beds`, `bid`, `bid_end`, `last_bid`, `highest_bidder` FROM `houses` WHERE `id`='". $house['id'] ."';");
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}
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echo "<b><font color='green'>You have the highest bid on this house!</font></b>";
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} else echo "<b><font color='red'>You need to place a bid that is higher or equal to {$minbid}gp.</font></b>";
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} else {
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// Check if current bid is higher than last_bid
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if ($bid_amount > $house['last_bid']) {
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// Should only apply to external players, allowing a player to up his pledge without
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// being forced to pay his full previous bid.
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if ($house['highest_bidder'] != $player['id']) {
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$lastbid = $bid_amount + 1;
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mysql_update("UPDATE `houses` SET `last_bid`='$lastbid' WHERE `id`='". $house['id'] ."' LIMIT 1;");
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$house = mysql_select_single("SELECT `id`, `owner`, `paid`, `name`, `rent`, `town_id`, `size`, `beds`, `bid`, `bid_end`, `last_bid`, `highest_bidder` FROM `houses` WHERE `id`='". $house['id'] ."';");
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echo "<b><font color='orange'>Unfortunately your bid was not higher than previous bidder.</font></b>";
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} else {
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echo "<b><font color='orange'>You already have a higher pledge on this house.</font></b>";
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}
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} else {
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echo "<b><font color='red'>Too low bid amount, someone else has a higher bid active.</font></b>";
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}
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}
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} else echo "<b><font color='red'>You don't have enough money to bid this high.</font></b>";
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} else echo "<b><font color='red'>Your character is to low level, must be higher level than ", $config['houseConfig']['levelToBuyHouse']-1 ," to buy a house.</font></b>";
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} else echo "<b><font color='red'>You cannot have more houses.</font></b>";
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} else echo "<b><font color='red'>You need premium account to purchase houses.</font></b>";
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} else echo "<b><font color='red'>You may only bid on houses for characters on your account.</font></b>";
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}
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// HTML structure and logic
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?>
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<h1>House: <?php echo $house['name']; ?></h1>
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<ul>
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<li><b>Town</b>:
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<?php
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$town_name = &$config['towns'][$house['town_id']];
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echo "<a href='houses.php?id=". $house['town_id'] ."'>". ($town_name ? $town_name : 'Specify town id ' . $house['town_id'] . ' name in config.php first.') ."</a>";
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?></li>
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<li><b>Size</b>: <?php echo $house['size']; ?></li>
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<li><b>Beds</b>: <?php echo $house['beds']; ?></li>
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<li><b>Owner</b>: <?php
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if ($house['owner'] > 0) echo "<a href='characterprofile.php?name=". $house['ownername'] ."' target='_BLANK'>". $house['ownername'] ."</a>";
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else echo "Available for auction.";
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?></li>
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<li><b>Rent</b>: <?php echo $house['rent']; ?></li>
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</ul>
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<?php
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// AUCTION MARKUP INIT
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if ($house['owner'] == 0) {
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?>
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<h2>This house is up on auction!</h2>
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<?php
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if ($house['highest_bidder'] == 0) echo "<b>This house don't have any bidders yet.</b>";
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else {
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$bidder = mysql_select_single("SELECT `name` FROM `players` WHERE `id`='". $house['highest_bidder'] ."' LIMIT 1;");
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echo "<b>This house have bidders! If you want this house, now is your chance!</b>";
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echo "<br><b>Active bid:</b> ". $house['last_bid'] ."gp";
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echo "<br><b>Active bid by:</b> <a href='characterprofile.php?name=". $bidder['name'] ."' target='_BLANK'>". $bidder['name'] ."</a>";
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echo "<br><b>Bid will end on:</b> ". getClock($house['bid_end'], true);
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}
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if ($house['bid_end'] == 0 || $house['bid_end'] > time()) {
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if (user_logged_in()) {
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// Your characters, indexed by char_id
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$yourChars = mysql_select_multi("SELECT `id`, `name`, `balance` FROM `players` WHERE `account_id`='". $user_data['id'] ."';");
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if ($yourChars !== false) {
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$charData = array();
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foreach ($yourChars as $char) {
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$charData[$char['id']] = $char;
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}
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?>
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<form action="" method="post">
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<select name="char">
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<?php
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foreach ($charData as $id => $char) {
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echo "<option value='$id'>". $char['name'] ." [". $char['balance'] ."]</option>";
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}
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?>
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</select>
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<input type="text" name="amount" placeholder="Min bid: <?php echo $minbid + 1; ?>">
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<input type="submit" value="Bid on this house">
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</form>
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<?php
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} else echo "<br>You need a character to bid on this house.";
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} else echo "<br>You need to login before you can bid on houses.";
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} else echo "<br><b>Bid has ended! House transaction will proceed next server restart assuming active bidder have sufficient balance.</b>";
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}
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} else {
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?>
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<h1>No house selected.</h1>
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<p>Go back to the <a href="houses.php">house list</a> and select a house for further details.</p>
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<?php
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}
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include 'layout/overall/footer.php'; ?>
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