function onLogin(cid) local storage = 30055 -- storage value local sorcItems = { 2460, -- Brass helmet 2465, -- Brass armor 2190, -- Wand of vortex 2511, -- Brass shield 2478, -- Brass legs 2643, -- Leather boots 1988, -- Brown backpack 2050 -- torch } local druidItems = { 2460, -- Brass helmet 2465, -- Brass armor 2511, -- Brass shield 2182, -- Snakebite rod 2478, -- Brass legs 2643, -- Leather boots 1988, -- Brown backpack 2050 -- torch } local pallyItems = { 2460, -- Brass helmet 2465, -- Brass armor 2456, -- Bow 2478, -- Brass legs 2643, -- Leather boots 1988, -- Brown backpack } local kinaItems = { 2460, -- Brass helmet 2465, -- Brass armor 2511, -- Brass shield 2412, -- Katana 2478, -- Brass legs 2643, -- Leather boots 1988, -- Brown backpack 2050 -- torch } if getPlayerStorageValue(cid, storage) == -1 then setPlayerStorageValue(cid, storage, 1) if getPlayerVocation(cid) == 1 then -- Sorcerer for i = 1, table.getn(sorcItems), 1 do doPlayerAddItem(cid, sorcItems[i], 1, false) end elseif getPlayerVocation(cid) == 2 then -- Druid for i = 1, table.getn(druidItems), 1 do doPlayerAddItem(cid, druidItems[i], 1, false) end elseif getPlayerVocation(cid) == 3 then -- Paladin for i = 1, table.getn(pallyItems), 1 do doPlayerAddItem(cid, pallyItems[i], 1, false) end -- 8 arrows doPlayerAddItem(cid, 2544, 8, false) elseif getPlayerVocation(cid) == 4 then -- Knight for i = 1, table.getn(kinaItems), 1 do doPlayerAddItem(cid, kinaItems[i], 1, false) end end -- Common for all doPlayerAddItem(cid, 2674, 5, false) -- 5 apples doPlayerAddItem(cid, 2120, 1, false) -- 1 rope end return true end