mirror of
https://github.com/Znote/ZnoteAAC.git
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- changed folder name from LUA to Lua - Added installation instructions - fixed playerdeath variables (fixes #430) - Added outfit IDs up to Jouster outfit to the sync outfit script - Removed unecessary instruction - Added revscriptsys version of all scripts
69 lines
3.0 KiB
Lua
69 lines
3.0 KiB
Lua
-- Znote LoginWebService (version 1) for protocol 11, 12+
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-- Move file to this location: data/scripts/znote_login.lua
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-- And restart OT server, it should auto load script.
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-- Requires updated version of Znote AAC. (18. June 2020)
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-- This script will help Znote AAC connect players to this game server.
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local znote_loginWebService = GlobalEvent("znote_loginWebService")
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function znote_loginWebService.onStartup()
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print(" ")
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print("=============================")
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print("= Znote AAC loginWebService =")
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print("=============================")
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local configLua = {
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["SERVER_NAME"] = configManager.getString(configKeys.SERVER_NAME),
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["IP"] = configManager.getString(configKeys.IP),
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["GAME_PORT"] = configManager.getNumber(configKeys.GAME_PORT)
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}
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local configSQL = {
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["SERVER_NAME"] = false,
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["IP"] = false,
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["GAME_PORT"] = false
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}
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local webStorage = db.storeQuery([[
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SELECT
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`key`,
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`value`
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FROM `znote_global_storage`
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WHERE `key` IN('SERVER_NAME', 'IP', 'GAME_PORT')
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]])
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if webStorage ~= false then
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repeat
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local key = result.getString(webStorage, 'key')
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local value = result.getString(webStorage, 'value')
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configSQL[key] = value
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until not result.next(webStorage)
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result.free(webStorage)
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end
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local inserts = {}
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if configSQL.SERVER_NAME == false then
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table.insert(inserts, "('SERVER_NAME',".. db.escapeString(configLua.SERVER_NAME) ..")")
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elseif configSQL.SERVER_NAME ~= configLua.SERVER_NAME then
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db.query("UPDATE `znote_global_storage` SET `value`=".. db.escapeString(configLua.SERVER_NAME) .." WHERE `key`='SERVER_NAME';")
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print("= Updated [SERVER_NAME] FROM [" .. configSQL.SERVER_NAME .. "] to [" .. configLua.SERVER_NAME .. "]")
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end
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if configSQL.IP == false then
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table.insert(inserts, "('IP',".. db.escapeString(configLua.IP) ..")")
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elseif configSQL.IP ~= configLua.IP then
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db.query("UPDATE `znote_global_storage` SET `value`=".. db.escapeString(configLua.IP) .." WHERE `key`='IP';")
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print("= Updated [IP] FROM [" .. configSQL.IP .. "] to [" .. configLua.IP .. "]")
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end
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if configSQL.GAME_PORT == false then
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table.insert(inserts, "('GAME_PORT',".. db.escapeString(configLua.GAME_PORT) ..")")
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elseif configSQL.GAME_PORT ~= tostring(configLua.GAME_PORT) then
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db.query("UPDATE `znote_global_storage` SET `value`=".. db.escapeString(configLua.GAME_PORT) .." WHERE `key`='GAME_PORT';")
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print("= Updated [GAME_PORT] FROM [" .. configSQL.GAME_PORT .. "] to [" .. configLua.GAME_PORT .. "]")
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end
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if #inserts > 0 then
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db.query("INSERT INTO `znote_global_storage` (`key`,`value`) VALUES "..table.concat(inserts,',')..";")
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print("= Fixed " .. #inserts .. " missing configurations.")
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end
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print("=============================")
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print("= SERVER_NAME: " .. configLua.SERVER_NAME)
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print("= IP: " .. configLua.IP)
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print("= GAME_PORT: " .. configLua.GAME_PORT)
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print("=============================")
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print(" ")
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end
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znote_loginWebService:register()
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