function countDown(elid, seconds, msg){
// Set the date we're counting down to
var countDownDate = new Date();
countDownDate.setSeconds(countDownDate.getSeconds() + seconds);
var countDownDate = countDownDate.getTime();
// Update the count down every 1 second
window.countDownInterval = setInterval(function() {
// Get todays date and time
var now = new Date().getTime();
// Find the distance between now and the count down date
var distance = countDownDate - now;
// Time calculations for days, hours, minutes and seconds
var days = Math.floor(distance / (1000 * 60 * 60 * 24));
var hours = Math.floor((distance % (1000 * 60 * 60 * 24)) / (1000 * 60 * 60));
var minutes = Math.floor((distance % (1000 * 60 * 60)) / (1000 * 60));
var seconds = Math.floor((distance % (1000 * 60)) / 1000);
// Display the result in the element with id="demo"
document.getElementById(elid).innerHTML = "Server starts in: "+ days + "d " + hours + "h " + minutes + "m " + seconds + "s ";
// If the count down is finished, write some text
if (distance < 0) {
clearInterval(window.countDownInterval);
document.getElementById(elid).innerHTML = msg;
}
}, 1000);
// Get todays date and time
var now = new Date().getTime();
// Find the distance between now and the count down date
var distance = countDownDate - now;
// Time calculations for days, hours, minutes and seconds
var days = Math.floor(distance / (1000 * 60 * 60 * 24));
var hours = Math.floor((distance % (1000 * 60 * 60 * 24)) / (1000 * 60 * 60));
var minutes = Math.floor((distance % (1000 * 60 * 60)) / (1000 * 60));
var seconds = Math.floor((distance % (1000 * 60)) / 1000);
// Display the result in the element with id="demo"
document.getElementById(elid).innerHTML = "Server starts in: "+ days + "d " + hours + "h " + minutes + "m " + seconds + "s ";
if (distance < 0) {
document.getElementById(elid).innerHTML = msg;
}
}