0) {
$guild_exist = true;
$guild = get_player_guild_data($user_id);
$guild_name = get_guild_name($guild['guild_id']);
}
?>
Profile:
- Level:
- Vocation:
- of
- Last Login:
- Status: ONLINE';
} else {
echo 'OFFLINE';
}
} else {
if ($profile_data['online'] == 1) {
echo 'ONLINE';
} else {
echo 'OFFLINE';
}
}
?>
- Created:
- Comment:
-
Death List:
';
// $value[0]
$value['time'] = getClock($value['time'], true);
if ($value['is_player'] == 1) {
$value['killed_by'] = 'player: '. $value['killed_by'] .'';
} else {
$value['killed_by'] = 'monster: '. $value['killed_by'] .'.';
}
echo '['. $value['time'] .'] Killed at level '. $value['level'] .' by '. $value['killed_by'];
echo '
';
}
?>
This player has never died.';
}
//Done.
} else if ($config['TFSVersion'] == 'TFS_03') {
$array = user_fetch_deathlist03($user_id);
if ($array) {
?>
';
$value[3] = user_get_killer_id(user_get_kid($value['id']));
if ($value[3] !== false && $value[3] >= 1) {
$namedata = user_character_data((int)$value[3], 'name');
if ($namedata !== false) {
$value[3] = $namedata['name'];
$value[3] = 'player: '. $value[3] .'';
} else {
$value[3] = 'deleted player.';
}
} else {
$value[3] = user_get_killer_m_name(user_get_kid($value['id']));
if ($value[3] === false) $value[3] = 'deleted player.';
}
echo '['. getClock($value['date'], true) .'] Killed at level '. $value['level'] .' by '. $value[3];
echo '';
}
?>
This player has never died.';
}
}
?>
1) {
?>
Other visible characters on this account:
1) {
?>
Name:
|
Level:
|
Vocation:
|
Last login:
|
Status:
|
';
echo ''. $char['name'] .' | ';
echo ''. $char['level'] .' | ';
echo ''. $char['vocation'] .' | ';
echo ''. $char['lastlogin'] .' | ';
echo ''. $char['online'] .' | ';
echo '';
}
}
}
?>
This player has never died.';
}
//Done.
?>
Address: ">