Failed to load engine/XML/items.xml file.
"; } } else { $items = $itemsCache->load(); ?> load(); } // End loading items list if ($items) { // Preparing data $types = array_keys($items); $itemServer = 'http://'.$config['shop']['imageServer'].'/'; //slotType values and names if(isset($_GET['slot'])) { switch($_GET['slot']) { case 'helmet': $slottype = 'head'; $slottype_name = 'Helmets'; break; case 'sword': $slottype = 'sword'; $slottype_name = 'Swords'; break; case 'distance': $slottype = 'distance'; $slottype_name = 'Distance Weapons'; break; case 'wand': $slottype = 'wand'; $slottype_name = 'Wands & Rods'; break; case 'armor': $slottype = 'body'; $slottype_name = 'Armors'; break; case 'club': $slottype = 'club'; $slottype_name = 'Clubs'; break; case 'ammunition': $slottype = 'ammunition'; $slottype_name = 'Ammunition'; break; case 'book': $slottype = 'shield'; $slottype_name = 'Spellbooks'; break; case 'legs': $slottype = 'legs'; $slottype_name = 'Legs'; break; case 'axe': $slottype = 'axe'; $slottype_name = 'Axes'; break; case 'necklace': $slottype = 'necklace'; $slottype_name = 'Amulets & Necklaces'; break; case 'feet': $slottype = 'feet'; $slottype_name = 'Boots'; break; case 'shield': $slottype = 'shield'; $slottype_name = 'Shields & Spellbooks'; break; case 'backpack': $slottype = 'backpack'; $slottype_name = 'Backpacks'; break; case 'ring': $slottype = 'ring'; $slottype_name = 'Rings'; break; default: $slottype_name = 'null'; break; } } // Render HTML if(isset($_GET['slot']) && ($slottype_name == 'null')) header("Location:items.php"); ?>Helmets![]() |
Swords![]() |
Shields & Spellbooks![]() |
Amulets![]() |
Armors![]() |
Clubs![]() |
Wands & Rods![]() |
Ammunition![]() |
Legs![]() |
Axes![]() |
Rings![]() |
|
Boots![]() |
Distance![]() |
Backpacks![]() |
Name | Attributes | |
![]() |
$value) {
$extra = NULL;
if($value > 0) $extra = '+';
switch ($array) {
case 'weight':
echo ucwords($array).': '.intval($value/100).'.'.substr($value, -2).' oz '; break; case 'containerSize': echo 'Slots: '.$value.' '; break; case 'armor': echo ucwords($array).': '.$value.' '; break; case 'attack': echo ucwords($array).': '.$value; if($element != NULL) echo ' ('.$element.')'; echo ' '; break; case 'defense': echo ucwords($array).': '.$value; if($extradef != NULL) echo ' ('.$extradef.')'; echo ' '; break; case 'skillFist': echo 'Fist Fighting: '.$extra.$value.' '; break; case 'skillAxe': echo 'Axe Fighting: '.$extra.$value.' '; break; case 'skillSword': echo 'Sword Fighting: '.$extra.$value.' '; break; case 'skillClub': echo 'Club Fighting: '.$extra.$value.' '; break; case 'skillAxe': echo 'Axe Fighting: '.$extra.$value.' '; break; case 'skillDist': echo 'Distance Fighting: '.$extra.$value.' '; break; case 'skillShield': echo 'Shielding: '.$extra.$value.' '; break; case 'range': echo ucwords($array).': '.$value.' '; break; case 'shootType': echo 'Shoot Type: '.ucwords($value).' '; break; case 'hitChance': echo 'Hit: '.$extra.$value.'% '; break; case 'magiclevelpoints': echo 'Magic Level: '.$extra.$value.' '; break; case 'absorbPercentEnergy': echo 'Energy Protection: '.$extra.$value.'% '; break; case 'absorbPercentFire': echo 'Fire Protection: '.$extra.$value.'% '; break; case 'absorbPercentEarth': echo 'Earth Protection: '.$extra.$value.'% '; break; case 'absorbPercentPoison': echo 'Poison Protection: '.$extra.$value.'% '; break; case 'absorbPercentIce': echo 'Ice Protection: '.$extra.$value.'% '; break; case 'absorbPercentHoly': echo 'Holy Protection: '.$extra.$value.'% '; break; case 'absorbPercentDeath': echo 'Death Protection: '.$extra.$value.'% '; break; case 'absorbPercentLifeDrain': echo 'Life Drain Protection: '.$extra.$value.'% '; break; case 'absorbPercentManaDrain': echo 'Mana Drain Protection: '.$extra.$value.'% '; break; case 'absorbPercentDrown': echo 'Drown Protection: '.$extra.$value.'% '; break; case 'absorbPercentPhysical': echo 'Physical Protection: '.$extra.$value.'% '; break; case 'absorbPercentIce': echo 'Ice Protection: '.$extra.$value.'% '; break; /**case 'suppressDrunk': echo 'Suppress Drunk: Yes '; break; case 'suppressEnergy': echo 'Suppress Energy: Yes '; break; case 'suppressFire': echo 'Suppress Fire: Yes '; break; case 'suppressPoison': echo 'Suppress Poison: Yes '; break; case 'suppressDrown': echo 'Suppress Drown: Yes '; break; case 'suppressPhysical': echo 'Suppress Bleeding: Yes '; break; case 'suppressFreeze': echo 'Suppress Freeze: Yes '; break; case 'suppressDazzle': echo 'Suppress Dazzle: Yes '; break; case 'suppressCurse': echo 'Suppress Curse: Yes '; break; Those are not necessary in my opinion, but if you want to show **/ case 'speed': echo 'Speed: '.$extra.($value/2).' '; break; case 'charges': echo 'Charges: '.$value.' '; break; } } ?> |
Items have currently not been loaded into the website by the server admin.