function countDown(elid, seconds, msg){ // Set the date we're counting down to var countDownDate = new Date(); countDownDate.setSeconds(countDownDate.getSeconds() + seconds); var countDownDate = countDownDate.getTime(); // Update the count down every 1 second window.countDownInterval = setInterval(function() { // Get todays date and time var now = new Date().getTime(); // Find the distance between now and the count down date var distance = countDownDate - now; // Time calculations for days, hours, minutes and seconds var days = Math.floor(distance / (1000 * 60 * 60 * 24)); var hours = Math.floor((distance % (1000 * 60 * 60 * 24)) / (1000 * 60 * 60)); var minutes = Math.floor((distance % (1000 * 60 * 60)) / (1000 * 60)); var seconds = Math.floor((distance % (1000 * 60)) / 1000); // Display the result in the element with id="demo" document.getElementById(elid).innerHTML = "Server starts in: "+ days + "d " + hours + "h " + minutes + "m " + seconds + "s "; // If the count down is finished, write some text if (distance < 0) { clearInterval(window.countDownInterval); document.getElementById(elid).innerHTML = msg; } }, 1000); // Get todays date and time var now = new Date().getTime(); // Find the distance between now and the count down date var distance = countDownDate - now; // Time calculations for days, hours, minutes and seconds var days = Math.floor(distance / (1000 * 60 * 60 * 24)); var hours = Math.floor((distance % (1000 * 60 * 60 * 24)) / (1000 * 60 * 60)); var minutes = Math.floor((distance % (1000 * 60 * 60)) / (1000 * 60)); var seconds = Math.floor((distance % (1000 * 60)) / 1000); // Display the result in the element with id="demo" document.getElementById(elid).innerHTML = "Server starts in: "+ days + "d " + hours + "h " + minutes + "m " + seconds + "s "; if (distance < 0) { document.getElementById(elid).innerHTML = msg; } }