1 ORDER BY `group_id` ASC;");
else $staffs = mysql_select_multi("SELECT `group_id`, `name`, `online`, `account_id` FROM `players` WHERE `group_id` > 1 ORDER BY `group_id` ASC;");
if ($staffs !== false) {
for ($i = 0; $i < count($staffs); $i++) {
// $staffs[$i]['']
if ($TFS == 'TFS_02' || $TFS == 'TFS_10') {
$account = mysql_select_single("SELECT `type` FROM `accounts` WHERE `id` ='". $staffs[$i]['account_id'] ."';");
$staffs[$i]['group_id'] = $account['type'];
if ($TFS == 'TFS_10') {
// Fix online status on TFS 1.0
if (user_is_online_10($staffs[$i]['id'])) $staffs[$i]['online'] = 1;
else $staffs[$i]['online'] = 0;
unset($staffs[$i]['id']);
}
}
unset($staffs[$i]['account_id']);
}
}
return $staffs;
}
// NEWS
function fetchAllNews() {
return mysql_select_multi("SELECT `n`.`id`, `n`.`title`, `n`.`text`, `n`.`date`, `p`.`name` FROM `znote_news` AS `n` INNER JOIN `players` AS `p` ON `n`.`pid` = `p`.`id` ORDER BY `n`.`id` DESC;");
}
// HOUSES
function fetchAllHouses_03() {
return mysql_select_multi("SELECT * FROM `houses`;");
}
// TFS Storage value functions (Warning, I think these things are saved in cache,
// and thus require server to be offline, or affected players to be offline while using)
// Get player storage list
function getPlayerStorageList($storage, $minValue) {
$minValue = (int)$minValue;
$storage = (int)$storage;
return mysql_select_multi("SELECT `player_id`, `value` FROM `player_storage` WHERE `key`='$storage' AND `value`>='$minValue' ORDER BY `value` DESC;");
}
// Get global storage value
function getGlobalStorage($storage) {
$storage = (int)$storage;
return mysql_select_single("SELECT `value` FROM `global_storage` WHERE `key`='$storage';");
}
// Set global storage value
function setGlobalStorage($storage, $value) {
$storage = (int)$storage;
$value = (int)$value;
// If the storage does not exist yet
if (getGlobalStorage($storage) === false) {
mysql_insert("INSERT INTO `global_storage` (`key`, `world_id`, `value`) VALUES ('$storage', 0, '$value')");
} else {// If the storage exist
mysql_update("UPDATE `global_storage` SET `value`='$value' WHERE `key`='$storage'");
}
}
// Get player storage value.
function getPlayerStorage($player_id, $storage, $online = false) {
if ($online) $online = user_is_online($player_id);
if (!$online) {
// user is offline (false), we may safely proceed:
$player_id = (int)$player_id;
$storage = (int)$storage;
return mysql_select_single("SELECT `value` FROM `player_storage` WHERE `key`='$storage' AND `player_id`='$player_id';");
} else return false;
}
// Set player storage value
function setPlayerStorage($player_id, $storage, $value) {
$storage = (int)$storage;
$value = (int)$value;
$player_id = (int)$player_id;
// If the storage does not exist yet
if (getPlayerStorage($storage) === false) {
mysql_insert("INSERT INTO `player_storage` (`player_id`, `key`, `value`) VALUES ('$player_id', '$storage', '$value')");
} else {// If the storage exist
mysql_update("UPDATE `player_storage` SET `value`='$value' WHERE `key`='$storage' AND `player_id`='$player_id'");
}
}
// Is player online
function user_is_online($player_id) {
$status = user_character_data($player_id, 'online');
if ($status !== false) {
if ($status['online'] == 1) $status = true;
else $status = false;
}
return $status;
}
// For TFS 1.0
function user_is_online_10($player_id) {
$player_id = (int)$player_id;
$status = mysql_select_single("SELECT `player_id` FROM `players_online` WHERE `player_id`='$player_id' LIMIT 1;");
return !$status ? $status : true;
}
// Shop
// Gets a list of tickets and ticket ids
function shop_delete_row_order($rowid) {
$rowid = (int)$rowid;
mysql_delete("DELETE FROM `znote_shop_orders` WHERE `id`='$rowid';");
}
function shop_update_row_count($rowid, $count) {
$rowid = (int)$rowid;
$count = (int)$count;
mysql_update("UPDATE `znote_shop_orders` SET `count`='$count' WHERE `id`='$rowid'");
}
function shop_account_gender_tickets($accid) {
$accid = (int)$accid;
return mysql_select_multi("SELECT `id`, `count` FROM `znote_shop_orders` WHERE `account_id`='$accid' AND `type`='3';");
}
// GUILDS
//
function guild_remove_member($cid) {
$cid = (int)$cid;
mysql_update("UPDATE `players` SET `rank_id`='0' WHERE `id`=$cid");
}
function guild_remove_member_10($cid) {
$cid = (int)$cid;
mysql_update("DELETE FROM `guild_membership` WHERE `player_id`='$cid' LIMIT 1;");
}
// Change guild rank name.
function guild_change_rank($rid, $name) {
$rid = (int)$rid;
$name = sanitize($name);
mysql_update("UPDATE `guild_ranks` SET `name`='$name' WHERE `id`=$rid");
}
// Change guild leader (parameters: cid, new and old leader).
function guild_change_leader($nCid, $oCid) {
$nCid = (int)$nCid;
$oCid = (int)$oCid;
$gid = guild_leader_gid($oCid);
$ranks = get_guild_rank_data($gid);
$leader_rid = 0;
$vice_rid = 0;
// Get rank id for leader and vice leader.
foreach ($ranks as $rank) {
if ($rank['level'] == 3) $leader_rid = $rank['id'];
if ($rank['level'] == 2) $vice_rid = $rank['id'];
}
$status = false;
if ($leader_rid > 0 && $vice_rid > 0) $status = true;
// Verify that we found the rank ids for vice leader and leader.
if ($status) {
// Update players and set their new rank id
if (config('TFSVersion') !== 'TFS_10') {
mysql_update("UPDATE `players` SET `rank_id`='$leader_rid' WHERE `id`=$nCid LIMIT 1;");
mysql_update("UPDATE `players` SET `rank_id`='$vice_rid' WHERE `id`=$oCid LIMIT 1;");
} else {
mysql_update("UPDATE `guild_membership` SET `rank_id`='$leader_rid' WHERE `player_id`=$nCid LIMIT 1;");
mysql_update("UPDATE `guild_membership` SET `rank_id`='$vice_rid' WHERE `player_id`=$oCid LIMIT 1;");
}
// Update guilds set new ownerid
guild_new_leader($nCid, $gid);
}
return $status;
}
// Changes leadership of aguild to player_id
function guild_new_leader($new_leader, $gid) {
$new_leader = (int)$new_leader;
$gid = (int)$gid;
mysql_update("UPDATE `guilds` SET `ownerid`='$new_leader' WHERE `id`=$gid");
}
// Returns $gid of a guild leader($cid).
function guild_leader_gid($leader) {
$leader = (int)$leader;
return mysql_select_single("SELECT `id` FROM `guilds` WHERE `ownerid`='$leader';")['id'];
}
// Returns guild leader(charID) of a guild. (parameter: guild_ID)
function guild_leader($gid) {
$gid = (int)$gid;
$data = mysql_select_single("SELECT `ownerid` FROM `guilds` WHERE `id`='$gid';");
return ($data !== false) ? $data['ownerid'] : false;
}
// Disband guild
function guild_remove_invites($gid) {
$gid = (int)$gid;
mysql_delete("DELETE FROM `guild_invites` WHERE `guild_id`='$gid';");
}
// Remove guild invites
function guild_delete($gid) {
$gid = (int)$gid;
mysql_delete("DELETE FROM `guilds` WHERE `id`='$gid';");
}
// Player leave guild
function guild_player_leave($cid) {
$cid = (int)$cid;
mysql_update("UPDATE `players` SET `rank_id`='0' WHERE `id`=$cid LIMIT 1;");
}
function guild_player_leave_10($cid) {
$cid = (int)$cid;
mysql_delete("DELETE FROM `guild_membership` WHERE `player_id`='$cid' LIMIT 1;");
}
// Player join guild
function guild_player_join($cid, $gid) {
$cid = (int)$cid;
$gid = (int)$gid;
// Create a status we can return depending on results.
$status = false;
if (config('TFSVersion') !== 'TFS_10') {
// Get rank data
$ranks = get_guild_rank_data($gid);
// Locate rank id for regular member position in this guild
$rid = false;
foreach ($ranks as $rank) {
if ($rank['level'] == 1) $rid = $rank['id'];
}
// Add to guild if rank id was found:
if ($rid != false) {
// Remove the invite:
guild_remove_invitation($cid, $gid);
// Add to guild:
mysql_update("UPDATE `players` SET `rank_id`='$rid' WHERE `id`=$cid");
$status = true;
}
} else {
// Find rank id for regular member in this guild
$guildrank = mysql_select_single("SELECT `id` FROM `guild_ranks` WHERE `guild_id`='$gid' AND `level`='1' LIMIT 1;");
if ($guildrank !== false) {
$rid = $guildrank['id'];
// Remove invite
guild_remove_invitation($cid, $gid);
// Add to guild
mysql_insert("INSERT INTO `guild_membership` (`player_id`, `guild_id`, `rank_id`, `nick`) VALUES ('$cid', '$gid', '$rid', '');");
// Return success
return true;
} return false;
}
return $status;
}
// Remove cid invitation from guild (gid)
function guild_remove_invitation($cid, $gid) {
$cid = (int)$cid;
$gid = (int)$gid;
mysql_delete("DELETE FROM `guild_invites` WHERE `player_id`='$cid' AND `guild_id`='$gid';");
}
// Invite character to guild
function guild_invite_player($cid, $gid) {
$cid = (int)$cid;
$gid = (int)$gid;
mysql_insert("INSERT INTO `guild_invites` (`player_id`, `guild_id`) VALUES ('$cid', '$gid')");
}
// Gets a list of invited players to a particular guild.
function guild_invite_list($gid) {
$gid = (int)$gid;
return mysql_select_multi("SELECT `player_id`, `guild_id` FROM `guild_invites` WHERE `guild_id`='$gid';");
}
// Update player's guild position
function update_player_guild_position($cid, $rid) {
$cid = (int)$cid;
$rid = (int)$rid;
mysql_update("UPDATE `players` SET `rank_id`='$rid' WHERE `id`=$cid");
}
function update_player_guild_position_10($cid, $rid) {
$cid = (int)$cid;
$rid = (int)$rid;
mysql_update("UPDATE `guild_membership` SET `rank_id`='$rid' WHERE `player_id`=$cid");
}
// Get guild data, using guild id.
function get_guild_rank_data($gid) {
$gid = (int)$gid;
return mysql_select_multi("SELECT `id`, `guild_id`, `name`, `level` FROM `guild_ranks` WHERE `guild_id`='$gid' ORDER BY `id` DESC LIMIT 0, 30");
}
// Creates a guild, where cid is the owner of the guild, and name is the name of guild.
function create_guild($cid, $name) {
$cid = (int)$cid;
$name = sanitize($name);
$time = time();
// Create the guild
mysql_insert("INSERT INTO `guilds` (`name`, `ownerid`, `creationdata`, `motd`) VALUES ('$name', '$cid', '$time', 'The guild has been created!');");
// Get guild id
$gid = get_guild_id($name);
// Get rank id for guild leader
$data = mysql_select_single("SELECT `id` FROM `guild_ranks` WHERE `guild_id`='$gid' AND `level`='3' LIMIT 1;");
$rid = ($data !== false) ? $data['id'] : false;
// Give player rank id for leader of his guild
if (config('TFSVersion') !== 'TFS_10') mysql_update("UPDATE `players` SET `rank_id`='$rid' WHERE `id`='$cid' LIMIT 1;");
else mysql_insert("INSERT INTO `guild_membership` (`player_id`, `guild_id`, `rank_id`, `nick`) VALUES ('$cid', '$gid', '$rid', '');");
}
// Search player table on cid for his rank_id, returns rank_id
function get_character_guild_rank($cid) {
$cid = (int)$cid;
if (config('TFSVersion') !== 'TFS_10') {
$data = mysql_select_single("SELECT `rank_id` FROM `players` WHERE `id`='$cid';");
return ($data !== false && $data['rank_id'] > 0) ? $data['rank_id'] : false;
} else {
$data = mysql_select_single("SELECT `rank_id` FROM `guild_membership` WHERE `player_id`='$cid' LIMIT 1;");
return ($data !== false) ? $data['rank_id'] : false;
}
}
// Get a player guild rank, using his rank_id
function get_player_guild_rank($rank_id) {
$rank_id = (int)$rank_id;
$data = mysql_select_single("SELECT `name` FROM `guild_ranks` WHERE `id`=$rank_id LIMIT 1;");
return ($data !== false) ? $data['name'] : false;
}
// Get a player guild position ID, using his rank_id
function get_guild_position($rid) {
$rid = (int)$rid;
$data = mysql_select_single("SELECT `level` FROM `guild_ranks` WHERE `id`=$rid;");
return ($data !== false) ? $data['level'] : false;
}
// Get a players rank_id, guild_id, rank_level(ID), rank_name(string), using cid(player id)
function get_player_guild_data($cid) {
$cid = (int)$cid;
if (config('TFSVersion') !== 'TFS_10') $playerdata = mysql_select_single("SELECT `rank_id` FROM `players` WHERE `id`='$cid' LIMIT 1;");
else $playerdata = mysql_select_single("SELECT `rank_id` FROM `guild_membership` WHERE `player_id`='$cid' LIMIT 1;");
if ($playerdata !== false) {
$rankdata = mysql_select_single("SELECT `guild_id`, `level` AS `rank_level`, `name` AS `rank_name` FROM `guild_ranks` WHERE `id`='". $playerdata['rank_id'] ."' LIMIT 1;");
if ($rankdata !== false) {
$rankdata['rank_id'] = $playerdata['rank_id'];
return $rankdata;
} else return false;
} else return false;
}
// Returns guild name of guild id
function get_guild_name($gid) {
$gid = (int)$gid;
$guild = mysql_select_single("SELECT `name` FROM `guilds` WHERE `id`=$gid LIMIT 1;");
if ($guild !== false) return $guild['name'];
else return false;
}
// Returns guild id from name
function get_guild_id($name) {
$name = sanitize($name);
$data = mysql_select_single("SELECT `id` FROM `guilds` WHERE `name`='$name';");
return ($data !== false) ? $data['id'] : false;
}
// Returns guild data from name
function get_guild_data($name) {
$name = sanitize($name);
return mysql_select_single("SELECT `id`, `name`, `ownerid`, `creationdata`, `motd` FROM `guilds` WHERE `name`='$name' LIMIT 1;");
}
// Get complete list of guilds
function get_guilds_list() {
return mysql_select_multi("SELECT `id`, `name`, `creationdata` FROM `guilds` ORDER BY `name`;");
}
// Get array of player data related to a guild.
function get_guild_players($gid) {
$gid = (int)$gid; // Sanitizing the parameter id
if (config('TFSVersion') !== 'TFS_10') return mysql_select_multi("SELECT p.rank_id, p.name, p.level, p.vocation, p.online, gr.name AS `rank_name` FROM players AS p LEFT JOIN guild_ranks AS gr ON gr.id = p.rank_id WHERE gr.guild_id ='$gid' ORDER BY gr.id, p.name;");
else return mysql_select_multi("SELECT p.id, p.name, p.level, p.vocation, gm.rank_id, gr.name AS `rank_name` FROM players AS p LEFT JOIN guild_membership AS gm ON gm.player_id = p.id LEFT JOIN guild_ranks AS gr ON gr.id = gm.rank_id WHERE gm.guild_id = '$gid' ORDER BY gm.rank_id, p.name");
}
// Returns total members in a guild (integer)
function count_guild_members($gid) {
$gid = (int)$gid;
if (config('TFSVersion') !== 'TFS_10') {
$data = mysql_select_single("SELECT COUNT(p.id) AS total FROM players AS p LEFT JOIN guild_ranks AS gr ON gr.id = p.rank_id WHERE gr.guild_id =$gid");
return ($data !== false) ? $data['total'] : false;
} else {
$data = mysql_select_single("SELECT COUNT('guild_id') AS `total` FROM `guild_membership` WHERE `guild_id`='$gid';");
return ($data !== false) ? $data['total'] : false;
}
}
//
// GUILD WAR
//
// Returns guild war entry for id
function get_guild_war($warid) {
$warid = (int)$warid; // Sanitizing the parameter id
return mysql_select_single("SELECT `id`, `guild1`, `guild2`, `name1`, `name2`, `status`, `started`, `ended` FROM `guild_wars` WHERE `id`=$warid ORDER BY `started`;");
}
// TFS 0.3 compatibility
function get_guild_war03($warid) {
$warid = (int)$warid; // Sanitizing the parameter id
$war = mysql_select_single("SELECT `id`, `guild_id`, `enemy_id`, `status`, `begin`, `end`
FROM `guild_wars` WHERE `id`=$warid ORDER BY `begin` DESC LIMIT 0, 30");
if ($war !== false) {
$war['guild1'] = $war['guild_id'];
$war['guild2'] = $war['enemy_id'];
$war['name1'] = get_guild_name($war['guild_id']);
$war['name2'] = get_guild_name($war['enemy_id']);
$war['started'] = $war['begin'];
$war['ended'] = $war['end'];
}
return $war;
}
// List all war entries
function get_guild_wars() {
return mysql_select_multi("SELECT `id`, `guild1`, `guild2`, `name1`, `name2`, `status`, `started`, `ended` FROM `guild_wars` ORDER BY `started` DESC LIMIT 0, 30");
}
// Untested. (TFS 0.3 compatibility)
function get_guild_wars03() {
$array = mysql_select_multi("SELECT `id`, `guild_id`, `enemy_id`, `status`, `begin`, `end` FROM `guild_wars` ORDER BY `begin` DESC LIMIT 0, 30");
if ($array !== false) {
for ($i = 0; $i < count($array); $i++) {
// Generating TFS 0.2 key values for this 0.3 query for web cross compatibility
$array[$i]['guild1'] = $array[$i]['guild_id'];
$array[$i]['guild2'] = $array[$i]['enemy_id'];
$array[$i]['name1'] = get_guild_name($array[$i]['guild_id']);
$array[$i]['name2'] = get_guild_name($array[$i]['enemy_id']);
$array[$i]['started'] = $array[$i]['begin'];
$array[$i]['ended'] = $array[$i]['end'];
}
}
return $array;
}
// List kill activity in wars.
function get_war_kills($war_id) {
$war_id = (int)$war_id;// Sanitize - verify its an integer.
return mysql_select_multi("SELECT `id`, `killer`, `target`, `killerguild`, `targetguild`, `warid`, `time` FROM `guildwar_kills` WHERE `warid`=$war_id ORDER BY `time` DESC");
}
// TFS 0.3 compatibility
function get_war_kills03($war_id) {
$war_id = (int)$war_id;// Sanitize - verify its an integer.
return mysql_select_multi("SELECT `id`, `guild_id`, `war_id`, `death_id` FROM `guild_kills` WHERE `war_id`=$war_id ORDER BY `id` DESC LIMIT 0, 30");
}
// Gesior compatibility port TFS .3
function gesior_sql_death($warid) {
$warid = (int)$warid; // Sanitizing the parameter id
return mysql_select_multi('SELECT `pd`.`id`, `pd`.`date`, `gk`.`guild_id` AS `enemy`, `p`.`name`, `pd`.`level` FROM `guild_kills` gk LEFT JOIN `player_deaths` pd ON `gk`.`death_id` = `pd`.`id` LEFT JOIN `players` p ON `pd`.`player_id` = `p`.`id` WHERE `gk`.`war_id` = ' . $warid . ' AND `p`.`deleted` = 0 ORDER BY `pd`.`date` DESC');
}
function gesior_sql_killer($did) {
$did = (int)$did; // Sanitizing the parameter id
return mysql_select_multi('SELECT `p`.`name` AS `player_name`, `p`.`deleted` AS `player_exists`, `k`.`war` AS `is_war` FROM `killers` k LEFT JOIN `player_killers` pk ON `k`.`id` = `pk`.`kill_id` LEFT JOIN `players` p ON `p`.`id` = `pk`.`player_id` WHERE `k`.`death_id` = ' . $did . ' ORDER BY `k`.`final_hit` DESC, `k`.`id` ASC');
}
// end gesior
// END GUILD WAR
// ADMIN FUNCTIONS
function set_ingame_position($name, $acctype) {
$acctype = (int)$acctype;
$name = sanitize($name);
$acc_id = user_character_account_id($name);
$char_id = user_character_id($name);
$group_id = 2;
if ($acctype == 1) {
$group_id = 1;
} elseif ($acctype == 6) {
$group_id = 3;
}
mysql_update("UPDATE `accounts` SET `type` = '$acctype' WHERE `id` =$acc_id;");
mysql_update("UPDATE `players` SET `group_id` = '$group_id' WHERE `id` =$char_id;");
}
// .3
function set_ingame_position03($name, $acctype) {
$acctype = (int)$acctype;
$name = sanitize($name);
$acc_id = user_character_account_id($name);
$char_id = user_character_id($name);
$group_id = 2;
if ($acctype == 1) {
$group_id = 1;
}
mysql_update("UPDATE `players` SET `group_id` = '$acctype' WHERE `id` =$char_id;");
}
// Set rule violation.
// Return true if success, query error die if failed, and false if $config['website_char'] is not recognized.
function set_rule_violation($charname, $typeid, $actionid, $reasonid, $time, $comment) {
$charid = user_character_id($charname);
$typeid = (int)$typeid;
$actionid = (int)$actionid;
$reasonid = (int)$reasonid;
$time = (int)($time + time());
$data = user_character_data($charid, 'account_id', 'lastip');
$accountid = $data['account_id'];
$charip = $data['lastip'];
$comment = sanitize($comment);
// ...
$bannedby = config('website_char');
if (user_character_exist($bannedby)) {
$bannedby = user_character_id($bannedby);
if (Config('TFSVersion') === 'TFS_02')
mysql_insert("INSERT INTO `bans` (`type` ,`ip` ,`mask` ,`player` ,`account` ,`time` ,`reason_id` ,`action_id` ,`comment` ,`banned_by`) VALUES ('$typeid', '$charip', '4294967295', '$charid', '$accountid', '$time', '$reasonid', '$actionid', '$comment', '$bannedby');");
elseif (Config('TFSVersion') === 'TFS_03') {
$now = time();
switch ($typeid) {
case 1: // IP ban
mysql_insert("INSERT INTO `bans` (`type`, `value`, `param`, `active`, `expires`, `added`, `admin_id`, `comment`) VALUES ('$typeid', '$charip', '4294967295', '1', '$time', '$now', '$bannedby', '$comment');");
break;
case 2: // namelock
mysql_insert("INSERT INTO `bans` (`type`, `value`, `param`, `active`, `expires`, `added`, `admin_id`, `comment`) VALUES ('$typeid', '$charid', '4294967295', '1', '$time', '$now', '$bannedby', '$comment');");
break;
case 3: // acc ban
mysql_insert("INSERT INTO `bans` (`type`, `value`, `param`, `active`, `expires`, `added`, `admin_id`, `comment`) VALUES ('$typeid', '$accountid', '4294967295', '1', '$time', '$now', '$bannedby', '$comment');");
break;
case 4: // notation
mysql_insert("INSERT INTO `bans` (`type`, `value`, `param`, `active`, `expires`, `added`, `admin_id`, `comment`) VALUES ('$typeid', '$charid', '4294967295', '1', '$time', '$now', '$bannedby', '$comment');");
break;
case 5: // deletion
mysql_insert("INSERT INTO `bans` (`type`, `value`, `param`, `active`, `expires`, `added`, `admin_id`, `comment`) VALUES ('$typeid', '$charid', '4294967295', '1', '$time', '$now', '$bannedby', '$comment');");
break;
}
}
elseif (Config('TFSVersion') === 'TFS_10') {
$now = time();
switch ($typeid) {
case 1: // IP ban
mysql_insert("INSERT INTO `ip_bans` (`ip`, `reason`, `banned_at`, `expires_at`, `banned_by`) VALUES ('$charip', '$comment', '$now', '$time', '$bannedby');");
break;
case 2: // namelock
mysql_insert("INSERT INTO `player_namelocks` (`player_id`, `reason`, `namelocked_at`, `namelocked_by`) VALUES ('$charid', 'comment', '$now', '$bannedby');");
break;
case 3: // acc ban
mysql_insert("INSERT INTO `account_bans` (`account_id`, `reason`, `banned_at`, `expires_at`, `banned_by`) VALUES ('$accountid', '$comment', '$now', '$time', '$bannedby');");
break;
case 4: // notation
data_dump(false, array('status' => false), "Function deprecated. Ban option does not exist in TFS 1.0.");
die();
break;
case 5: // deletion
data_dump(false, array('status' => false), "Function deprecated. Ban option does not exist in TFS 1.0.");
die();
break;
}
}
return true;
} else {
return false;
}
}
// -- END admin
// Fetch deathlist
function user_fetch_deathlist($char_id) {
$char_id = (int)$char_id;
return mysql_select_multi("SELECT * FROM `player_deaths` WHERE `player_id`='$char_id' order by `time` DESC LIMIT 0, 10");
}
// TFS .3 compatibility
function user_fetch_deathlist03($char_id) {
$char_id = (int)$char_id;
$data = mysql_select_multi("SELECT * FROM `player_deaths` WHERE `player_id`='$char_id' order by `date` DESC LIMIT 0, 10");
if ($data !== false) {
for ($i = 0; $i < count($data); $i++) {
$data[$i]['time'] = $data[$i]['date'];
}
}
return $data;
}
// same (death id ---> killer id)
function user_get_kid($did) {
$did = (int)$did;
$data = mysql_select_single("SELECT `id` FROM `killers` WHERE `death_id`='$did';");
return ($data !== false) ? $data['id'] : false;
}
// same (killer id ---> player id)
function user_get_killer_id($kn) {
$kn = (int)$kn;
$data = mysql_select_single("SELECT `player_id` FROM `player_killers` WHERE `kill_id`='$kn';");
return ($data !== false) ? $data['player_id'] : false;
}
// same (killer id ---> monster name)
function user_get_killer_m_name($mn) {
$mn = (int)$mn;
$data = mysql_select_single("SELECT `name` FROM `environment_killers` WHERE `kill_id`='$mn';");
return ($data !== false) ? $data['name'] : false;
}
// Count character deaths. Counts up 10.
function user_count_deathlist($char_id) {
$char_id = (int)$char_id;
$data = mysql_select_single("SELECT COUNT('id') AS `id` FROM `player_deaths` WHERE `player_id`='$char_id' order by `time` DESC LIMIT 0, 10");
return ($data !== false) ? $data['id'] : false;
}
// MY ACCOUNT RELATED \\
function user_update_comment($char_id, $comment) {
$char_id = sanitize($char_id);
$comment = sanitize($comment);
mysql_update("UPDATE `znote_players` SET `comment`='$comment' WHERE `player_id`='$char_id'");
}
// Permamently delete character id. (parameter: character id)
function user_delete_character($char_id) {
$char_id = (int)$char_id;
mysql_delete("DELETE FROM `players` WHERE `id`='$char_id';");
mysql_delete("DELETE FROM `znote_players` WHERE `player_id`='$char_id';");
}
// Delete character with supplied id with a delay.
function user_delete_character_soft($char_id) {
$char_id = (int)$char_id;
$char_name = user_character_name($char_id);
$original_acc_id = user_character_account_id($char_name);
if(!user_character_pending_delete($char_name))
mysql_insert('INSERT INTO `znote_deleted_characters`(`original_account_id`, `character_name`, `time`, `done`) VALUES(' . $original_acc_id . ', "' . $char_name . '", (NOW() + INTERVAL ' . Config('delete_character_interval') . '), 0)');
else
return false;
}
// Check if character will be deleted soon.
function user_character_pending_delete($char_name) {
$char_name = sanitize($char_name);
$result = mysql_select_single('SELECT `done` FROM `znote_deleted_characters` WHERE `character_name` = "' . $char_name . '"');
return ($result === false) ? false : !$result['done'];
}
// Get pending character deletes for supplied account id.
function user_pending_deletes($acc_id) {
$acc_id = (int)$acc_id;
return mysql_select_multi('SELECT `id`, `character_name`, `time` FROM `znote_deleted_characters` WHERE `original_account_id` = ' . $acc_id . ' AND `done` = 0');
}
// Parameter: accounts.id returns: An array containing detailed information of every character on the account.
// Array: [0] = name, [1] = level, [2] = vocation, [3] = town_id, [4] = lastlogin, [5] = online
function user_character_list($account_id) {
//$count = user_character_list_count($account_id);
$account_id = (int)$account_id;
if (config('TFSVersion') == 'TFS_10') {
$characters = mysql_select_multi("SELECT `id`, `name`, `level`, `vocation`, `town_id`, `lastlogin` FROM `players` WHERE `account_id`='$account_id' ORDER BY `level` DESC");
if ($characters !== false) {
$onlineArray = mysql_select_multi("SELECT `player_id` FROM `players_online`;");
$onlineIds = array();
if ($onlineArray !== false) foreach ($onlineArray as $row) $onlineIds[] = $row['player_id'];
for ($i = 0; $i < count($characters); $i++) {
$online = in_array($characters[$i]['id'], $onlineIds);
if ($online) $characters[$i]['online'] = 1;
else $characters[$i]['online'] = 0;
unset($characters[$i]['id']);
}
}
} else $characters = mysql_select_multi("SELECT `name`, `level`, `vocation`, `town_id`, `lastlogin`, `online` FROM `players` WHERE `account_id`='$account_id' ORDER BY `level` DESC");
if ($characters !== false) {
$count = count($characters);
for ($i = 0; $i < $count; $i++) {
$characters[$i]['vocation'] = vocation_id_to_name($characters[$i]['vocation']); // Change vocation id to vocation name
$characters[$i]['town_id'] = town_id_to_name($characters[$i]['town_id']); // Change town id to town name
// Make lastlogin human read-able.
if ($characters[$i]['lastlogin'] != 0) {
$characters[$i]['lastlogin'] = getClock($characters[$i]['lastlogin'], true, false);
} else {
$characters[$i]['lastlogin'] = 'Never.';
}
$characters[$i]['online'] = online_id_to_name($characters[$i]['online']); // 0 to "offline", 1 to "ONLINE".
}
}
return $characters;
}
// Returns an array containing all(up to 30) player_IDs an account have. (parameter: account_ID).
function user_character_list_player_id($account_id) {
//$count = user_character_list_count($account_id);
$account_id = sanitize($account_id);
return mysql_select_multi("SELECT `id` FROM `players` WHERE `account_id`='$account_id' ORDER BY `level` DESC LIMIT 0, 30");
}
// Parameter: accounts.id returns: number of characters on the account.
function user_character_list_count($account_id) {
$account_id = sanitize($account_id);
$data = mysql_select_single("SELECT COUNT('id') AS `id` FROM `players` WHERE `account_id`='$account_id'");
return ($data !== false) ? $data['id'] : 0;
}
// END MY ACCOUNT RELATED
// HIGHSCORE FUNCTIONS \\
function fetchAllScores($rows, $tfs, $g) {
// Return scores ordered by type
$data = array();
if ($tfs == 'TFS_10') {
$data[1] = mysql_select_multi("SELECT `id`, `name`, `vocation`, `skill_club` AS `value` FROM `players` WHERE `group_id` < $g ORDER BY `skill_club` DESC LIMIT 0, $rows;");
$data[2] = mysql_select_multi("SELECT `id`, `name`, `vocation`, `skill_sword` AS `value` FROM `players` WHERE `group_id` < $g ORDER BY `skill_sword` DESC LIMIT 0, $rows;");
$data[3] = mysql_select_multi("SELECT `id`, `name`, `vocation`, `skill_axe` AS `value` FROM `players` WHERE `group_id` < $g ORDER BY `skill_axe` DESC LIMIT 0, $rows;");
$data[4] = mysql_select_multi("SELECT `id`, `name`, `vocation`, `skill_dist` AS `value` FROM `players` WHERE `group_id` < $g ORDER BY `skill_dist` DESC LIMIT 0, $rows;");
$data[5] = mysql_select_multi("SELECT `id`, `name`, `vocation`, `skill_shielding` AS `value` FROM `players` WHERE `group_id` < $g ORDER BY `skill_shielding` DESC LIMIT 0, $rows;");
$data[6] = mysql_select_multi("SELECT `id`, `name`, `vocation`, `skill_fishing` AS `value` FROM `players` WHERE `group_id` < $g ORDER BY `skill_fishing` DESC LIMIT 0, $rows;");
$data[7] = mysql_select_multi("SELECT `id`, `name`, `vocation`, `experience`, `level` AS `value` FROM `players` WHERE `group_id` < $g ORDER BY `experience` DESC LIMIT 0, $rows;");
$data[8] = mysql_select_multi("SELECT `id`, `name`, `vocation`, `maglevel` AS `value` FROM `players` WHERE `group_id` < $g ORDER BY `maglevel` DESC LIMIT 0, $rows;");
$data[9] = mysql_select_multi("SELECT `id`, `name`, `vocation`, `skill_fist` AS `value` FROM `players` WHERE `group_id` < $g ORDER BY `skill_fist` DESC LIMIT 0, $rows;");
} else {
$data[9] = mysql_select_multi("SELECT `s`.`player_id` AS `id`, `s`.`value` AS `value`, `p`.`name` AS `name`, `p`.`vocation` AS `vocation` FROM `player_skills` AS `s` LEFT JOIN `players` AS `p` ON `s`.`player_id`=`p`.`id` WHERE `s`.`skillid` = 0 AND `p`.`group_id` < $g ORDER BY `s`.`value` DESC LIMIT 0, $rows;");
$data[1] = mysql_select_multi("SELECT `s`.`player_id` AS `id`, `s`.`value` AS `value`, `p`.`name` AS `name`, `p`.`vocation` AS `vocation` FROM `player_skills` AS `s` LEFT JOIN `players` AS `p` ON `s`.`player_id`=`p`.`id` WHERE `s`.`skillid` = 1 AND `p`.`group_id` < $g ORDER BY `s`.`value` DESC LIMIT 0, $rows;");
$data[2] = mysql_select_multi("SELECT `s`.`player_id` AS `id`, `s`.`value` AS `value`, `p`.`name` AS `name`, `p`.`vocation` AS `vocation` FROM `player_skills` AS `s` LEFT JOIN `players` AS `p` ON `s`.`player_id`=`p`.`id` WHERE `s`.`skillid` = 2 AND `p`.`group_id` < $g ORDER BY `s`.`value` DESC LIMIT 0, $rows;");
$data[3] = mysql_select_multi("SELECT `s`.`player_id` AS `id`, `s`.`value` AS `value`, `p`.`name` AS `name`, `p`.`vocation` AS `vocation` FROM `player_skills` AS `s` LEFT JOIN `players` AS `p` ON `s`.`player_id`=`p`.`id` WHERE `s`.`skillid` = 3 AND `p`.`group_id` < $g ORDER BY `s`.`value` DESC LIMIT 0, $rows;");
$data[4] = mysql_select_multi("SELECT `s`.`player_id` AS `id`, `s`.`value` AS `value`, `p`.`name` AS `name`, `p`.`vocation` AS `vocation` FROM `player_skills` AS `s` LEFT JOIN `players` AS `p` ON `s`.`player_id`=`p`.`id` WHERE `s`.`skillid` = 4 AND `p`.`group_id` < $g ORDER BY `s`.`value` DESC LIMIT 0, $rows;");
$data[5] = mysql_select_multi("SELECT `s`.`player_id` AS `id`, `s`.`value` AS `value`, `p`.`name` AS `name`, `p`.`vocation` AS `vocation` FROM `player_skills` AS `s` LEFT JOIN `players` AS `p` ON `s`.`player_id`=`p`.`id` WHERE `s`.`skillid` = 5 AND `p`.`group_id` < $g ORDER BY `s`.`value` DESC LIMIT 0, $rows;");
$data[6] = mysql_select_multi("SELECT `s`.`player_id` AS `id`, `s`.`value` AS `value`, `p`.`name` AS `name`, `p`.`vocation` AS `vocation` FROM `player_skills` AS `s` LEFT JOIN `players` AS `p` ON `s`.`player_id`=`p`.`id` WHERE `s`.`skillid` = 6 AND `p`.`group_id` < $g ORDER BY `s`.`value` DESC LIMIT 0, $rows;");
$data[7] = mysql_select_multi("SELECT `id`, `name`, `vocation`, `experience`, `level` AS `value` FROM `players` WHERE `group_id` < $g ORDER BY `experience` DESC limit 0, $rows;");
$data[8] = mysql_select_multi("SELECT `id`, `name`, `vocation`, `maglevel` AS `value` FROM `players` WHERE `group_id` < $g ORDER BY `maglevel` DESC limit 0, $rows;");
}
return $data;
}
// END HIGHSCORE FUNCTIONS
function user_recover($mode, $edom, $email, $character, $ip) {
/* -- Lost account function - user_recovery --
$mode = username/password recovery definition
$edom = The remembered value. (if mode is username, edom is players password and vice versa)
$email = email address
$character = character name
$ip = character IP
*/
// Structure verify array data correctly
if ($mode === 'username') {
$verify_data = array(
'password' => sha1($edom),
'email' => $email
);
} else {
$verify_data = array(
'name' => $edom,
'email' => $email
);
}
// Determine if the submitted information is correct and herit from same account
if (user_account_fields_verify_value($verify_data)) {
// Structure account id fetch method correctly
if ($mode == 'username') {
$account_id = user_account_id_from_password($verify_data['password']);
} else {
$account_id = user_id($verify_data['name']);
}
// get account id from character name
$player_account_id = user_character_account_id($character);
//Verify that players.account_id matches account.id
if ($player_account_id == $account_id) {
// verify IP match (IP = accounts.email_new) \\
// Fetch IP data
$ip_data = user_znote_account_data($account_id, 'ip');
if ($ip == $ip_data['ip']) {
// IP Match, time to stop verifying SHIT and get on
// With giving the visitor his goddamn username/password!
if ($mode == 'username') {
$name_data = user_data($account_id, 'name');
echo '
Your username is:
Your new password is:
Remember to login and change it!
'; user_change_password($account_id, $newpass); } // END?! no, but almost. :) } else { echo'IP does not match.'; } } else { echo'Account data does not match.'; } } else { echo'Account data does not match.'; } } // Get account id from password. This can be inaccurate considering several people may have same password. function user_account_id_from_password($password) { $password = sanitize($password); $tmp = mysql_select_single("SELECT `id` FROM `accounts` WHERE `password`='".$password."' LIMIT 1;"); return $tmp['id']; } // Get account name from id. function user_account_id_from_name($id) { $id = (int)$id;; $result = mysql_select_single("SELECT `name` FROM `accounts` WHERE `id` = '" . $id . "' LIMIT 1;"); return $result['name']; } // Add additional premium days to account id function user_account_add_premdays($accid, $days) { $accid = (int)$accid; $days = (int)$days; $data = mysql_select_single("SELECT `premdays` FROM `accounts` WHERE `id`='$accid';"); $tmp = $data['premdays']; $tmp += $days; mysql_update("UPDATE `accounts` SET `premdays`='$tmp' WHERE `id`='$accid'"); } // Name = char name. Changes from male to female & vice versa. function user_character_change_gender($name) { $user_id = user_character_id($name); $data = mysql_select_single("SELECT `sex` FROM `players` WHERE `id`='$user_id';"); $gender = $data['sex']; if ($gender == 1) mysql_update("UPDATE `players` SET `sex`='0' WHERE `id`='$user_id'"); else mysql_update("UPDATE `players` SET `sex`='1' WHERE `id`='$user_id'"); } // Fetch account ID from player NAME function user_character_account_id($character) { $character = sanitize($character); $data = mysql_select_single("SELECT `account_id` FROM `players` WHERE `name`='$character';"); return ($data !== false) ? $data['account_id'] : false; } // Verify data from accounts table. Parameter is an array of