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War system (frag limit)
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96
LUA/TFS_10/creaturescript playerdeath/playerdeath.lua
Normal file
96
LUA/TFS_10/creaturescript playerdeath/playerdeath.lua
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local deathListEnabled = true
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local maxDeathRecords = 5
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function onDeath(cid, corpse, killer, mostDamage, unjustified, mostDamage_unjustified)
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local player = Player(cid)
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player:sendTextMessage(MESSAGE_EVENT_ADVANCE, "You are dead.")
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if not deathListEnabled then
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return
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end
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local byPlayer = 0
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local killerCreature = Creature(killer)
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if killerCreature == nil then
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killerName = "field item"
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else
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if killerCreature:isPlayer() then
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byPlayer = 1
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else
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local master = killerCreature:getMaster()
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if master and master ~= killerCreature and master:isPlayer() then
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killerCreature = master
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byPlayer = 1
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end
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end
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killerName = killerCreature:getName()
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end
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local byPlayerMostDamage = 0
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if mostDamage == 0 then
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mostDamageName = "field item"
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else
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local mostDamageKiller = Creature(mostDamage)
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if mostDamageKiller:isPlayer() then
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byPlayerMostDamage = 1
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else
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local master = mostDamageKiller:getMaster()
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if master and master ~= mostDamageKiller and master:isPlayer() then
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mostDamageKiller = master
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byPlayerMostDamage = 1
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end
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end
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mostDamageName = mostDamageKiller:getName()
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end
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local playerGuid = player:getGuid()
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db.query("INSERT INTO `player_deaths` (`player_id`, `time`, `level`, `killed_by`, `is_player`, `mostdamage_by`, `mostdamage_is_player`, `unjustified`, `mostdamage_unjustified`) VALUES (" .. playerGuid .. ", " .. os.time() .. ", " .. player:getLevel() .. ", " .. db.escapeString(killerName) .. ", " .. byPlayer .. ", " .. db.escapeString(mostDamageName) .. ", " .. byPlayerMostDamage .. ", " .. unjustified .. ", " .. mostDamage_unjustified .. ")")
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local resultId = db.storeQuery("SELECT `player_id` FROM `player_deaths` WHERE `player_id` = " .. playerGuid)
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local deathRecords = 0
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local tmpResultId = resultId
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while tmpResultId ~= false do
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tmpResultId = result.next(resultId)
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deathRecords = deathRecords + 1
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end
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if resultId ~= false then
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result.free(resultId)
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end
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while deathRecords > maxDeathRecords do
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db.query("DELETE FROM `player_deaths` WHERE `player_id` = " .. playerGuid .. " ORDER BY `time` LIMIT 1")
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deathRecords = deathRecords - 1
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end
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if byPlayer == 1 then
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local playerGuild = player:getGuild()
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if playerGuild then
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local killerGuild = killerCreature:getGuild()
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if playerGuild ~= killerGuild and isInWar(cid, killerCreature) then
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local warId = false
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resultId = db.storeQuery("SELECT `id` FROM `guild_wars` WHERE `status` = 1 AND ((`guild1` = " .. killerGuild:getId() .. " AND `guild2` = " .. playerGuild:getId() .. ") OR (`guild1` = " .. playerGuild:getId() .. " AND `guild2` = " .. killerGuild:getId() .. "))")
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if resultId ~= false then
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warId = result.getDataInt(resultId, "id")
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result.free(resultId)
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end
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if warId ~= false then
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db.query("INSERT INTO `guildwar_kills` (`killer`, `target`, `killerguild`, `targetguild`, `time`, `warid`) VALUES (" .. db.escapeString(killerName) .. ", " .. db.escapeString(player:getName()) .. ", " .. killerGuild:getId() .. ", " .. playerGuild:getId() .. ", " .. os.time() .. ", " .. warId .. ")")
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local wars = db.storeQuery("SELECT `guild_wars`.`id`, (SELECT `limit` FROM `znote_guild_wars` WHERE `znote_guild_wars`.`id` = `guild_wars`.`id`) AS `limit`, (SELECT COUNT(1) FROM `guildwar_kills` WHERE `guildwar_kills`.`warid` = `guild_wars`.`id` AND `guildwar_kills`.`killerguild` = `guild_wars`.`guild1`) guild1_kills, (SELECT COUNT(1) FROM `guildwar_kills` WHERE `guildwar_kills`.`warid` = `guild_wars`.`id` AND `guildwar_kills`.`killerguild` = `guild_wars`.`guild2`) guild2_kills FROM `guild_wars` WHERE (`guild1` = " .. killerGuild:getId() .. " OR `guild2` = " .. killerGuild:getId() .. ") AND `id` = " .. warId .. " AND `status` = 1")
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if wars ~= false then
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guildKills1 = result.getDataInt(wars, "guild1_kills")
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guildKills2 = result.getDataInt(wars, "guild2_kills")
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fragLimit = result.getDataInt(wars, "limit")
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result.free(wars)
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end
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if guildKills1 >= fragLimit or guildKills2 >= fragLimit then
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broadcastMessage(string.format("%s has just won the war against %s.", killerGuild:getName(), playerGuild:getName()), MESSAGE_EVENT_ADVANCE)
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db.query("UPDATE `guild_wars` SET `status` = 4, `ended` = " .. os.time() .. " WHERE `status` = 1 AND `id` = " .. warId)
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end
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end
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end
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end
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end
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end
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