0)
{
$guild_exist = true;
$guild = get_player_guild_data($user_id);
$guild_name = get_guild_name($guild['guild_id']);
}
?>
Profile:
- Country: '; ?>
-
Sex:
-
Level:
- Vocation:
-
of
-
Last Login:
0)
{
echo '- Achievement Points: ' . $achievement . '
';
}
}
}
?>
0)
{
$playerlist[] = $h['owner'];
}
if ($profile_data['id'] = $h['owner'])
{
?>
- House: , $value)
{
if ($key == $h['town_id'])
{
echo $value;
}
}
?>
- Status: ONLINE';
}
else
{
echo 'OFFLINE';
}
}
else
{
if ($profile_data['online'])
{
echo 'ONLINE';
}
else
{
echo 'OFFLINE';
}
}
?>
- Created:
-
Comment:
Show/hide player achievements
$achiv)
{
$uery = mysql_select_single("SELECT `player_id`, `value`, `key` FROM `player_storage` WHERE `player_id`='$user_id' AND `key`='$key' LIMIT 1;");
if (!empty($uery) || $uery !== false)
{
foreach ($uery as $luery)
{
if ($luery == $key)
{
if (!array_key_exists($key, $achiv))
{
echo '' .$achiv[0]. ' | ' .$achiv[1]. ' | ';
if (!isset($achiv['secret']))
{
echo ' | ';
}
echo ''. $achiv['points'] .' | ';
echo '
';
}
}
}
}
}
?>
-
Death List:
-
'. $value['killed_by'] .'';
}
else
{
$value['killed_by'] = 'monster: '. $value['killed_by'] .'.';
}
echo '['. $value['time'] .'] Killed at level '. $value['level'] .' by '. $value['killed_by']; ?>
This player has never died.';
}
}
else if ($config['TFSVersion'] == 'TFS_10')
{
$deaths = mysql_select_multi("SELECT
`player_id`, `time`, `level`, `killed_by`, `is_player`,
`mostdamage_by`, `mostdamage_is_player`, `unjustified`, `mostdamage_unjustified`
FROM `player_deaths`
WHERE `player_id`=$user_id ORDER BY `time` DESC LIMIT 10;");
if ($deaths)
{
foreach ($deaths as $d)
{
?>
-
".getClock($d['time'], true, true)."";
$lasthit = ($d['is_player']) ? "".$d['killed_by']."" : $d['killed_by'];
echo ": Killed at level ".$d['level']." by $lasthit";
if ($d['unjustified'])
{echo " (unjustified)";}
$mostdmg = ($d['mostdamage_by'] !== $d['killed_by']) ? true : false;
if ($mostdmg)
{
$mostdmg = ($d['mostdamage_is_player']) ? "".$d['mostdamage_by']."" : $d['mostdamage_by'];
echo "
and by $mostdmg.";
if ($d['mostdamage_unjustified'])
{ echo " (unjustified)"; }
}
else
{ echo " (soloed)"; }
?>
This player has never died.';
}
}
else if ($config['TFSVersion'] == 'TFS_03')
{
//mysql_select_single("SELECT * FROM players WHERE name='TEST DEBUG';");
$array = user_fetch_deathlist03($user_id);
if ($array)
{?>
-
= 1)
{
$namedata = user_character_data((int)$value[3], 'name');
if ($namedata !== false)
{
$value[3] = $namedata['name'];
$value[3] = 'player: '. $value[3] .'';
}
else
{
$value[3] = 'deleted player.';
}
}
else
{
$value[3] = user_get_killer_m_name(user_get_kid($value['id']));
if ($value[3] === false)
{ $value[3] = 'deleted player.'; }
}
echo '['. getClock($value['date'], true) .'] Killed at level '. $value['level'] .' by '. $value[3];
echo '
';
}
?>
This player has never died.'; }
}
?>
-
Quest progression
1)
{
?>
-
Other visible characters on this account:
0)
{
?>
Name: |
Level: |
Vocation: |
Last login: |
Status: |
|
|
|
|
|
This player has never died.';
}
?>
-
Address:
">