0) ? (int)$_GET['id'] : false;
if ($house !== false && $config['ServerEngine'] === 'TFS_10') {
$house_SQL = "SELECT `id`, `owner`, `paid`, `name`, `rent`, `town_id`, `size`, `beds`, `bid`, `bid_end`, `last_bid`, `highest_bidder` FROM `houses` WHERE `id`='$house';";
$house = mysql_select_single($house_SQL);
$minbid = $config['houseConfig']['minimumBidSQM'] * $house['size'];
if ($house['owner'] > 0) $house['ownername'] = user_name($house['owner']);
if ($config['houseConfig']['shopPoints']['enabled']) {
$house['points'] = $house['size'];
foreach ($config['houseConfig']['shopPoints']['cost'] AS $cost_sqm => $cost_points) {
if ($cost_sqm < $house['size']) $house['points'] = $cost_points;
}
}
//data_dump($house, false, "House data");
//////////////////////
// Bid on house logic
$bid_char = &$_POST['char'];
$bid_amount = &$_POST['amount'];
if ($bid_amount && $bid_char) {
$bid_char = (int)$bid_char;
$bid_amount = (int)$bid_amount;
$player = mysql_select_single("SELECT `id`, `account_id`, `name`, `level`, `balance` FROM `players` WHERE `id`='$bid_char' LIMIT 1;");
if (user_logged_in() === true && $player['account_id'] == $session_user_id) {
// Does player have or need premium?
$premstatus = ($config['houseConfig']['requirePremium'] && $user_data['premdays'] == 0) ? false : true;
if ($premstatus) {
// Can player have or bid on more houses?
$pHouseCount = mysql_select_single("SELECT COUNT('id') AS `value` FROM `houses` WHERE ((`highest_bidder`='$bid_char' AND `owner`='$bid_char') OR (`highest_bidder`='$bid_char') OR (`owner`='$bid_char')) AND `id`!='".$house['id']."' LIMIT 1;");
if ($pHouseCount['value'] < $config['houseConfig']['housesPerPlayer']) {
// Is character level high enough?
if ($player['level'] >= $config['houseConfig']['levelToBuyHouse']) {
// Can player afford this bid?
if ($player['balance'] > $bid_amount) {
// Is bid higher than previous bid?
if ($bid_amount > $house['bid']) {
// Is bid higher than lowest bid?
if ($bid_amount > $minbid) {
// Should only apply to external players, allowing a player to up his pledge without
// being forced to pay his full previous bid.
if ($house['highest_bidder'] != $player['id']) $lastbid = $house['bid'] + 1;
else {
$lastbid = $house['last_bid'];
echo "You have raised the house pledge to ".$bid_amount."gp!
";
}
// Has bid already started?
if ($house['bid_end'] > 0) {
if ($house['bid_end'] > time()) {
mysql_update("UPDATE `houses` SET `highest_bidder`='". $player['id'] ."', `bid`='$bid_amount', `last_bid`='$lastbid' WHERE `id`='". $house['id'] ."' LIMIT 1;");
$house = mysql_select_single("SELECT `id`, `owner`, `paid`, `name`, `rent`, `town_id`, `size`, `beds`, `bid`, `bid_end`, `last_bid`, `highest_bidder` FROM `houses` WHERE `id`='". $house['id'] ."';");
}
} else {
$lastbid = $minbid + 1;
$bidend = time() + $config['houseConfig']['auctionPeriod'];
mysql_update("UPDATE `houses` SET `highest_bidder`='". $player['id'] ."', `bid`='$bid_amount', `last_bid`='$lastbid', `bid_end`='$bidend' WHERE `id`='". $house['id'] ."' LIMIT 1;");
$house = mysql_select_single("SELECT `id`, `owner`, `paid`, `name`, `rent`, `town_id`, `size`, `beds`, `bid`, `bid_end`, `last_bid`, `highest_bidder` FROM `houses` WHERE `id`='". $house['id'] ."';");
}
echo "You have the highest bid on this house!";
} else echo "You need to place a bid that is higher or equal to {$minbid}gp.";
} else {
// Check if current bid is higher than last_bid
if ($bid_amount > $house['last_bid']) {
// Should only apply to external players, allowing a player to up his pledge without
// being forced to pay his full previous bid.
if ($house['highest_bidder'] != $player['id']) {
$lastbid = $bid_amount + 1;
mysql_update("UPDATE `houses` SET `last_bid`='$lastbid' WHERE `id`='". $house['id'] ."' LIMIT 1;");
$house = mysql_select_single("SELECT `id`, `owner`, `paid`, `name`, `rent`, `town_id`, `size`, `beds`, `bid`, `bid_end`, `last_bid`, `highest_bidder` FROM `houses` WHERE `id`='". $house['id'] ."';");
echo "Unfortunately your bid was not higher than previous bidder.";
} else {
echo "You already have a higher pledge on this house.";
}
} else {
echo "Too low bid amount, someone else has a higher bid active.";
}
}
} else echo "You don't have enough money to bid this high.";
} else echo "Your character is to low level, must be higher level than ", $config['houseConfig']['levelToBuyHouse']-1 ," to buy a house.";
} else echo "You cannot have more houses.";
} else echo "You need premium account to purchase houses.";
} else echo "You may only bid on houses for characters on your account.";
}
////////////////////////////////////////
// Instantly buy house with shop points
if ($config['houseConfig']['shopPoints']['enabled']
&& isset($_POST['instantbuy'])
&& $bid_char
&& $house['owner'] == 0
&& isset($house['points'])) {
$account_points = (int)$user_znote_data['points'];
if ($account_points >= $house['points']) {
$bid_char = (int)$bid_char;
$player = mysql_select_single("SELECT `id`, `account_id`, `name`, `level` FROM `players` WHERE `id`='$bid_char' LIMIT 1;");
$pHouseCount = mysql_select_single("SELECT COUNT('id') AS `value` FROM `houses` WHERE ((`highest_bidder`='$bid_char' AND `owner`='$bid_char') OR (`highest_bidder`='$bid_char') OR (`owner`='$bid_char')) AND `id`!='".$house['id']."' LIMIT 1;");
if (user_logged_in() === true
&& $player['account_id'] == $session_user_id
&& $player['level'] >= $config['houseConfig']['levelToBuyHouse']
&& $pHouseCount['value'] < $config['houseConfig']['housesPerPlayer']) {
$house_points = (int)$house['points'];
$house_id = $house['id'];
// Remove points from account
mysql_update("
UPDATE `znote_accounts`
SET `points` = `points`-{$house_points}
WHERE `account_id`={$session_user_id}
LIMIT 1;
");
// Give new ownership to house
mysql_update("
UPDATE `houses`
SET `owner` = {$bid_char}
WHERE `id` = {$house_id}
LIMIT 1;
");
// Log purchase in znote_shop_logs and znote_shop_orders
$time = time();
mysql_insert("
INSERT INTO `znote_shop_logs`
(`account_id`, `player_id`, `type`, `itemid`, `count`, `points`, `time`) VALUES
({$session_user_id}, {$bid_char}, 7, {$house_id}, 1, {$house_points}, {$time})
");
mysql_insert("
INSERT INTO `znote_shop_orders`
(`account_id`, `type`, `itemid`, `count`, `time`) VALUES
({$session_user_id}, 7, {$house_id}, {$bid_char}, {$time})
");
// Reload house data
$house = mysql_select_single($house_SQL);
$minbid = $config['houseConfig']['minimumBidSQM'] * $house['size'];
if ($house['owner'] > 0) $house['ownername'] = user_name($house['owner']);
// Congratulate user and tell them they still has to pay rent (if rent > 0)
?>
Congratulations!
You now own this house!
Remember to say !shop in-game to process your ownership!
0): ?>
Keep in mind you still need to pay rent on this house, make sure you have enough bank balance to cover it!
Error:
Either your level is too low, or your player already have or is bidding on another house.
Your level: . Minimum level to buy house:
Your house/bid count: . Maximum house per player: .
Your account has available shop points.
You don't have enough shop points to instantly buy this house.
Go back to the house list and select a house for further details.