mirror of
https://github.com/Znote/ZnoteAAC.git
synced 2025-10-16 03:04:55 +02:00
bye bye trailing whitespaces (#442)
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@@ -7,11 +7,11 @@ function onThink(interval, lastExecution)
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table.insert(shopTypes, 6);
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end
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local orderQuery = db.storeQuery([[
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SELECT
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SELECT
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MIN(`po`.`player_id`) AS `player_id`,
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`shop`.`id`,
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`shop`.`type`,
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`shop`.`itemid`,
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`shop`.`id`,
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`shop`.`type`,
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`shop`.`itemid`,
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`shop`.`count`
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FROM `players_online` AS `po`
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INNER JOIN `players` AS `p`
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@@ -32,7 +32,7 @@ function onThink(interval, lastExecution)
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"Mounts",
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"Instant house purchase"
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}
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repeat
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repeat
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local player_id = result.getNumber(orderQuery, 'player_id')
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local orderId = result.getNumber(orderQuery, 'id')
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local orderType = result.getNumber(orderQuery, 'type')
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@@ -44,7 +44,7 @@ function onThink(interval, lastExecution)
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if player ~= nil then
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local description = "Unknown or custom type"
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if type_desc[orderType] ~= nil then
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if type_desc[orderType] ~= nil then
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description = type_desc[orderType]
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end
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print("Processing type "..orderType..": ".. description)
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@@ -66,11 +66,11 @@ function onThink(interval, lastExecution)
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player:addItem(orderItemId, orderCount)
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player:sendTextMessage(MESSAGE_INFO_DESCR, "Congratulations! You have received " .. orderCount .. "x " .. ItemType(orderItemId):getName() .. "!")
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print("Process complete. [".. player:getName() .."] has received " .. orderCount .. "x " .. ItemType(orderItemId):getName() .. ".")
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else -- not enough slots
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else -- not enough slots
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player:sendTextMessage(MESSAGE_STATUS_WARNING, "Your main backpack is full. You need to free up "..needslots.." available slots to get " .. orderCount .. " " .. ItemType(orderItemId):getName() .. "!")
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print("Process canceled. [".. player:getName() .."] need more space in his backpack to get " .. orderCount .. "x " .. ItemType(orderItemId):getName() .. ".")
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end
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else -- not enough cap
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else -- not enough cap
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player:sendTextMessage(MESSAGE_STATUS_WARNING, "You need more CAP to carry this order!")
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print("Process canceled. [".. player:getName() .."] need more cap to carry " .. orderCount .. "x " .. ItemType(orderItemId):getName() .. ".")
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end
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@@ -98,7 +98,7 @@ function onThink(interval, lastExecution)
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player:addOutfitAddon(outfitId, orderCount)
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player:sendTextMessage(MESSAGE_INFO_DESCR, "Congratulations! You have received a new outfit!")
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print("Process complete. [".. player:getName() .."] has received outfit: ["..outfitId.."] with addon: ["..orderCount.."]")
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else -- Already has outfit
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else -- Already has outfit
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player:sendTextMessage(MESSAGE_STATUS_WARNING, "You already have this outfit and addon!")
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print("Process canceled. [".. player:getName() .."] already have outfit: ["..outfitId.."] with addon: ["..orderCount.."].")
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end
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@@ -114,7 +114,7 @@ function onThink(interval, lastExecution)
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player:addMount(orderItemId)
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player:sendTextMessage(MESSAGE_INFO_DESCR, "Congratulations! You have received a new mount!")
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print("Process complete. [".. player:getName() .."] has received mount: ["..orderItemId.."]")
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else -- Already has mount
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else -- Already has mount
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player:sendTextMessage(MESSAGE_STATUS_WARNING, "You already have this mount!")
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print("Process canceled. [".. player:getName() .."] already have mount: ["..orderItemId.."].")
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end
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@@ -145,11 +145,11 @@ function onThink(interval, lastExecution)
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if not served then -- If this order hasn't been processed yet (missing type handling?)
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print("Znote shop: Type ["..orderType.."] not properly processed. Missing Lua code?")
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end
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else -- Not in protection zone
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else -- Not in protection zone
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player:sendTextMessage(MESSAGE_INFO_DESCR, 'You have a pending shop order, please enter protection zone.')
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print("Skipped one shop order. Reason: Player: [".. player:getName() .."] is not inside protection zone.")
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end
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else -- player not logged in
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else -- player not logged in
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print("Skipped one shop order. Reason: Player with id [".. player_id .."] is not online.")
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end
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