[Completed]'; $notstarted = ''; function Progress($min, $max, $design = '[x%]') { $design = explode("x%",$design); $percent = ($min / $max) * 100; return $design[0] . $percent . $design[1]; } $quests = array( // Simple quests 'Bearslayer' => 1050, 'Sword Quest' => 1337, // Advanced quest with progress par: 'Postman Quest' => array( 1338, 3, ), ); ?> $quest) { // Is quest NOT an array (advanced quest?) if (!is_array($quest)) { // Query to find quest results $query = mysql_select_single("SELECT `value` FROM `player_storage` WHERE `key`='$quest' AND `player_id`='$user_id' AND `value`='1' LIMIT 1;"); if ($query !== false) $quest = $completed; else $quest = $notstarted; } else { $query = mysql_select_single("SELECT `value` FROM `player_storage` WHERE `key`='".$quest[0]."' AND `player_id`='$user_id' AND `value`>'0' LIMIT 1;"); if (!$query) $quest = $notstarted; else { if ($query['value'] >= $quest[1]) $quest = $completed; else $quest = Progress($query['value'], $quest[1]); } } ?>
Quest Name Status